First Xbox 360 Community Games to hit Live "immediately"
It wasn't all Zune gaming at Microsoft's GDC keynote this morning -- a lot of time was spent discussing Community Games, the new official name for XNA-based games. Amateur devs will get "creator identities" along with their gamertags, and Live members can rate, grade, and discuss your efforts. Of course, as we've heard, games can move from the 360 to PCs to second-gen Zunes, which is definitely pretty cool, but it'll be interesting to see what that means for devs who want to try and take advantage of the 360's horsepower -- will they be restrict their code to a specific platform? While we wait for those answers, it looks like we'll be able to get a taste of what Community Games have to offer right away -- Microsoft announced that the first seven XNA-based games are available immediately, with an open beta to begin in spring and full-on launch by the end of the year. List of games after the jump -- but what are you doing reading this when you could be playing?
Update: We just tried downloading RocketBall and the process is totally different than you'd expect. First you have to download the XNA Launcher, which is under New Arrivals in the Marketplace blade -- but you don't need a membership, so skip that, and the XNA ad that displays points you to the wrong thing, so ignore that as well. Then head over to the Games blade and select Games Library, but don't open the Launcher, cause it'll just kick you out. Instead, press Y to view the list of games and download one. So far the "YouTube of games" seems a bit convoluted -- hopefully the next Dashboard update makes this all a bit simpler.
Update: We just tried downloading RocketBall and the process is totally different than you'd expect. First you have to download the XNA Launcher, which is under New Arrivals in the Marketplace blade -- but you don't need a membership, so skip that, and the XNA ad that displays points you to the wrong thing, so ignore that as well. Then head over to the Games blade and select Games Library, but don't open the Launcher, cause it'll just kick you out. Instead, press Y to view the list of games and download one. So far the "YouTube of games" seems a bit convoluted -- hopefully the next Dashboard update makes this all a bit simpler.
- "JellyCar." Created by Walaber from the United States, this game is about driving a squishy car through squishy worlds, trying to reach the exit.
- "Little Gamers." This is a 2-D high definition action side-scroller based on the famous Web comic "Little Gamers" created by Loic Dansart, a 24-year-old software developer from Belgium.
- "The Dishwasher: Dead Samurai." An intense 2-D action platform game created by James Silva from the United States, "The Dishwasher: Dead Samurai" has a unique, highly stylized look and fast and fluid action.
- "TriLinea." This puzzle game created by Edison S. Prata Jr., Renato Pelizzari da Silva and Davi da Silva Prata from Brazil mixes fast-paced action with strategy.
- "RocketBall." Created by Tyler Wanlass, Patrick Murty and Todd Barrons of the United States, this neighborhood game of dodgeball explodes onto the street with fast-paced multiplayer action.
- "ProximityHD." This game, created by Brian Cable from the United States, takes the essence of strategy games -- battles for control of territory and armies -- and distills it down to a simple, easy-to-understand set of rules for casual players.
- "Culture." Created by independent game development company Hidden Path Entertainment from the United States, "Culture" contains challenging games and puzzles based on beautiful flowers.




















Reader Comments (Page 1 of 2)
nxtiak @ Feb 20th 2008 5:13PM
Hmm where and how do I download these from my 360?
nxtiak @ Feb 20th 2008 5:14PM
N/m foudn it, went to the Games blade and there was a banner for XNA
nxtiak @ Feb 20th 2008 5:18PM
Now it's gone, this is frustrating.
nxtiak @ Feb 20th 2008 5:19PM
*Xbox 360 HDD Required* Download the XNA Creators Club Game Launcher in order to play the special preview selection of game demos created by the community using XNA Game Studio. When your download is complete, go to the Games Library, select My Games, and navigate to the XNA Creators Club category along the top. From there, press Y to view, download, and play the available trial games for this limited period.
nxtiak @ Feb 20th 2008 5:24PM
Great, now XNA is telling me I need to buy a membership to try it out.. WTF
Darkest Daze @ Feb 20th 2008 5:37PM
I know they're all kind of justified, but an hexa-post?
monkfishbandana @ Feb 20th 2008 5:54PM
@ Darkest Daze
Don't you mean penta-post?
Darkest Daze @ Feb 20th 2008 10:53PM
Actually, one is Greek, the other Latin.
Darkest Daze @ Feb 20th 2008 10:54PM
Crap, you're right, I just wasn't paying attention. Plus I was double wrong AND double posted.
I'm going to bed.
Zeus.:God @ Feb 20th 2008 5:17PM
This is all putting LIVE even further ahead of PSN... I'd like to see the response from the PS3 crowd or even if Sony plans on doing something comparable.
Brian @ Feb 20th 2008 6:13PM
Let's see if we are still playing these games in 6 months time. I can play these types of games on my pc which I can take anywhere. My 360 is for proper games like COD4 and while these games might be novel now they don't sell consoles.
