Those pesky analysts are at it again, and this time it's serious: Evan Wilson of Pacific Crest Securities says we can expect a sequel to the
Wii in 2010, to be followed by a new
Xbox later that year. Obviously it's something on the minds of all three of the gaming hardware giants -- in fact,
Gizmondo probably has 2010 in its sights as well -- but there's really no telling at this point how accurate this rumor is. What we have heard are some conjectures before now that Nintendo has a shorter life cycle in mind for its graphics-impaired Wii. Also, Microsoft obviously made a huge bet this generation on hitting a year before the competition, and has done alright for itself in the process, so Microsoft might be looking for a repeat. There's no rumor yet on Sony's PS4 plans, but while the company has its hands full at the moment with its purported 2008 comeback, we're sure they're keeping this all in mind. Wilson also predicts a new Nintendo DS and PSP in 2010, meaning any way you slice it you're going need a second mortgage.
[Via
Joystiq]
Maybe the Wii 2 will have HD support?
My post was for Nate complaining about XBL's reliability.
Nice reply system...
Yeah, Engadget... Can you please fix this reply system??
After having replied (correctly) to someone's comment, then having it attach itself to *another* comment, I had to go back, clarify that this awful comment system had relocated my reply, when I was then faced with a barrage of trolls telling me that I was "fucking stupid" and that "I must not know how to reply" and that "It isn't Engadget's fault".
Since then, I've counted about a dozen (at least) instances of relocated comments, and the original commenter subsequently commenting again to complain about how awful the reply system is.
I notice it on especially busy topics, where there are over 100+ comments.
A new Xbox 360 would mean increased spending and decreased profits for Microsoft, so I think they'll hold out a bit longer, but as for nintendo...
A new wii just makes sense, even if they keep the current sku and just add an additional one. An HD wii with slightly beefed up storage and capabilities that sold for say $300 or $350 alongside a $200 standard wii would be a great pricing scheme for nintendo to capitalize off the wii craze.
As it currently stands.. MS has more money then Ninteo and Sony combined.
MS isn't looking as losses.. they are looking at future gains.. 360 has 4 times the sales and following of Xbox 1... Xbox 1 made no money.. yet they had 360 4-5 yrs later.. 360 making some money.. but they are looking at the next gen which will have a even bigger fanbase.. So I think they will come out with a new system in 2010..
Reasons: Head start again over Sony, Bigger Fanbase, Able to include Bluray drive this time - alot cheaper, Increasing developer support for using hardware that continues to be developer friendly..
Wii- Too successful to be the first system to be replace-is not gonna happen
DS- still kicking sales has not show sign of slowing down- is not gonna happen
PS3- blue-ray won the DVD format war- and the PS3 has it- it will go down in price...way down in price- they still insist that its potential has not being tap yet but will not be the first to be replace.
Calm down. Take a breath. Then go learn how to type in complete sentences so you don't look like a moron.
They should just make one final SKU for the 360 and do a huge price drop. Throw in all the features that they wanted to put in, but left out for budget reasons, and they'll be fine. Built-in WiFi, 120GB HDD for all, and (dare I say it) a built in Blu-Ray player.
There's still a lot of mileage left on this current gen's platforms.
right, and that type of interim release (more of an upgrade) doesn't have to wait till 2010. Next week at GDC perhaps??
I was really hoping for a new DS at the end of 2008 or some time in 2009... 2010 is a long ways away!
Wii 2?
Don't you mean the N6?
Unlike Sony and Microsoft, Nintendo doesn't name it's products in any particular order. The only two non-handheld consoles with consecutive names were the NES and SNES. Microsoft is likely to follow the typical path with the Xbox ___ and Sony will release the PS4 next. Nintendo will bring out something completely different - and that's what they're console actually is; Something different. Not just a fancy update to their last console that focuses on graphics, rather than the unique ways we interact with games.
