There are two points that everyone is missing here. 1. You have to pay to have your app included in the app store. Other than larger corporations, who is going to pay to give an app away for free. 2. There is a limited amount of memory allocated to apps on all Blackberries and you can't install apps to your memory card.
1) If that inclusion cost requirement is a per app basis then I'd agree. Apple requires a one time payment to develop for AppStore inclusion ($100/developer) and we still see a gazillion redundant and useless apps. Having the developer 'pay to play' in the App World won't necessarily discourage small-time, freeware development.
2) This is a big thing, I agree. Unlike most devices, the inability to keep a number of apps of the phone may help and hinder development. Large Maps/GPS apps won't happen, but apps that are fairly light will do well in this store, such as business-oriented apps.
The biggest thing that makes the BB App World stand out compared to the AppStore: the purchase process. It's Paypal or nothing... no gift cards, no direct CC/bank transfers, just Paypal. IMO, that's smart thinking by RIM. Since kids-to-teens don't normally have the means to open a Paypal account, that'll weed out most of the appeal to offer a gazillion games, fart apps, flashlights and other redundant application junk.
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There are two points that everyone is missing here.
1. You have to pay to have your app included in the app store. Other than larger corporations, who is going to pay to give an app away for free.
2. There is a limited amount of memory allocated to apps on all Blackberries and you can't install apps to your memory card.
1) If that inclusion cost requirement is a per app basis then I'd agree. Apple requires a one time payment to develop for AppStore inclusion ($100/developer) and we still see a gazillion redundant and useless apps.
Having the developer 'pay to play' in the App World won't necessarily discourage small-time, freeware development.
2) This is a big thing, I agree. Unlike most devices, the inability to keep a number of apps of the phone may help and hinder development. Large Maps/GPS apps won't happen, but apps that are fairly light will do well in this store, such as business-oriented apps.
The biggest thing that makes the BB App World stand out compared to the AppStore: the purchase process. It's Paypal or nothing... no gift cards, no direct CC/bank transfers, just Paypal. IMO, that's smart thinking by RIM. Since kids-to-teens don't normally have the means to open a Paypal account, that'll weed out most of the appeal to offer a gazillion games, fart apps, flashlights and other redundant application junk.