NVIDIA licenses PhysX technology for Sony's PlayStation 3
After being on the tip of gamers' tongues last summer, NVIDIA's PhysX technology has cooled a bit in terms of sheer popularity. That said, we've no doubt that the buzz will be back in force after this one clears the airwaves. NVIDIA has just announced that it has nailed down a tools and middleware license agreement for Sony's PlayStation 3, effectively bringing the aforesaid physics tech to what's arguably the most potent game console on the market today. As a result of the deal, a PhysX software development kit (SDK) is now available to registered PS3 developers as a free download for use on the SCEI Developer Network. What exactly this means for future PS3 games remains to be seen, but one's things for sure: it's only up from here.






















Maybe finally the ps3 becomes worth its price (compared to xbox 360) although you get a "ok" blu-ray player with it.. (to ps3 fanboys: not saying ps3 sucks)
OK blu-ray? Where have you been?? Almost every review says that the PS3's BR smacks almost every standalone player, and it can be updated to handle new profiles as they come out (ala BR 2.0).
"Maybe finally the ps3 becomes worth its price"
yeah, no.
Aren't current PS3 owners going to be pissed that they can't play the newest games?
I would be.
Put it in the PS4 and be done with it
P.S. please release the PS4 by Christmas, thanks
P.P.S. - no blu-ray either, just direct links to TPB HD ;)
MikeC, check the dates on those reviews. Since 2009 rolled around, most $250+ standalones are now as good if not better than PS3 for BD playback and other features.
ROBODAN:
the ps3 already has a Nvidia GPU...this is just a soft-upgrade that will allow it to run the phsy-x API...i think
An okay blu-ray player?
What blu-ray players are better?
Anways, xbox+4 wireless controllers and a damn live membership has cost me over $500, the ps3 cost me just under $600 with 4 wireless controllers.. I didn't get the fancy version of either system, they were both new.. The playstation was on sale at wally world for $300 :-D I'ma bargain shopper.
I
@ Bandigolo
I got the wally world discount too almost a year ago. Since I wanted a blu-ray player anyway, I figured I got a sweet gaming device as well for just $50 extra - not too shabby
You ignorant fanboy.
Playstation 3 has proved to be a better console since 2008 Q2 when amazing games started to launch. Let's see now.
PS3 : Free Online, with faster download speeds and average online player is 18~24 (according to Nielsen)
X360 : Online gaming is with a fee, Netflix isn't supported in Europe, Japan and the rest of Asia and average player on Live is 13~17.
PS3 : Allows you to play most movie formats, Blu-ray disks, install Linux and supports 7.1 sound setup.
X360 : Allows you to play some movie formats, no HD-material because HD-DVD died and only supports 5.1 sound.
PS3 : Failure rate is 0.02% on the launch models and even less on the newer 80/160 models.
X360 : Failure rate is up to 33% on the older models with no HDMI port and around 9% with the newest Jasper motherboards.
PS3 : Has games like : Uncharted, Metal Gear Solid 4, WarHawk, Flower, GT 5 Prologue, Heavenly Sword, MotorStorms, LittleBigPlanet, Killzone 2, Ratchet and Clanks, Wipeout HD, Yakuza 3, Ninja Gaiden Sigma.
X360 : Has games like : Halo 3, Gears of War 2, Fable 2, Banjo Kazooie, Dead or Alives, Crackdown.
These games mentioned on consoles were all exclusive and I listed only playable titles, not some crap like Forza 2 (X360) or Lair (PS3).
PS3 : To be released : inFamous, Heavy Rain, Final Fantasy Versus XIII, God of War 3, GT 5, White Knight Chornicles, Uncharted 2.
X360 : To be released : Mass Effect 2, Alan Wake, Halo ODST.
As you can see the Xbox360 is absolutely pathetic compared to the PS3. Too bad there are still so many Xbawks trolls living in 2007 and believe there are not much games avalible on PS3 even though the current library with multiplatformers is over 440 titles.
Hahahahaha... I can't believe people totally go mental about this stuff...