The Wii is too early in this world. It won't be updated yet... not until Microsoft and Sony have ripped it off... but the way Microsoft is going with Ballmer in charge, I doubt Microsoft will be around much longer anyway. Trying to buy Yahoo! shows that Ballmer has no idea what the aims of the company are. Honestly, who cares about Windows Live search? Google will always be the most popular search engine on the web. Why? Because it's not adding fancy new, confusing features and interface changes to it's search engine.
/rant
You'd be pretty hard pressed to explain to me how the Gamecube was fundamentally different from the N64.
Allowed real time interaction with games (I.e. it had a clock)
You know what's funny about Microsoft buying Yahoo? They could spend 40 billion in advertising and probably get more out of it. I mean, $40 billion. You could PAY people to use your search engine with that much money!
EXSH BOCKS TEN AIGHTY!
I'd like to make a guess. the wii will become more of a media center device with better webserfing, a possible itunes ported program and maybe...
http://www.cs.cmu.edu/~johnny/projects/wii/
http://labs.cynergysystems.com/
some possible minority report shit...
Go for it Microsoft! Make an elegant, reliable, and quiet new Xbox with a built-in blu-ray drive. Throw in a Media Center interface instead of the blades and BAM! You're there!
With Nintendos' focus on innovation and fun, and having the Wii Fit and Zapper released relatively quickly, I think they're most likely to come up with new hardware that the masses buy by 2010 - not necessarily a replacement for the Wii, more of an accessory or alternative to it. If I remember correctly the original Gameboy remained unchanged for years, whilst sales were dominating the market, and that refreshes only came in after quite some time, indeed after introducing add-ons, and extra colours and stuff. And they created the handheld console market by releasing the Gameboy, having dominated with the NES. So I'm thinking that they're bold enough to do the same again, essentially create a new market with a new product, seperate to the Wii or Wii 2.
Sony will be riding the blu-ray horse for a long time and justifying the initial high cost by guaranteeing the PS3 gets supported for a long time. I think next time round their focus will be more on innovation, trying to copy the Nintendo model as surely the next generation will have ample processing power to create the most beautiful games, it would have to be the way we control and interact with those games that seperate the next iteration of consoles.
And Microsoft should be working on something NOW. For me personally, there are so many reasons why the 360 is a complete turn-off. It strikes me now that those people that are still considering between the PS3 or the 360 have far more reasons to go for the PS3, the lower cost, ironically, being Microsofts only saving grace. So I think MS really should kick a decent refresh of the 360 at a decent price out of the door asap. Actually I think that MS should seriously consider not making a replacement for the 360 and just give up on the market as they're clearly not focused hardware manufacturers. Or perhaps skip a generation. I suspect that if they try to rush a next generation console again they're likely to destroy whatever branding benefits the Xbox project enjoys. In fact the more I think about it, the more it seems obvious that Microsoft just shouldn't be in this industry - they're not focused hardware manufacturers, they don't have quality IPs', they don't have a strong pedigree in gaming - it's all too much of a cash grab. MS, do a Sega and piss off.
Actually, there were only two versions of the original gameboy here in America.
Gameboy, and Gameboy Pocket. Japan also got a Gameboy Light, which was a Gameboy Pocket with a backlight.
The gameboy color was a new system, thought it wasn't as radical as an upgrade from GBA to DS.
The GBC had more ram, a slightly faster processor, and some other things IIRC. So it was indeed a new game boy. There are other reasons why some Gameboy Color games wouldn't play on a Gameboy you know.
"It strikes me now that those people that are still considering between the PS3 or the 360 have far more reasons to go for the PS3, the lower cost, ironically, being Microsofts only saving grace"
Price is Mircosoft's only saving grace? How about...
- A much larger games library, featuring way more AAA titles
- A better controller
- A better online service
The second and third points are moot though. Consoles are about games and the Xbox 360 wins hands down on that front. Every PS3 exclusive so far, bar Uncharted, has been a massive let-down. R:FOM, Heavenly Sword, Lair... all duds.
@ Rich - yep the 360 does seem to have a big backlog of games allready, and some of them pretty good, and a fair few allready have reduced prices, which is always good for tightasses like me.
