We've already had a peek at the various sprite filtering modes that can be optionally employed on Capcom's Marvel vs. Capcom 2 port for Xbox 360 and PlayStation 3, but as usual, one truly need to get a look at the game in motion to judge. Check out Joystiq's YouTube HD footage (embedded after the break) and see if that type of thing has any noticeable effect on the action.

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Marvel vs. Capcom 2 HD video compares upscaling methods