In my opinion (and experience) the ps3 is very noisy when it plays dvd or blu-ray...
btw. I have a ps3 of my own... and i think that the online part is not even close to compare to the xbox 360.. the graphics rarely deferentiate enough to say the ps3 is better, however it might finally make a difference with the PhysX tech. (eks: Mirror's edge on pc with full graphics and PhysX rocks)
I won't say that it's a bad console... but i prefer the xbox...
@BladeSling
Your point is?????
Shin...
How can you call someone a fanboy when you're one yourself?
Get you facts straight before you rant to Xbox360 and PS3 can both stream 1080p...
I own both and both consoles are great! Can't we all just get along....
"As you can see the Xbox360 is absolutely pathetic compared to the PS3. Too bad there are still so many Xbawks trolls living in 2007 and believe there are not much games avalible on PS3 even though the current library with multiplatformers is over 440 titles."
440 titles. No sales.
Playstation 3 highest selling games:
MotorStorm (3.31 million)
Metal Gear Solid 4: Guns of the Patriots (3 million)
Grand Theft Auto IV (2.659 million)
Resistance: Fall of Man (2.5 million)
Gran Turismo 5 Prologue (2.226 million)
Uncharted: Drake's Fortune (2 million)
Heavenly Sword (1 million)
MotorStorm: Pacific Rift (1 million)
Ratchet & Clank Future: Tools of Destruction (1 million)
Xbox 360 highest selling games
Halo 3 (8.1 million)
Gears of War (5 million)
Grand Theft Auto IV (4.074 million)
Gears of War 2 (4 million)
Call of Duty 4: Modern Warfare (3.772 million)
Call of Duty: World at War (3.35 million)
Forza Motorsport 2 (2.674 million)
Fable 2 (2.6 million)
Assassin's Creed (2.285 million)
Marvel: Ultimate Alliance (2.08 million)
Guitar Hero II (2 million)
For being "pathetic" the Xbox seems to have absolutely beat the living shit out of the Playstation 3 when it comes to title sales. Now, while this is not to say that the PS3 has it's fair share of great games, it is to say you are an idiot for trying to compare games. The Xbox has very clearly sold WAY more titles then the PS3, thus stating is dominance as the preferred system for most gamers.
XB360:
Halo 3: Max 16 Players
Gears of War: Max 8 Players
Gears of War 2: Max 10 Players
PS3:
Warhawk: Max 32 Players
Resistance: Max 40 Players
Resistance 2: Max 60 Players (!)
@Platinum_Skeet
No.
This generation of consoles is like the last generation in reverse; Playstation 3 has the better hardware, the Xbox 360 beats it because it came out first, and Nintendo has the best selling console on the market. That the Playstation 3 will have a PhysX update probably won't change it's second fiddle status.
@BlurMagic
More games sold does not mean more games for the console.
And my friend work at a store where used items can be sold and besides C.O.D, those games are currently sitting on the self. But none of the games you mention for the ps3 are sold back, not even the worthless Gran Turismo 5 Prologue.
@Blurmagic:
"Metal Gear Solid 4 has sold over 4.5 million copies worldwide, as of the end of 2008."
I suppose we can take the rest of your figures with a grain of salt too.
Wow, blumagic, that's for pointing that out. Cuz we all know the game that sells the most copies is CLEARLY the better game. So, Call of Duty: World at War is obviously a better game than MGS4.
Thanks, dude. You just saved me from making an unwise purchase!
Platinum_Skeet - I didn't talk about resolutions - I was talking about movie formats. Like, it's impossible to stream .mkv files with Xbox.
BlurMagic - and any specific reason you read MULTIPLATFORM number for X360 only? :)
To date PS3 has sold 210 million games, 22.1 million consoles, and that is a job well done for Sony.
Xbox360 has sold more games of course, maybe it's because it has been out for a year longer and it's selling 2-1 in USA with PS3.
In Japan and Europe the Sony dominates over Microsoft, but the gaming market isn't as big as in the US.
I love crazy fanboys that call other fanboys crazy fanboys.