Andir3.0 @ Feb 20th 2008 6:15PM
"Update: We just tried downloading RocketBall and the process is totally different than you'd expect. First you have to download the XNA Launcher, which is under New Arrivals in the Marketplace blade -- but you don't need a membership, so skip that, and the XNA ad that displays points you to the wrong thing, so ignore that as well. Then head over to the Games blade and select Games Library, but don't open the Launcher, cause it'll just kick you out. Instead, press Y to view the list of games and download one. So far the "YouTube of games" seems a bit convoluted -- hopefully the next Dashboard update makes this all a bit simpler."
Farther ahead indeed....
richard919 @ Feb 20th 2008 8:36PM
dumb ass this is a blatant rip off of Little Big Planet , which was has been announced for quite some time
Sora267 @ Feb 20th 2008 8:45PM
@Richard: Saying that is like saying WiiWare is a ripoff of Home. LittleBigPlanet is ONE GAME. This is a FEATURE which lets people publish their OWN games.
FordGTGuy @ Feb 21st 2008 2:45AM
@Richard
Little Big Planet is a blatant rip off of Garry's Mod so shut your pie hole.
Steve @ Feb 22nd 2008 1:50AM
@Richard
Hey dude pull your head out of Sony's ass for a minute and try to get that pea brain of yours wrapped around what's on offer here instead of spouting off like the Hockey helmet wearing, drooling Corky that you are. Now go away, I'm done with you.
Aguiluz @ Feb 20th 2008 5:21PM
This is probably a defensive reflex when they got burned when HD-DVD sunk. I can imagine all of their HD-DVD drives sitting in a warehouse. Ouch!
P.S: I haven't jumped Next Generation gaming yet, but I will get a PS3 for sure. Because Spyro will be released there this year! Yay!
Conda @ Feb 20th 2008 5:25PM
this has been in the planning for quite some time
disciple83 @ Feb 20th 2008 5:28PM
this probably isn't even close to a response to HD-DVD, considering it has absolutely nothing to do with HD media. This is all about giving Joe Schmo the opportunity to put their warez out for the world to see and enjoy, and maybe get discovered in the process. Take your napalm somewhere else, flameboy.
Eric H @ Feb 20th 2008 5:34PM
Spyro really, Well welcome to the 90's
nxtiak @ Feb 20th 2008 5:34PM
Dude, they announced this at GDC (this week) and XNA has been available since last year. This was planned a very long time ago
Esat @ Feb 20th 2008 5:48PM
I actually physically shook me head as a sign of my distaste when I read your comment.
There are too many flaws in what you said to list but I guess the primary one would be:
What in the hell does the xbox 360 HD DVD drive have to do with this? At all?
It bears about as much weight and relevance to this news post as a 0.1 micro gram transjender jalapeno ice skating on a thimble.
And that just dont make sense at all does it?*
*If it does, seek therapy... in fact I can reccommend a great therapist :)
Killer @ Feb 20th 2008 6:07PM
Yes, because Microsoft got completely damaged by HD DVD failing...
Oh no, HDi is not going to be part of the next format.
I'm sure, Microsoft is really devastated over the outcome and is thinking about selling pieces of itself to Apple, Sony and everyone else.
It's not like Microsoft makes Billions on Operating systems or anything.
Manuel @ Feb 20th 2008 6:28PM
Never drink and post
Aguiluz @ Feb 20th 2008 6:35PM
And I realize I offended a ton of people here. I'm Sorry.
SilverFireshot @ Feb 20th 2008 6:36PM
Uh no, I've been a part of the XNA community for awhile and we've been asking for this for a long time and this has been in the works since XNA was released. It's not like they just came up with it overnight in response to HD DVD.
Which on a quick related side note I've been able to get about $300 worth of HD DVD's for around $80!
Aguiluz @ Feb 20th 2008 7:01PM
My apologies fly out to people who were burned by my own stupid "misfirings." I should be doing my homework now, but I must put this in the right way. I admit that comment was really really stupid, but we did stupid things in our life, right?
@disciple83
Ok, I am so sorry If I burned you. Maybe I just didn't like M$ for their Vista which pained me.
@Eric H
Spyro it is. It has been my favorite since I was young. More like comparing older people when they first played the Atari 2600's Pitfall, Pole Position and others. It kinda brings me back when the world was easy. Of course you have a really old game that you like and want to get back to, brings back memories when the world was young and you don't have much problems. Right?
@Esat
Sorry... *Sigh...* You just reminded me of my therapy since I was Grade 2. In fact, I moved out of my country to start a new life. But I'll take that lightly. :)
As to the guests who just clicked the "-" button, I'm really sorry for my comment. I guess I don't really feel ok right now. Okay, back to my homework...
