I think Mark Smith is pointing with audio fingerprinting in the right direction to understand what Sony is maybe after. Listen.app is/was an iphone application that used Gracenotes audio recognition. It got extremely positive reviews from beta testers, then, beginning of January 2008 it was stopped. It looks to me like Sony is with the acquisition of Gracenote now in the position to either: -prevent or delay a Listen.app like solution on the iPhone and get for Sony Ericsson mobile phones a competitive advantage or -charge a premium for using Gracenote acoustic recognition on iPhone 2.0 or -participate on every iTunes sale generated through a Listen.app like solution on the iPhone 2.0 platform Details here: http://www.line-of-reasoning.com/interesting-links/maybe-sony-bought-gracenote-so-that-apples-iphone-20-will-not-be-able-to-listen-2/
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I think Mark Smith is pointing with audio fingerprinting in the right direction to understand what Sony is maybe after. Listen.app is/was an iphone application that used Gracenotes audio recognition. It got extremely positive reviews from beta testers, then, beginning of January 2008 it was stopped.
It looks to me like Sony is with the acquisition of Gracenote now in the position to either:
-prevent or delay a Listen.app like solution on the iPhone and get for Sony Ericsson mobile phones a competitive advantage or
-charge a premium for using Gracenote acoustic recognition on iPhone 2.0 or
-participate on every iTunes sale generated through a Listen.app like solution on the iPhone 2.0 platform
Details here: http://www.line-of-reasoning.com/interesting-links/maybe-sony-bought-gracenote-so-that-apples-iphone-20-will-not-be-able-to-listen-2/