You know who you are.
Logically speaking, this will probably mean that PhysX will be heavily used on the next big Sony developed PS3 exclusive (SOTC sequel? Oh please...please make that happen...). Why not on any other games you might ask? Well, if you really want to take advantage of PhysX, you've got to create your game for PhysX. If you don't, your implementation is going to be limited to "Oooh! Look at those cloth physics!" or "Oooh! Look at those hair physics!". PhysX can potentially offer the long awaited gameplay possibilities involved with TRULY destructible environments. Right now though? Ask around, and you'll find that there are only a handful of people actually using PhysX, with the one or two maps that actually use it right now (on Unreal Tournament 3).
As a Playstation 3 owner, this isn't even almost a cool announcement. This many years in, I am hard pressed to believe that we will see more than MAYBE one or two full games (they'd have to be exclusives) that really take advantage of PhysX on the PS3. Other than that, you can bet on the UT3 PhysX maps coming to the PS3. I don't foresee a bigger implementation than that this gen.
I love the PS3 as a Blu-Ray player, and as a gaming platform. This is the LAST feature anyone (especially fanboys) should be touting as proof that the PS3 isn't a flop (which seems to be what they are desperately trying to refute. Why? I have no idea, since it's already a success).
If you need to BS about the amount of "good" (by some otherworldly..."I haven't played these games, but they suck" logic) exclusives on one console compared to another in order to make yourself feel better about your purchase....you might as well not say anything at all. (I'm not talking to anyone in particular. Just fanboys in general.)
Oooooh! And Marvel: Ultimate Alliance is better than Uncharted! I've gotta rush out and pick that one up.
Yeah... What was i thinking... So what you guys are saying is, even though the Xbox 360 is trumping the PS3 in game sales, the Xbox still sucks and it's games are crappy, because of what? It's selling more copies? What a novel idea. Crappy games = More sales. I think that was Microsofts business plan... Maybe PS3 should start making crappy games and they could catch up to the 360 dominance in games sold...
Who said Xbox sucks? I didn't say Xbox sucks. Did you say Xbox sucks?
I wouldn't know. I've got a PS3. It's pretty cool. It's got this game called Killzone 2 that I really like a lot.
But, no, sales numbers tell the whole tale. The 360 has sold more consoles than the PS3, so it's the better system. And the Wii is twice as good as either. I've definitely gotta learn to make more informed decisions in the future and start basing my opinion of games and consoles on how many OTHER people like (and buy) them instead of basing my opinions on how much enjoyment I get out of them personally.
Lesson learned. :)
Console fanbois flame wars in full effect. :/
Pick the console(s) you like, and use them. It's like trying to convince a Pepsi drinker that Coke is better or vice versa. Posting sales numbers, max players per game etc isn't going to convince anyone.
did school let out early today?
BF2 PC: 128 players.
Game over.
nice!!!
but will the PhysX SDK support copypasta?
:-))
No, but it does happen to support copylasagna!
boy this is getting old.
@ Rizzo, lasagne is a pasta dish.
Please amend your joke in accordance.
(/sarc)
@Oli D : Lasagna is a pasta dish, but not all pasta dish are lasagna... ;)
No, but it does happen to support copypotatoes!
@Rizzo, thank you for your compliance with this matter.
@ Rizzo,
I think you better stop being a copycat of yourself o_O
but no price cut! Not that it matters, I already own a PS3.
So the PS3 has hidden abilities, I hope see better explosions in the near future.
Wow! This is great. I assume it will make PS3 games potentially be capable of beating 360 graphics.
It may still be too late for me. If it takes 18+ months to get any sizable advantage in releases from this, that's halfway or more into the lifecycle of the console. While I DO need a Blu-Ray players, I DON'T need another pile of games. However, better looking titles on the PS3 would certainly be a strong consideration for me as a gamer to finally plunk down the duckets to finally get a PS3.
Of course, having the PS3 stuck at the $400+ mark is the biggest reason that I have stayed in consideration mode on the PS3 for the last 3 years. Even at $250, you spend $400 before you get done with tax and titles and extra controllers, etc. At a $400 price point, it's more like $550 in real life dollars.
