Alright, alright. There's a few things going on here. First off, Reggie Fils-Aime told Forbes "I will be able to say our licensees 'get it' when their very best content is on our platform, and with very few exceptions today, that's not the case." That's a pretty good conversation starter right there. He also lamented the absence of Grand Theft Auto
on his platform, teased community features without spilling anything at all, and for kicks threw us this utterly hopeless word on a price cut: "At some point, it will be time to adjust the [price], but we're nowhere
near that point now." We're pretty astonished that a console honcho like Reggie would so summarily insult his third-party partners, but we can't help but agree -- though peep Nintendo Wii Fanboy's via link down there for an alternate perspective on the matter. To us, the question really lies in the blame game: is Nintendo's Wii strategy and unique hardware approach to blame, or is everybody else out there too dense to cash in? But really, this is just too wild, too incendiary, too awesome
for us to hog all the discussion. Hit up the vaguely-applicable poll option, and then let loose in the comments. We're all ears!
[Via Nintendo Wii Fanboy
What's to blame for a lackluster collection of third party games on the Wii?
|Third parties aren't trying hard enough||3908 (23.4%)|
|Peripheral-oriented first party strategy||1286 (7.7%)|
|Nintendo's secrecy||829 (5.0%)|
|Graphics / processing limitations ||3887 (23.3%)|
|Lack of serious online functionality||779 (4.7%)|
|None of the above||262 (1.6%)|
|All of the above||5311 (31.8%)|
|Lackluster? Not so fast.||419 (2.5%)|