But the PS3 is getting there too, and whereas it looks like we've seen the best of the 360, PS3 games are set to improve for at least a good couple of years. I'm confident that Resistance 2, Killzone 2, MGS 4 and whatever else will be more than a match for the best of the 360. Not to mention GT5, Tekken6 etc etc
Not to mention, wireless, hard drive size, bc, reliability and what-not that the 360 is looking decidedly unimpressive on. HD-DVD?, please.
Other than price and a backlog of soon to be out of date games, i'd give credit to the 360 only on xbox live, but the fact you have to pay for it really irks me - so whatever advantage it has on price is quite easily negated. That's why I think they need to release a quality refresh soon - one that isn't big and ugly, one that doesn't break down, has a decent hard drive, wireless and something other than HD-DVD. And they should do it at a very nice price. I know it won't happen though. The fact that Microsoft are re-modding allready broken down 360s', or whatever the terminology is, is probably the main reason I won't buy one. Really that's just disgraceful - when other manufacturers do that they're re-sold as 'factory seconds' or such at a reduced price. But MS want to send them out to people that have allready suffered from a broken 360 - it's just not on.
Nintendo have the cheapest and most innovative console, Sony have the most powerful console, and Microsoft has the most backwards and broken console.Apple is smelling blood.
Sony has done all the work and now the next Nintendo and MS systems can include Bluray drives at a much lower price. MS is considering a bluray attachment for current 360.
As for your fanboy comments.. I own all 3 systems. I love playing Bluray movies on PS3, The wii is good for some games.. but theres a reason why Xbox 360 leads all new systems in games sold per console ( avg over 7 per console for 360, 5 for Wii, and 3 for PS3 ) .. they actually have good games.. and most games that are on both 360 and PS3 play better on the 360.. the PS3 has a more powerful CPU, but a weaker GPU then 360.. the weaker GPU has causd problems with frame rates in PS3.. IE - DMC4 on both systems.. PS3 version was altered towards end of development so it would be installed onto PS3's hardrive.. its GPU and memory system caused frame rates to drop so bad it was hardly playable.. yet the 360 doenst need to cache it off hardrive.
Both systems are advertised so you'd think they are more powerful then they are - ast least compared to good PC's they are not that powerful.. most games on PS3 and 360 are not even in true high def because neither is powerful enough to play true high def at high frame rates - at least on most games with complex graphics..
I don't want to see the next xbox for at least three more years.
But November 2011 just doesn't have that "jingle" >.
Microsoft would be more willing to jump because what they have provided devs this gen isn't enough really. Storage seems to be an issue on XBLA titles, and disc titles. Split user base for non-hdd consoles and hdd consoles. Though, they would be showing a trend that they are willing to ship out a new console every 3-4 years. How do you keep your customers happy if that is the case?
Sony needs to do nothing. Let the devs get more used to in-order processing, release a slim model to fight against what Microsoft has. Don't play the "who could waste more money game" let your console run out, make profit and release when it is ready.
I'm thinkin' maybe you shouldn't talk. DVD-9 has and is doing absolutely fine as of right now, and has not held back a single developer.
XBLA titles have a limit in size before they can be uploaded so that you don't get arcade games that are taking up a good chunk of a gig on your hard drive.
In-order processing? Every console ever made has had in-order execution rules, including the 360 and PS3. You make it sound as if it is better performing than out-of-order execution, as well, which isn't true. Had the Cell been out-of-order, coding wouldn't be nearly as hard, because then code could be based on priority rather than placed in strategically to allow for optimal performance. It's the fact that the Cell uses SPEs to handle much of it's processing that is making it hard. The developers have to, like in-order execution programming, strategically place code to make the PPE distribute to the SPEs, and that is why I believe that the Cell has reached it's peak- in the PS3 anyway. The Cell can't handle most of the code in games as efficiently as the Xbox, because the Cell has one core, and that one core has to process 80-90% of the code in a game, without the help of SPEs, because SPEs only help with branched code, like physics and AI- not the loading or or placing of textures, building of models, etc.
Either way, the Cell has pretty much shown it's extent of power, and will remain a hassle in the developing community due to, not only being in-order, but also requiring special coding to allow branches to be distributed to the SPEs.