^ Don't worry about that one bit. You've got like seven more years on that 10 year PS3 lifetime. ^.~
This sounds like a great idea, but isnt the PS3's strength in the cell processor and not the gpu? I though the whole point was for devs to leverage the cell processor for the heavy physics lifting and leave the gpu to graphics, etc. Itll be interesting to see how devs can make use of this or if itll largely go unused considering the power of the cell processor.
Well, considering the original PhysX system was a standalone card, i can see them maybe allocating parts of the cell processor for the PhysX, therefore reducing even more strain on the system as a whole.
Physx was it's own card and in it's current incarnation is more a GPGPU solution.
As the Cell is designed as something inbetween GPU n CPU I'm gonna go on a limb n say Nvidia will have ported the API to cork on the Cell.
Also Physx will only work on 8-series and above and the RSX is designed around a 7800, though the 8-series support may also be to do with DX10 cards work(which the PS3 doesn't support)
What I don't get is why the graphics card supports physx....I recall that the PS3's graphics chip was based on NVIDIA's previous generation of graphics cards (7800 series). I thought the previous generation did not support CUDA and Physx.
This is great for the Ps3, but lets wait and see what games actually use it. Aside from Ps3 exclusives, I don't know which other games would try to include that feature, given that the 360 doesn't have support for it, and so it would be more work for them to include it.
Mirrors Edge used Physx for PC despite neither 360 or PS3 supporting Physx at the time.(or even ATi cards)
The PS3 having access to Physx gives dev's a few options between Havok n Unreal etc., and may make it easier to port games from PC that use the Physx API.
Both consoles support PhysX, Havok and whatever. That's just software that runs on the processor like any other thing. What Nvidia has done is give the PhysX SDK for free to PS3 programmers, so they don't have to pay huge amounts of money, as they had to, before. What this changes is that now Nvidia has a powerful stand on two platforms (PC, PS3) with potential hardware optimizations currently and in the future (Nvidia owners of 8000 or superior cards, future implementation of PhysX taking full advantage of the Cell).
Sony wins too, creating a de facto physics programming standard on their console, thus reducing costs for developers, making the console easier to code for and, as a result, increasing its appeal to developers.
Give it copy and paste and I'm sold!
But seriously, perhaps this will be using the cell processor instead of the gpu.
This means nothing really. The PS3's graphics are based on GeForce 7 series architecture, so this isn't going to be hardware powered physics like you see on the PC (With 8/9/200 series and CUDA). It's going to be more like the Havok Physics engine, which has been around for years
Yea that is why I think, rather prefer Havok it is proven technology without hardware specific acceleration, software physx is horrible.
the graphics chip in the xbox360 is more powerful than the one in the ps3.
games will never utilize the full computational capacity of the cell processor,
and tying blu ray to the ps3 was a mistake as it forced the price of the console to stay high
expect this to be the next thing sony trys using as a selling point
@kavu44
"the graphics chip in the xbox360 is more powerful than the one in the ps3."
Xenos (XB360): 500Mhz
RSX (PS3): 550Mhz
--------------------
"games will never utilize the full computational capacity of the cell processor"
That is the problem of the developers, not the console. It's like putting a grandma behind the wheel of a race car, she can't drive 300KM/H and it's not the car's fault.
---------------------
"and tying blu ray to the ps3 was a mistake as it forced the price of the console to stay high"
The PS3 is aimed as a media center. You get a Bluray player, Internet browser, Youtube, WiFi, built in Hard Drive AND a game console. All in one. Oh, and free online play for the life of the console.
did you just compare mhz of gfx chips?
made my day
@Aguiluz
"the graphics chip in the xbox360 is more powerful than the one in the ps3."
"Xenos (XB360): 500Mhz
RSX (PS3): 550Mhz"
So you honestly believe the clock speed is the only important factor in a GPU?
--------------------
"games will never utilize the full computational capacity of the cell processor"
"That is the problem of the developers, not the console. It's like putting a grandma behind the wheel of a race car, she can't drive 300KM/H and it's not the car's fault."
