Although they have an in-house engine for the Battlefield
), EA DICE has gone with Epic's mega-popular Unreal Engine 3 for the Parkour-inspired Mirror's Edge
. According to the development team (via Electronic Arts PR), the reason was that the Mirror's Edge
project began early on in Frostbite's development, so they decided to use the more-developed Unreal technology instead.
DICE is also developing "a new lighting solution that truly makes Mirror's Edge stand-out visually." If you haven't had a chance to check out the trailer, do so now
. Full statement after the break.