The PS3 has already lost, and it's not all it's cracked up to be.
Maybe you shouldn't talk because developers have already expressed concern and issues with storing and compressing data on dvd9 discs this gen. How you think disc storage doesn't matter for more demanding games is puzzling. You can only compress so much before you have to start cutting game content OR just dump all your content on 4 game discs and stuff them in a box. It seems most devs would rather not cut their game up as such therefore, you get a gimped game or that special DLC.
XBLA size limit is more due to the Core and Arcade 360 SKU's NOT having a HDD standard and utilizing memory cards where the current max size is at 512mb. Currently Microsoft limit for XBLA titles are around 150mb or less, unless they raised it due to the increase memory card storage.
As for your thoughts on Cell, well...I would believe test data, tech docs, varying developer thoughts and comments about how much processing power has been used because according to you, devs are tapping full 100% system power in a little over a year. Crazy. If that is the case, I don't know why they were complaining at all.
Sorry Mark, compression works, and the 360 is GREAT at decompressing, due to it's tri-core processor. DVD-9 will work perfectly fine up until the next generation. Even then, 2 DVD-9 discs are cheaper to produce than 1 Blu-Ray disc. I don't know where you get 4 discs, because we get great looking games with decent lengths on 1 disc. If that were 2 discs, then you can consider it problem solved.
Gimped game? I haven't seen or played a single "gimped game", and most downloadable content has been created AFTER the game's launch.
Arcade games have a cap of 150MB. That is partly due to both what I said and you said.
Test data? Oh, I'm assuming you mean the supposed 1.8TFLOPS that the Cell can supposedly run? That's bullshit, always has, and in all real world cases, won't reach a fraction of that. The Cell, according to the technology used, which is what, you know, makes the processor, proves in and of itself that the Cell is not all that powerful, especially not in the form that Sony used in the PS3.
Zeus- I never stated compression doesn't work I only stated compression can only go so far before assets are removed or scaled down in size to make it fit. It can create a gimped game. Yes, you could be playing a gimped game but may not know it unless you find out later that developers had to remove levels, etc., due to storage issues. I am not disputing the cost to produce the media. Some developers find they do not want to break the experience of game play by sectioning out the game to multiple discs. Some genre's would not support such action. My comment of 4 game discs were for the recent release of Lost Odyssey in which it is on 4 game discs (not even properly stored in the case at that). Oblivion is also a game that is on multiple discs. There other various games that took different techniques in compressing data or actually removing data to get the final game to fit. My point is, increasing the disc storage can improve and free up room for the developer to work with.
Test data, I am not speaking of the the tflops or whatever you are. I read technical docs, and presentations other developers provide on their use and processing on the PS3. Where they ran into issues the first time around and how they improved going forward. Their use of the SPE's, and their goals to more refinement in the code. I guess you should take a look to see whats out there from the developer community if you haven't.
Your comments are opinion only. I own all 3 systems and see good in them all.. but some things are facts..
Most developers say not only is 360 easier and more fun to work with- but they can use its power.
So they did no disservice. Sony was the one who made programming hard for developers and now we see a lack of titles and even less exclusives..
Cell is completely held back by the slower GPU which has a memory bottleneck. Thats why on games like DMC4.. PS3 has to install part of the game on the HD - the system simply isnt powerful enough to read and render complex textures right off the disk. 360 has a 10MB RAM built ON DIE to the GPU which allows super fast caching that the PS3 can't do. Look at games on both titles.. many games on either system are not true HD because neither system can do them at 60 fps.. yet 360 looks better.. why ? GPU on 360 powerful enough to to Anti aliasing on most titles which the PS3 can't do.
Sony wanted to make a complete media system.. MS and Nintendo stuck to gaming.. MS leading the industry in games per console - over 7, Wii 5 , and PS3 - 3 games only..
I love playing Bluray movies, but for games the 360 is better.
DMC4 is a horrible example to use for your discussion regarding the HDD use. I can point to other games that have much better textures and don't use anywhere as much space as DMC4 use. Also, I hope the thought of using the HDD to store/cache data isn't thought of as a weakpoint to the system?