Why is it the developers fault that sony made a platform that is harder to create games on than microsoft did?
---------------------
"and tying blu ray to the ps3 was a mistake as it forced the price of the console to stay high"
"The PS3 is aimed as a media center. You get a Bluray player, Internet browser, Youtube, WiFi, built in Hard Drive AND a game console. All in one. Oh, and free online play for the life of the console."
I am not trying to be bias, I own both consoles, but its annoying when someone acts like either platform is the best period. They both have their pros and cons, to me 360 is a superior gaming platform while PS3 is a superior multimedia platform.
The argument he made that blu-ray was a mistake is a valid argument, Sony went from completely dominating the video game market to being in last place this entire generation and I think its safe to say the cost is one of the factors that caused that.
If Sony had designed the PS3 around being an affordable gaming console from the beginning and not a device to win the blu-ray vs hd-dvd war maybe they would still be on top in the video game world. However i'm sure winning the blu-ray vs hd-dvd war was enough justification to them for the route they decided to go.
@Kavu44
The game disc that the PS3 plays needs the Blu Ray Player to work. If they took out Blu Ray, you can't play the games... i think?
Counter-counter-counter-point.
Retort.
Closing statement.
@ Alex:
"Why is it the developers fault that sony made a platform that is harder to create games on than microsoft did?"
- How simple does it have to be? Put file here, put file there, click generate output? How I see it: If you are scared to let your mental capacity evolve to figure out complex puzzles, you're weak. Personally, I think that if the platform doesn't evolve, it will fail in the long run. It's not entirely hard to believe that microsoft can screw things up. If anyone thinks they can't, google Windows Vista. (Damn, I may have just lowered my chances of getting voted up)
anyone here defending the ps3 as a game console disgusts me
@Alex,
But, how was this move by Sony any different than when, they mad the PS1 or the PS2? Both machines used a different media format than what was popular at the time and caused the devs (at that time) some heart pain! Sony used this formula 2 times now, and it’s paid off big time!
Why would they change? What would make you (or anybody) think that they wouldn’t repeat the same actions? The Hardware is Solid and the firmware has grown since launch! I’ve had both systems since launch and I still remember what XBL use to look and act like! (Some would say it was a lot like the PSN)
But back on topic!
Having these tools available should help any developer working on both platforms, cut down on cost and dev/port time. (I would hope)
Nice to see aegia's tech in use in a console :)
This is a strange announcement that I think most people are misunderstanding.
PhysX was always available for the PS3 since Ageia released it before the PS3's launch date. In fact it was already heavily optimized for the Cell processor at that time. The only thing new here is that NVIDIA have made it available for free on the Developer Network. They may have also updated the engine to support GPU acceleration since the PS3 uses an NVIDIA GPU, but I don't see why it would be worth it. The PS3 needs all the GPU cycles it can get for graphics.
Reading comprehension: A+
Too bad the GPU is still ~7800. Can't see how it'll help with the graphics. Unless some of the Cell cores can act as GPUS :|
It has been talked about for like ever... but the Cell can certainly handle a bunch if not all graphic jobs on the PS3.... same way Toshiba put a Cell into a laptop... I mean come on now. As a matter of fact talk to the Uncharted and Killzone 2 teams about using SPEs to help out with graphics and computations... hell just look at the games
@truedarknight
yes toshiba put a cell processor in a laptop, and used it to do some video encoding, picture editing. they did NOT use it as the gpu for that laptop, and it did not in any way increase the graphics capabilities of that laptop in regaurds to gaming. the cell can NOT handle alot of the massively parrallel calculations that a gpu can handle because it is still essentially a linear processor with 7-8 cores. Even worse is the fact that the cache of the cell is split between the cores instead of shared by all of them, making it impossible to utilize all of that cache for stuff like textures/high poly models. this is also why in an ati 4870x2, even though there are two 1gb frame buffers, they do not share memory making it 2 gigs usable between both. Cell was a stupid idea for a graphics processor, but it does have some commercial applications, such as decoding high definition video/audio.
