Yeah... developers can't figure out what to do with the motion stuff NOW, adding "more precision" is just going to result in "more precise crappy controls".
@Bryant: WTF is your problem? Like you offered anything to the table? Not that it matters at all anyway, but you said almost the exact same thing as Ramifications. Oh, and he didn't say first, but you kind of did. F$@# off, jerk.
What I meant was... when I first heard about it, I was afraid it was kind of a gimmick, but was hoping it wouldn't be... then joystiq reviewed it and based on this post, essentially confirmed those fears.
Not really. Nintendo is selling it with a "Wii" game. Does that make it a gimmick? THINK PEOPLE. What are close to the 3 top selling games right now? Wii Sports, Wii Play, Wii Fit.
Why do "hardcore" games hate these games? Because casual yuppies eat this up like crack cocaine.
But you act like this is a bad thing. Hello!! Wake up and smell the strategy. This allows 1:1 motion. What have hardcore gamers been clamoring for? 1:1 motion. Nintendo just gave it to you. Oh but wait, in order for developers to actually USE it, we're going to need to make sure it gets set as a standard. But how can they possibly make such a small little addon a standard? Oh yeah, by packaging it with a "Wii" titled game that every casual consumer eats up like slow kids eating glue and playdough.
This is an obvious strategy by nintendo to ensure that the thing the hardcore gamers have been clamoring for will actually get supported by the casual crowd, which will in turn ensure that developers will see enough of these things getting bought to warrant making a game that supports this stuff. Otherwise your precious "1:1!" would fall to the wayside.
Besides, I'm willing to bet that half the reason developers were having trouble with motion controls is because they couldn't get the precision they needed with that missing axis. By having this in place, developers won't have to sacrifice precise movement controls to make up for that, which should make it easier for developers to use motion controls without it feeling like "tacked on waggle"
So seriously, quit complaining or doomsaying so we can actually get 1:1. If you were that much of a casual gamer that you can't recognize the ability to flail around in Wii Tennis, then you wouldn't be commenting on a blog about this. Those that are casual enough to think Wii Tennis plays just like real tennis will still buy this game just because it has "Wii" in the title. Hardcore gamers can buy it because it has 1:1 in the description.
I'll save everyone the time of actually reading these 100+ comments. Engadget failed on reporting this thing. It does work, and it provides much more accuracy to the wiimotes motion-sensing. It will sell like hotcakes because it is bundled with another Wii Sports game which will make it one of the biggest if not the biggest sellers yet for the system.
Yes, Nintendo releases a crazy amount of peripherals, but they always have -- power glove, ROB, etc. The point of the Wii console is to change the way people interact with the game which pretty much requires different input devices. That is their strategy and it is working. They will keep creating and selling peripherals and people will continue to buy them.
Now that we've thrown 'em off the trail, use the form below to get in touch with the people at Engadget. Please fill in all of the required fields because they're required.
I was hoping this wasn't the case...but in the back of my mind...I was guessing this would be the case.
Your post seems pointless... kind of like a "First Post"
Anyway, whatever. I get the feeling this is one of those addons that requires decent developer support. Somehow, I doubt that's going to happen.
Yeah... developers can't figure out what to do with the motion stuff NOW, adding "more precision" is just going to result in "more precise crappy controls".
@Bryant: WTF is your problem? Like you offered anything to the table? Not that it matters at all anyway, but you said almost the exact same thing as Ramifications. Oh, and he didn't say first, but you kind of did. F$@# off, jerk.
What I meant was... when I first heard about it, I was afraid it was kind of a gimmick, but was hoping it wouldn't be... then joystiq reviewed it and based on this post, essentially confirmed those fears.
You made perfectly good sense, Rami.
Not really. Nintendo is selling it with a "Wii" game. Does that make it a gimmick? THINK PEOPLE. What are close to the 3 top selling games right now?
Wii Sports, Wii Play, Wii Fit.
Why do "hardcore" games hate these games? Because casual yuppies eat this up like crack cocaine.
But you act like this is a bad thing. Hello!! Wake up and smell the strategy. This allows 1:1 motion. What have hardcore gamers been clamoring for? 1:1 motion.
Nintendo just gave it to you. Oh but wait, in order for developers to actually USE it, we're going to need to make sure it gets set as a standard.
But how can they possibly make such a small little addon a standard? Oh yeah, by packaging it with a "Wii" titled game that every casual consumer eats up like slow kids eating glue and playdough.
This is an obvious strategy by nintendo to ensure that the thing the hardcore gamers have been clamoring for will actually get supported by the casual crowd, which will in turn ensure that developers will see enough of these things getting bought to warrant making a game that supports this stuff.
Otherwise your precious "1:1!" would fall to the wayside.
Besides, I'm willing to bet that half the reason developers were having trouble with motion controls is because they couldn't get the precision they needed with that missing axis. By having this in place, developers won't have to sacrifice precise movement controls to make up for that, which should make it easier for developers to use motion controls without it feeling like "tacked on waggle"
So seriously, quit complaining or doomsaying so we can actually get 1:1. If you were that much of a casual gamer that you can't recognize the ability to flail around in Wii Tennis, then you wouldn't be commenting on a blog about this. Those that are casual enough to think Wii Tennis plays just like real tennis will still buy this game just because it has "Wii" in the title. Hardcore gamers can buy it because it has 1:1 in the description.
I'll save everyone the time of actually reading these 100+ comments. Engadget failed on reporting this thing. It does work, and it provides much more accuracy to the wiimotes motion-sensing. It will sell like hotcakes because it is bundled with another Wii Sports game which will make it one of the biggest if not the biggest sellers yet for the system.
Yes, Nintendo releases a crazy amount of peripherals, but they always have -- power glove, ROB, etc. The point of the Wii console is to change the way people interact with the game which pretty much requires different input devices. That is their strategy and it is working. They will keep creating and selling peripherals and people will continue to buy them.
"Yes, Nintendo releases a crazy amount of peripherals, but they always have -- power glove, ROB, etc."
Why does everyone always think Nintendo made the power glove?
No, they did not design and manufacture it, but it was an official licensed peripheral. Small distinction IMO but you are right.