The 360 architecture is easy to work on compared to the PS3, that is without question. A developer put it best in saying "With the 360 you can walk into the grocery store, grab what you think you need and make your meal." That doesn't mean what you grabbed (wrote) is what you need because the system will disregard bad code. You are allowed to be a little sloppy. "With the PS3 you must have a grocery list prepared before going to the store." The PS3 will not run off bad code such as the 360. That is why you have more developer support for the 360. It is more familiar to the programmers as the PS3 requires more thought for its use. Either system as it's advantage and disadvantage. Of course this is just my opinion.
I can already see where this is headed so I will just stop with this post. I have all 3 systems and I see likes/dislikes about each. If any of you haven't hop over to Beyond3d. It is a great forum for technical talk. These guys tear things apart until they have a great understanding on how things work. Developers also post on there from time to time.
Well I know you guys have reported this in the past. But if you remember last year the rumor of PS4 did get some light shined on it from the rumor mill. Of course Sony is sticking to their guns of "10 yr life cycle for PS3". If you consider that the PS2 didn't get a redesign till late in its life cycle and price cuts weren't issued till about that time is well, I think the PS4 is closer than we think. Here is the link to that rumor that you guys posted. http://www.engadget.com/2006/12/04/dont-bother-picking-up-a-ps3-ps4-is-right-around-the-corner/
Highly unlikely a new Wii system will come out...announced SURE, released...unlikely. However I do think a new Xbox system is more plausible at that point in time going back and looking how they supported their other systems and their lifecycles.
http://www.wiinjamod.com
M$ better get on the next gen and quick. PS3 has outsold 360 last month:
http://digg.com/gaming_news/PS3_Ahead_of_Xbox_360_in_Sales
PS3 is future Proof
Hmmm, a new Xbox 360 would be able to tap the latest processor tech (by then 25nm probably) and have the cheapest BD drives ever. Meaning A) cheap processors (25nm makes FAR higher yields than the 90nm the 360 started with, and the 65nm of now), and B) cheap BD playback with the best HDMI spec. Current PS3'suse 1.3, and that may be all that is ever used but considering there were just a few tweaks for 1.3a, its not unlikely that some asshole at the HDMI consortium might just say "you know, we need a version 1.4." The PS3, in its efforts to drive down prices, probably will not go above 1.3, and the 360 would then have full functioning HDMI output, cheap processor, cheap BD player, and cheap HD. A complete form refresh will do that, whilst the PS3 will still be stuck with 2006 hardware. It'll be GOOD hardware but not exactly up to spec, as the new Xbox will be more powerful. The PS3 will just be doing DX10 by then, where as the new Xbox will probably release with DX11 right along with Windows 7.
Neither console is capable of DX10 functions. If there were one, however, it would be the 360, as it has the most DX10 compatible GPU (unified... Only a few things holding it back, whereas the RSX would be completely incapable).
XB360 is way better than PS3 and Wii ther better be a third XBOX.
YOUKNOW HOW MUCH THE NEW SYSTEMS MAY COST WITH NEX THINGS
the way microsoft wants things you wont have disk to buy. you will download the games into the hardrive. or you will stream the games and saved the data on your hardrive.
The PS3 and 360 are still relatively close to PCs, when it comes to raw horsepower -- even more in the PS3's case. Even their GPUs aren't really outdated, and GPUs have been increasing in performance much much faster than CPUs lately.
The days of processing power doubling every 18 months are over, and have been for a few years now. Heat problems aren't going away for the console consumer anytime soon, and the quality of 360->PS3 ports is a pretty big statement on how willing the developers are to develop on a platform which requires good parallelism to outperform its opposition. Parallelism is the only way a new XBox or PlayStation could really outperform the current gen, and that isn't going to happen (cheaply) anytime soon.
Your 360 may last until 2012, and your PS3? maybe 2014.
The Wii is a different story... I can see Nintendo upping the clockrate of the same chipset again -- maybe doubling it (this doesn't translate to 2x as fast though, in reality), upping the memory some, etc... but it won't be efficient to do so until, again, probably closer to 2012.