Will this make the PS3 more fun? Or just eye candy?
Actually, of the 3 consoles, the PS3 has the best-rated, but fewest, games. The Xbox 360 has more games, but not quite as highly rated. And the Wii... well... the term "shovelware" comes to mind.
http://wii.ign.com/articles/939/939468p1.html
Nope. I still won't even consider buying one. I already have a blu-ray player and would sell a PS3 in a heartbeat if I was given one.
@sgt_easton
Stop your lies. You and I both know that if I gave you a free ps3, you would toss out that crapbox, not even bring it back for a credit.
@comments4cheap
He wouldn't have to. It'll just red ring on him anyways. : )
Why people continually choose to buy faulty hardware, I'll never know.
@Mike : "PS3 has the best-rated"
Yes but... nope !
ps3 have few games, and mostly are overhyped, the rest are poor port from xbox360 and pc (for example GTA 4).
To increase the libraries will help to push new games for the console. The ps3 is a hard to program console and even seasoned developer companies are ran with troubles with it.
Erm... GTA4 runs great on my PS3. I haven't a clue what you're referring to. Maybe the horrid PC version?
@Andir3.0
What about Fallout3? The sound was glitchy as hell and I had a few locks on loading. I ended up buying the 360 version after I rented the PS3 version, I had a free rental card from Blockbuster that came with my PS3. I gave gaming on the PS3 a chance, but I grew tired of the need to install games before I could play them reminded me a bit to much of a PC. Still a great BR player though.
@comments4cheap:
"You and I both know..."
Oh really? You know what I'm thinking? The answer is no, you don't. Don't try to say I'm lying about my opinion. Why would I? What's the point?
OK, you know what? I'd keep it long enough to play through God of War 3. THEN I would sell it. There isn't another game on that system I'm even the slightest bit interested in playing.
And, for the record, my 360 hasn't red ringed. It's been working fine since I got it in 2006.
Never played Fallout 3 on the PS3.
Cool. For those that say the PS3 is hard to develop for, this should help it out quite a bit!
And I think I saw a few people commenting that "old" PS3's can't get this update. That's not true, this isn't hardware. This is PhysX middleware, which means Nvidia has developed software program that devs can use to develop on the PS3 that adds in PhysX support faster/better/easier than trying to program that support in yourself in each and every PS3 game.
Wow, a lot of smack talking about the PS3. When will people learn. Now, I don't hate on the 360 but I do get annoyed with dummies talking garbage about the PS3, especially 360 fanboys. The PS3 is a more powerful machine, overall, end of story, and the fact that devs are getting the rope around cattle more so, in recent times, is proving that not only can the PS3 match the 360 graphically, after the steeper learning curve, but they can also surpass what can be done on the 360. If it weren't for so much of the cross platforming and devs trying to get the same game out for both system at the same time, u would see more of the differences when devs have time with the PS3 yet sooner or later, once the cattle is completely tied up (and if MS isn't greasing devs pockets to "dumb down" PS3 games so they don't outshine 360 games during cross platting), the extra time won't even be needed...hopefully. Ha....
Recent times are only proving that the PS3 will NEVER match the raw graphics power of the X360. Muddy textures, lower framerates, and non-HD resolution frames that are upsampled to 720p?
The important thing to realize, and this is something you need to come to terms with, is that these minute performance differences aren't what will make the PS3 or X360 the superior/inferior platform. The graphical advantage still goes to X360, but not to the extent that there is any game where the developer can truthfully say "This is an X360 exclusive, because we could never bring this experience to the PS3." That is never going to be the case. Both pieces of hardware are very capable, and can deliver a next-gen console experience.
The differences will come from things like first party support, ease of development, size of user base, exclusives, etc. In these categories, there are still miles between PS3 and X360. X360 development is far less costly and the tools are easier to use. The resulting game is easier to port to PC. MS is much more supportive in terms of 1st party relations than Sony. These things matter to developers.
On a project I worked on, we literally had to send engineers to Sony for a weekend to fix a bug in their SDK because we wanted to bring better online features that Sony said worked, but didn't, and they refused to address even after admitting it was broken. What the hell is that?