Raheem @ Feb 20th 2008 8:27PM
I feel it necessary to forgive you on behalf of all Engadgeteers. I'm sure no one meant to make you feel anything less than okay. Cheer up, delete Vista and install Ubuntu. :)
Aguiluz @ Feb 20th 2008 9:00PM
@Raheem
Well, Thanks, very very much.
I have tried Damn Small Linux on my old laptop, and it works as just an internet browser. Jumping from Vista to Ubuntu may take some time.
Antonio @ Feb 20th 2008 5:31PM
Damn. I thought this was going to be like "guilds" for games. Oh well. Cool idea, though.
Sam Zebian @ Feb 20th 2008 5:38PM
I downloaded and tried all of 'em, and you can already see which will be going to Zune by seeing the control scheme, like the ones that make you use the back button to exit you can tell will be on the Zune.
Joel @ Feb 20th 2008 5:48PM
I love that the XNA games are based on .Net, makes it easy to get started. unfortunatly that also means you don't get direct access to the machines hardware (but then again, that may also be good in that the games that the community write will be some what sandboxed and restricted from doing unfriendly things to my system).
Joel @ Feb 20th 2008 5:52PM
you only need a membership if you want to be able to copy games that you write from your PC to your 360. It's about $99/year, which is fairly cheap as far as game development licenses go (especially when you consider all the software needed is free!).
insertAlias @ Feb 20th 2008 9:05PM
I'm sorry, but that is just too much. I wanted to try it out. I am a C# developer, so I figured I could give it a shot. But I don't want to pay money just to try to play my half-assed games on my xbox. Just not worth it, IMO. But if it is to you, more power to you, and hope you make a great game one day.
Joel @ Feb 20th 2008 9:13PM
It does not cost anything to play. It only cost to have access to the remot debugging/deployment capabilities. If you just want to start learning just create a new XNA project and select PC as your target instead of the Xbox 360. The programming interface will be the same, you can still use the xbox 360 controllers, the aspect ratio on the screen will be the same. Diving right in and paying $99 before you have acquired sufficient knowledge and skill with the XNA framework would not be wise.
Bryan @ Feb 20th 2008 9:50PM
Thanks for mentioning that. I have just started programming and this looked like a good idea. I'll wait until I can actually do something important then pay $100 and get into that.
Kyle @ Feb 20th 2008 5:59PM
no netflix announcement? sadddd
ReggieXuk @ Feb 20th 2008 6:02PM
WHERE ARE THE XboxLive MMPORPG's?
Galang @ Feb 20th 2008 6:08PM
they have FFXI and phantasy staruniverse already that i know of.
maximus @ Feb 20th 2008 7:26PM
Yes! I've always wondered about that. Why aren't there any MMPORPGs? Surely they would sell buy the truck load. Maybe they don't think you average WoW player uses a console much... to busy playing WoW i spose, o and on engadget obv lol.
stephenbratz2 @ Feb 20th 2008 6:07PM
"Of course, as we've heard, games can move from the 360 to PCs to second-gen Zunes"
Nilay, you should not rely upon the PS3 fans/360 haters for your information and writing incorrect posts. From the FAQ on http://forums.xna.com/ShowThread.aspx?PostID=46553
Q: Will this feature only work on newer Zune devices?
A: XNA Game Studio 3.0 currently will support Zune 4/8, Zune 30, and Zune 80 devices.
Notice the Zune 30. It is second gen firmware, but the first gen hardware will run the games.
todd @ Feb 20th 2008 6:18PM
Too bad it's not free...
nightmaremike99 @ Feb 20th 2008 6:28PM
Um, it is free.
Conda @ Feb 20th 2008 6:30PM
well these games today are not free, because they are full XBLA titles from the XNA DreamBuildPlay contest. but XNA Community games will be free, unless the creator wishes to sell the game (not an option at this time)
todd @ Feb 20th 2008 7:13PM
17 days is it to play, done after that, these are TRIALS... they never said that it will be an ongoing thing as well. My guess is that it's a way to sell XNA subscriptions to get more, full games and the added features.
Chris @ Feb 20th 2008 10:09PM
no it's a prelude to the new dashboard update that will support the community based reviewing of the games as well as commenting and such, if you hadn't noticed the "launcher' as it is now is missing the ability to "flag" games or complain that they break copyrights or that they have nudity etc... hence the reason the games are gimped right now and the run around through a launcher instead of direct in the dashboard.
umm....hello??? @ Feb 20th 2008 6:45PM
followed engadget's instructions...no problem...am about to start a game of JellyCar.....yayy!!!
joe @ Feb 20th 2008 9:19PM
Instructions worked for me too. Little Gamers is pretty cool.
Eric @ Feb 20th 2008 11:21PM
Yep, instructions worked for me too. Played JellyCar, pretty fun game.
richard919 @ Feb 20th 2008 11:37PM
@ sora: just cause its a feature and not one game doesn't mean its not a rip off. its the idea of it