"Update: A Japanese Sony Computer Entertainment representative has informed us that the interlacing-like lines are just "features" of the new LCD, and currently, there are no plans to fix it with a future software update since it is in the hardware."
Sony is the new apple claiming that every problem with their systems is a feature.
Yeah they did something like that with one of the button near the screen when they first released the psp! I remember them saying something like: "you should consider yourselfs lucky to have such an amazing product in your hands". As for Apple and Microsoft, they both have a history of finally fixing their mistakes while Sony doesnt!
Or it could be that it's just a bug that certain games (in certain scenarios) expose. The picture kinda looks like a scanline inversion to me, something I have seen in the past in video devices I have worked on. In all cases, it was something that would only occur in the right circumstances and in all cases it was a software bug.
Ok, pre-emptive strike. I meant the lines on the background look like an inversion. The offset ("ghosted") lines around the girl are obviously due to tearing during motion, something you can't avoid with interlacing. But I assumed the backgound was fairly static.
The ever so respectable journalistic engadget and joystiq combo.
""On some occasions, scan lines may appear on scenes where brightness changes drastically, due to the hardware features of the new LCD device on PSP-3000. Installed with this new LCD device, PSP-3000 offers more natural and vibrant colors on its screen, but the scan lines have come out to be more visible as a result of improving response time to alleviate the afterimages on PSP-3000. Since this is due to hardware specification, there are no plans for a system software update concerning this issue."
Doesn't say that the scanlines were a feature, they say they were caused by another feature.
And personally the situation is overblown. Even in the briliant shot of laharl there you would have to move him side to side extremely fast to get that effect. It is generally not noticable in many of the games I have played except for gurumin.
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"Update: A Japanese Sony Computer Entertainment representative has informed us that the interlacing-like lines are just "features" of the new LCD, and currently, there are no plans to fix it with a future software update since it is in the hardware."
Sony is the new apple claiming that every problem with their systems is a feature.
LOL.
Look who's talking, M$ the failure of all time.. go away fanboy!
Don't kid yourself, Sony has been claiming that mistakes like these are "features" for a while now. Remember when the PSP was a UMD launcher? Feature.
Ya, Next thing you know they will claim that dead pixals are a feature. Its a power savings method, less pixals, less power use.
Yeah they did something like that with one of the button near the screen when they first released the psp! I remember them saying something like: "you should consider yourselfs lucky to have such an amazing product in your hands". As for Apple and Microsoft, they both have a history of finally fixing their mistakes while Sony doesnt!
Or it could be that it's just a bug that certain games (in certain scenarios) expose. The picture kinda looks like a scanline inversion to me, something I have seen in the past in video devices I have worked on. In all cases, it was something that would only occur in the right circumstances and in all cases it was a software bug.
Ok, pre-emptive strike. I meant the lines on the background look like an inversion. The offset ("ghosted") lines around the girl are obviously due to tearing during motion, something you can't avoid with interlacing. But I assumed the backgound was fairly static.
The ever so respectable journalistic engadget and joystiq combo.
""On some occasions, scan lines may appear on scenes where brightness changes drastically, due to the hardware features of the new LCD device on PSP-3000. Installed with this new LCD device, PSP-3000 offers more natural and vibrant colors on its screen, but the scan lines have come out to be more visible as a result of improving response time to alleviate the afterimages on PSP-3000. Since this is due to hardware specification, there are no plans for a system software update concerning this issue."
Doesn't say that the scanlines were a feature, they say they were caused by another feature.
And personally the situation is overblown. Even in the briliant shot of laharl there you would have to move him side to side extremely fast to get that effect. It is generally not noticable in many of the games I have played except for gurumin.