Sony's biggest problem right now is their hardware sales. They need to stay competitive in terms of installed base, or they will lose all the developers, and that will spell the definitive end to their entry in the console race. X360, with a 1 year lead on Sony is still accelerating in year over year sales. PS3 is down significantly from last years numbers.
Heh. Sony already has released games that beat the 360 graphically, hands-down.
Now, most look about the same because they're developed on the 360, then ported over. When a developer does this, they don't take take advantage of the PS3's extra horsepower. Some games like F.E.A.R. 1 are ported terribly and as a result the graphics suck. That sucks, but the reality is that the 360 has a larger install base, so that's what gets used.
But people are in agreement that when a game is developed for the PS3 (usually the exclusives) it looks way better than a comparable 360 game (Heavenly Sword, Metal Gear Solid 4, Killzone 2, to name just a few). Despite having a much larger install base, not even Folding@Home wants a piece of the 360, with the head of the project saying that it's not worth creating an Xbox 360 port because it's not fast enough to justify the development. Currently, PS3 makes up over a quarter of the total processing and is done by a tenth of the total active users. That's impressive.
The debate over which console is better is always a subjective question and people will have their preferences, but the fact that the PS3 is faster was never in question.
@bobartbig:
"Sony's biggest problem right now is their hardware sales. They need to stay competitive in terms of installed base, or they will lose all the developers, and that will spell the definitive end to their entry in the console race. X360, with a 1 year lead on Sony is still accelerating in year over year sales. PS3 is down significantly from last years numbers."
Uh, no. You're falling for bullshit media perception and jumping on the anti-Sony hate train. While sales could always be better, it's not a problem:
It took MS 29 months to reach 19 million units.
It took Sony 27 months to reach 21 million units, and they're only behind about ~7 million? And for a console that had a cost range of $399 to $599 US (!). And that gap has been closing, slowly.
But Sony is teh d00med, right?
As for regurgitating the difficulties of developing for the PS3 over the 360, that's almost a given, considering Sony's history (its specialty is hardware, not software). But I also know developers that would stare blankly like a deer in headlights if they didn't have visual studio and and F7 button to compile and GCC would absolutely shatter their fucking brains like a Scanners movie. A huge part of this "perception" about developing on the PS3 stems from people like this.
@bobartig:
"Muddy textures, lower framerates, and non-HD resolution frames that are upsampled to 720p?"
Yeah, this never happens on the 360. Halo3 (640p) Project Gotham Racing 3 (600p), COD4 (600p), Perfect Dark Zero(600p) and Tomb Raider Legend(600p) (Underworld was 576p), Oblivion (600p) all say hi. There's more and all suffer to various degrees your complaints leveled at the PS3.
Jesus H. Christ
Can't let Havok have all then fun. And money.
Added Point: I own both consoles, and while I enjoy the PS3 for watching movies in both Blu Ray and DVD, my Xbox is used specifically for gaming, due the my enjoyment of the online atmosphere. The PS3 lacks in online play, and no matter how much better the graphics are, I will still buy multi-platform titles for the 360.
And that is the #1 thing I don't like about my PS3. Overall, I've been very happy, but I'm really disappointed that the PS3 can't match up to the 360 like that.
With everything I've seen, it seems like the best console would have been the PS3's horsepower/Blu-ray with the 360's easy-to-program-for and online capabilities. What a console that would have made, huh?
"XB360:
Halo 3: Max 16 Players
Gears of War: Max 8 Players
Gears of War 2: Max 10 Players
PS3:
Warhawk: Max 32 Players
Resistance: Max 40 Players
Resistance 2: Max 60 Players (!)"
Good luck finding 60 players to play Resistance 2 with. How many days does that take?
Real life: Max players 6.76 billion
There's a maximum?
We'd better start banning some people from the RL server...
Wait, so having a large amount of people to play with online is a bad thing?
You know you can scale the map to the number of players, right?
"More games sold does not mean more games for the console.
