Now we can shut up all those idiots asking, "But does it play Doom? Ha ha." I'm wondering if John Carmack knows about this? That iPhone/iPod Touch gaming market is looking kind of lucrative right about now. I wonder if it will be possible to port Counter-Strike for this thing? Hey, Gabe, baby, are you listening?
http://www.roughlydrafted.com/2008/03/20/iphone-20-sdk-video-games-to-rival-nintendo-ds-sony-psp/ You just check out this article and you'll see exactly how lucrative the iPod Touch/iPhone gaming platform can be. Running far better hardware than either the Nintendo DS and Sony PSP, the iPod Touch/iPhone can dominate if games are developed for it. I don't know how many of users are playing games on this platform now, but the iPhone does have at least 4 million devices out there. With movies, music, corporate usage and games, iPhones sales should just explode once SDK games are released. There should be no problem selling 11 or 12 million iPhones this year.
My only worry, as you mentioned, how will the puny battery manage to take the stress. When my PSP runs low on juice I can just pop in another battery. iPhone users won't be so fortunate.
Reader Comments (Page 1 of 1)
clak @ Apr 5th 2008 5:21PM
Now we can shut up all those idiots asking, "But does it play Doom? Ha ha." I'm wondering if John Carmack knows about this? That iPhone/iPod Touch gaming market is looking kind of lucrative right about now. I wonder if it will be possible to port Counter-Strike for this thing? Hey, Gabe, baby, are you listening?
Steffen Jobbs @ Apr 5th 2008 6:37PM
http://www.roughlydrafted.com/2008/03/20/iphone-20-sdk-video-games-to-rival-nintendo-ds-sony-psp/
You just check out this article and you'll see exactly how lucrative the iPod Touch/iPhone gaming platform can be. Running far better hardware than either the Nintendo DS and Sony PSP, the iPod Touch/iPhone can dominate if games are developed for it. I don't know how many of users are playing games on this platform now, but the iPhone does have at least 4 million devices out there. With movies, music, corporate usage and games, iPhones sales should just explode once SDK games are released. There should be no problem selling 11 or 12 million iPhones this year.
My only worry, as you mentioned, how will the puny battery manage to take the stress. When my PSP runs low on juice I can just pop in another battery. iPhone users won't be so fortunate.