This MGS4 bundle will sell better than Doritoes after a Snoop Dog concert.
To Kiwi616--a 20GB PS3 is never going to happen. 40GB is the minimum that you need these days with all the games that require large hard drive installs (like Devil May Cry 4--5GB).
But you will see the 40GB down to $299 before the year's out.
I'm not so sure about that anymore =P. If the MGS4 bundle goes insane, and then a LBP bundle goes insane, and a KZ2 and a Resistance 2 bundle go insane, you'll be seeing the minimum $400 price point for a while.
"40GB is the minimum that you need these days with all the games that require large hard drive installs (like Devil May Cry 4--5GB)."
These aren't PC games; they are console games. The whole point is to drop them in and go. I don't want to spend half an hour learning Sanskrit while my game installs, and moreover, that isn't even the most efficient way to improve load times. If the system had a 4GB high speed flash scratch disk that that a game could temporarily write to the hard drive problem (at least for games) wouldn't exist, load times would be much faster than off the hard disk, there wouldn't be install times, and the cost would be a system component that consistently drops in price (unlike HDD which have a floor that they hit regardless of capacity) and initial load times comparable to any game now as it first launches.
Essentially game systems should implemented Vista ReadyBoost if they want to improve game load times, not require large hard disks for lengthy game installs.
That's probably true. But I do know that it was proven (IGN to name just one source) in the case of Devil May Cry 4 that the load times on the PS3 were "Significantly better" than on it's 360 counterpart due to the hard drive install.
To me a one-time install is no big deal at all if the trade-off is better performance.
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This MGS4 bundle will sell better than Doritoes after a Snoop Dog concert.
To Kiwi616--a 20GB PS3 is never going to happen. 40GB is the minimum that you need these days with all the games that require large hard drive installs (like Devil May Cry 4--5GB).
But you will see the 40GB down to $299 before the year's out.
I'm not so sure about that anymore =P. If the MGS4 bundle goes insane, and then a LBP bundle goes insane, and a KZ2 and a Resistance 2 bundle go insane, you'll be seeing the minimum $400 price point for a while.
True, and especially since if you want the 40GB for $299 you CAN get it now on Sony's website with that credit card deal.
"40GB is the minimum that you need these days with all the games that require large hard drive installs (like Devil May Cry 4--5GB)."
These aren't PC games; they are console games. The whole point is to drop them in and go. I don't want to spend half an hour learning Sanskrit while my game installs, and moreover, that isn't even the most efficient way to improve load times. If the system had a 4GB high speed flash scratch disk that that a game could temporarily write to the hard drive problem (at least for games) wouldn't exist, load times would be much faster than off the hard disk, there wouldn't be install times, and the cost would be a system component that consistently drops in price (unlike HDD which have a floor that they hit regardless of capacity) and initial load times comparable to any game now as it first launches.
Essentially game systems should implemented Vista ReadyBoost if they want to improve game load times, not require large hard disks for lengthy game installs.
That's probably true. But I do know that it was proven (IGN to name
just one source) in the case of Devil May Cry 4 that the load times
on the PS3 were "Significantly better" than on it's 360 counterpart
due to the hard drive install.
To me a one-time install is no big deal at all if the trade-off is better performance.