Whoever thinks 2010 sounds reasonable, for any system, isn't seriously considering modern trends in hardware.
There might be a smaller, not-so-failure-prone 360 by 2010, and maybe a smaller, sleeker PS3 by around 2011. The Wii... I can't see it changing until a real next-gen unit shows. It might get cheaper... maybe.
So basically, in 2 years you can say goodbye to all the downloadable content you purchased on Xbox Live Marketplace... because it is NOT transferable to another console (Microsoft frowns upon giving the customer what he paid for). Currently if you transfer your content to another machine or "upgrade" to an Elite, your content will ONLY be available while logged into Xbox Live, and worse yet NONE of your families Gamertags will be allowed access anymore. I won't be purchasing a single thing on the Marketplace until Microsoft fixes their criminal DRM policies. And I certainly won't be purchasing a new console if this never gets sorted out. They lost a huge fan, unfortunately.
@Nate-
Maybe you have a bad internet connection, but I can download 1gb demo's from xbl in about 10min, and HD movies in about 30 or less. I have never had any issues with xbl, except for that 2 week period, but I honestly didn't really care. My cell phone drops calls more than xbl ever has, and I pay $50 a month for it, not $50 a year.
All you Xbox3shitty fanboys better get off your high horses if any of you actually did any fukin research u would know that the cell broadband engine and its 6 OPTIONAL spe's beat the fuck out of any 3 core processor microsoft can shove into that ugly as excuse for a console. First of all the xbox has 3 cores each capable of running 2 unspeciallized threads each (pretty much like a regular cpu) clocked at 3.2Ghz which means the xbox can a wider number of calculations while the ps3 and its 6 speciallized spe's (actually has 8, ones is disabled to improve yields, the other is reserved specially for the O/S) each run one speciallized thread also clocked at 3.2Ghz which means the ps3 will beat the fuck out of any xbox that has all working parts to step up to the challenge(ahahahhahah red ring of death,33% failure rate ahahahahhahahah)(ps3 failure rate 0.337%.....smash) which translates into the ps3 being capable of more larger levels and faster frame rates better AI compared to the xbox's games that are about as difficult as trying to convince a prostitute you already paid to have sex with you. but what it makes up in performance it losses in the difficulty to code for it(oh well looks like bill gates cant come up with an idea while dumping a load and tell it to the game developers and bam you got ur self and xbox classic)all developers really need to code for the ps3's spe's are ummmm how u say uhhhhhh intellegence? yeah that must be it its a big word! i know one of you fanboys is gonna bring up disk load speed sooner or later "oh the xbox's disk load speed is much faster than the ps3's blu ray x2 drive" some developers give you option to instal the whole game on ur hdd like unreal tournament 3 im not sure if any xbox games do this but how many games could you fit in ur fixed hdd one two maybe the ps3's hdd can be swapped with any laptop hdd and can also have external hdd's hooked upto it allowing and infinite amout of storage space. also 50gb blu ray disk allow much longer games compared to microsofts dvd format games which means in the near future your gonna have to get up to change disk while playing and well all know u dont wanna loose the immersion of you and Master chief being "ONE".And another thing have any of ur oh so powerful xbox's been made into a super computer no didnt think so shut the fuck up about ur xbox being supperior to anything. the reason the ps3 has a graphics chip is so that they could be handled by a separate unit so there is more room for the actual game to be processed on the spe's which dont even actually have to be used most games dont even use the spe's the only game to even use any of the remote power of the spe's is uncharted and that games smashes on halo3. and before any of you fanboys try to say im a ps3 fan boy to make ur self feel better about wasting about 200 dollars on a now obsolete hd drive i dont even have a ps3 or any console im still playin nintendo 64 cause i actually have a life u know its like that one game the sims but you actually get to touch other people and pamela HANDerson isnt ur penis's only friend. do ur fukin research before you start acting like a big man on the internet fukin retards.
http://en.wikipedia.org/wiki/Ps3
http://en.wikipedia.org/wiki/Xbox_360
http://en.wikipedia.org/wiki/Cell_processor
wii shall call it Piss
Not gonna happen, as Nintendo has only used a system name over exactly once for homebound systems.
