
Hardware video acceleration is a
sore subject for quite a few cellphone fans these days, but it looks like Samsung's next generation of mobile processor will speed up graphics directly by integrating a hardware video accelerator. The 65nm S3C6410 processor is based on a 667MHz ARM core but adds in 3D graphics acceleration and hardware support for H.264 and MPEG4, as well as other codecs. The chip is powerful enough to record and play VGA-res video at the same time, which Samsung says will enable higher-quality video conferencing while saving battery life -- that's what we like to hear. There's no word on when or where we might see this bad boy pop up, but with support for Linux, WinMo, and Symbian, as well as architecture support for various types of DRAM and flash memory, we'd guess there might be a few interested suitors.
so in short, you will be able to play Doom!
Samsung ARM CPU in the iPhone already has IMG TECH's PowerVR MBX inside. I don't see why this new chip is such a big news. Probably another PowerVR 3D core. Probably the SGX.
PowerVR? Does that mean I can finally play that old copy of Resident Evil for the PC? The only game I've ever known to require a PowerVR or 3DFX card to play.
Is this a PowerVR implementation or some kind of Lite OpenGL or another proprietary API?
The N95 which has been on sale for a year now has integrated graphics - it was the only phone for a long while.
The millions of elite cell phone gamerz must be so titillated by this!
I, however, couldn't give a donk less.
Do you think they'll release drivers for the hardware acceleration?
For windows probably. Google would probably write the linux drivers if they were provided with specs-- that's what they offered to do for nVidia. Novell would probably consider it too, kinda like they did for ati's cards..
How do they fit it in there? Is this like a dual core ARM processor, one used for graphics and one used as a regular cpu?