And my friend work at a store where used items can be sold and besides C.O.D, those games are currently sitting on the self. But none of the games you mention for the ps3 are sold back, not even the worthless Gran Turismo 5 Prologue."
Haha. That's because all the PS3 games are sitting on shelves BRAND NEW not USED like the Xbox games you loser.
You must be wearing your gloves of +10 obnoxiousness today.
I love these flame bait news articles lol. Here is my fuel to the fire:
When it comes down to it the 360 is wooping the ps3 in sales in all levels. I have a ps3 wii and a 360 and when a game comes out for all 3 i always buy it for 360. Why you ask? Well I've noticed when I rent a game that is out for all the systems to me and my gf and friends the 360 version looks alot better then the 360 version Now when it comes to exclusives ps3 games look AWESOME. Now I know this is because they take the time to program properly for the ps3 instead of having to cut corners and make a game they have to barely modify for the other systems. But right now despite all the flaming and people arguing the ps3 is losing bad. Its a sad day when the people who make games for your system are begging you to drop the price casue thier ps3 games are selling and threatening to move onto 360 because your system is barely selling. I went to walmart earlier this week thier cases were full of ps3s.. they only had one of each of the 3 360 types no wii's no ds's and no psps. The guy at walmart told me they had at least 2 pallets of ps3s sitting in the back. and were once again running out of the other game systems (or are completely out) so you people can argue all u want but in the end numbers do matter.
No they don't, not to me who is going to buy the console which suits to my needs. Not because it sell more or breaks more often or has no games. What network my friends are on is whats important.
PS3 is only losing the numbers game because of price point and the fact that the 360 came out earlier. We'll see how much of a diff there is in the numbers when the price drop happens. My guess is that it will only be $50 but if it is $100, WATCH how many 360 fanboys jump ship, then, because I already know a few who have or will, once the price is more "affordable" to them.
Oh yeah, well listen to this you silly "next gen" fanboys!!!
Xbox 360:
Crazy Mouse
Yaris
Jumper: Griffith's Story
PS3:
Vampire Rain: Altered Species
Mobile Suit Gundam: Crossfire
The History Channel: Battle for the Pacific
Wii:
SPOGS Racing
Balls of Fury
Anubis II
DREAMCAST:
Soul Calibur
Tony Hawk's Pro Skater 2
NFL 2K1
Jet Grind Radio
Skies of Arcadia
Quake III
As you can see, the Dreamcast clerly beats out all of those stupid overpowered beasts in both qulity and quntity, as based on my perfectly nonbiased and undurstandable list that everyone shuld take the time to check the scores for and thei wuld see that their are no comperisans: DREAMCAST PWNSS!!!!!!@!!! Thier are NO games that haven't sold for the Dreamcast and they r not bad like the list.
"Good luck finding 60 players to play Resistance 2 with. How many days does that take?"
It doesn't matter there are four whole controllers on a Dreamcast with real 3-D graphics!!!!
"the fact that devs are getting the rope around cattle more so, in recent times, is proving that not only can the PS3 match the 360 graphically"
Cowboys cant prograqm you ignorant kid
***************I really think all of the systems are great and have a wealth of worthy games (Wii maybe less so with all of that shovelware). I think it's great to see the PS3 finally getting credit for what it's capable of.
Lol.
The Dreamcast had so much potential. *sigh*
Im happy with the ps3 over xbox because i can play online for free, thats the key selling point for me
u can play for free but xbox live quality is so much better. I used to mind paying for it but now I see why you do. You pay for quality.
@aevansjr35
In 24hrs a day, how much does your quality you pay for come into play?
Because every time i go online, be 4 to 5 hours a day, i have no problem playing with friends.
Now should i pay for this? I think not.
Can you please quantify this quality statement.
I am a ps3 owner and have only played xbox 360 once (not online) and am curious as to why live is better quality to such an extent.
And I thought you guys just got all snarky and angry for Apple-related posts. I was so, so wrong.
I see more people on xbox live then I do my playstation network. I can go weeks without seeing a single ps3 friend on but on xbox live thier is always a friend on and so much easier to find people in a game.