I could see Wii HD, but, i just doubt it. The Wii concept has never fully fleshed out, as buying the system is still a bit more popular than playing it. I can imagine Nintendo maybe releasing a Wii update, but if they release a new system, it's gonna need a system architecture upgrade that might break Wii compatability entirely, though Emulation is a possibility.
Microsoft, yeah, XBOX360 update in 2010... that's a bit too soon for me. I see my system needing to be relevant for a few more years. I say 2012, just in time for the end of certain calendars...
I think the Wii 2 will be a while, but no doubt in front of the line for the next generation of consoles. Nintendo has a strong selling system right now and is by far the most proffitable console. Not only does Nintendo actually make money off the Wii, but the "Nintendo" games sell like mad... I will end this note at "Super Smash Bros. Brawl" & "Super Mario Galaxy"... Enough said there. So they don't have to stress on better marketing strategy like some companies. They can kick back, improve their console (Like with upcoming Wiiware) and keep going forward.
I see MS as making a step fast, but not too fast as it's obvious as to how that did for Sony. I believe the next Xbox console to be released will end up being a great system and likely lead the next console war to come in terms of graphics & online capability.
Sony, well, after the huge loss on the PS3 I can't see them participating in the next gen war to come unless they are very late to do so. By the time they make a proffit on the PS3 they will be far behind in future development as I can promise while MS and Nintendo may be looking to the future right now, Sony is just trying to keep a float.
On the final note. I am not sure what it is people think is so far "advanced" about the PS3. Yes, it has an advanced processor (but not THAT great) and it plays blue ray (ooohh). The BDR is so slow that you have to install your games like it's a PC, the GPU is quite inferior to the 360's (YES, I Said it, Ask a DEV, their reply's are quite different than fanboys). It's programming is horrible and multi-tasking is a joke (Can't even play an MP3 in a game background or multitask an out of game friend system). For the record, I own all 3 systems. Wii first, then PS3, then got 360 because PS3 was lame... and it still is. They will be crushed in the next gen war as they won't have the money to put up a good fight. The PS3 has some small technical advantages but not nearly enough to keep up with what Nintendo an MS release next.
ur a fucking lame the cell can do much more computations than an xbox's xenon and who the fuck told you the xenos is better than the rsx their fucking lame look it up fucking retard and the instal feature on the hdd loads things in game faster or else levels like the ones in warhawk wouldnt be possible fanbitch.........
http://en.wikipedia.org/wiki/Xenos
http://en.wikipedia.org/wiki/RSX_%27Reality_Synthesizer%27
http://en.wikipedia.org/wiki/Xenon_%28processor%29
I dunno if this thread is dead or not but I know that I for one would love to see some good fucking games come out and at this point am not really giving too much of a shit about how they look. I own a PS3 and I bought it because I saw alot of potential in that system and felt it was the best buy for my money. I by no means am a hardware expert but I understand what is fun about a game and very FEW games that have been released for the Wii seem to come close but nothing hits the mark and I still have yet to see anything really significant come out for either PS3 or for Xbox. Which is hugely disappointing. I'm not going to sell my PS3 and get a Wii but damn, what's with all these garbage games being pumped out for these systems that are supposed to be targeted for "hardcore gamers"? I have read up on some of the games that are floating through the rumor mills for PS3 and I've heard alot of some RPGs that I'd be really interested in trying and have even got excited over a few such as a rumor about an Everquest for PS3. But there are many other, you guys should check out the editorials and commentaries in Playstation magazine. Good stuff in there :) Too Human looked really interesting but I heard that it was P2P and further that is was 360 exclusive so that was also a let down.
Seriously though, if PS3 is so hard to code for maybe they should get new development teams. There has to be people out there that can create a bitchin game for PS3. It makes me wonder if maybe part of the issue is relying on people who used to code for PS2 to now code for PS3 and from what I'm understanding it's like comparing apples and zucchinis.