"....we don't know how much of this is real and how much is TV magic.."
Well if you got off your Apple horse for a second and actually SAW the Microsoft event you're blogging about, you'd know that they had a model on stage actually playing a game with her whole body. And it was insanely accurate and extremely amazing.
I know the guy in the video and he told me its very accurate. Like navigating the 360s panels is extremely well done, along with the way the games function and work with the new hardware.
(he did mention the skateboarding part needed work)
Dude, we had three editors there, plus the Joystiq team, and the rest of us watched it on video. We saw it in action, and while it was impressive, it was definitely choppier than this. Are you seriously accusing us of bias because we're slightly skeptical of a perfectly-executed demo video that has a prominent disclaimer?
Are you talking about the event where the guy kept talking to the audience, then he would say a COLOR in the middle of his talk, and the XBOX would hand him the color in his hand, which he would splash on the screen, in a move depending on the fine speed and direction of his arm's swing? That one?
I don't think it warranted a line that addressed any misinformed viewers' fears (most people didn't get to watch it live). MS did WAY TOO MUCH to show that yes, it was THAT GOOD.
I did see the whole conference. I also saw it do perfect facial recognition on a guy whose eyes were completely covered by very large sunglasses, so some of it was probably canned. The block breaker demo had to be real, though, and it was very cool. I've done very similar things with games for my PS3 eye, but Natal goes way beyond that. It's competition, and competition is good.
Nilay, don't go blasting the commentators with things like the truth and honest opinion, man, that ain't fair. TareX only has their Apple-hate and their "Engadget bias" conspiracy theory to argue with, and you come packin' facts and considered opinions, it just isn't a fair fight.
If Engadget is on an "Apple horse", despite the fact they clearly aren't if you're actually a regular reader, then you must be Microsoft's personal set of anal beads. Settle. The. Fuck. Down. This was clearly meant to be a "look what it COULD be someday" not a "look what's coming out next month" video. Matching basic kicks and punches is FAR from the absolutely perfect motion capture required to pull off the skateboarding demo for example, and if you're expecting an experience verbatim to the one shown, you're obviously biased yourself (or just stupid). Modern technology can barely pull that off with full motion capture body suits, so calling someone biased for not blindly drinking the kool-aid poured from a marketing video is the epitome of hypocrisy.
I work in the consumer electronics industry, and I know that many of these demos are fudged.
Project managers set insane deadlines, software engineers usually don't meet them, and a night before the demo the team HAS to freeze the codebase and cut a label/release. So some features are deliberately hardcoded. Not saying this one is, but until you get a hands on, company led demos always need to be taken with a pinch of salt.
Oh yeah, it's all real! I can't wait to get my hands on that game in the demo called Call A Friend And Video Chat While Picking Out Virtual Clothes For The Party!
@ TareX: "insanely accurate and extremely amazing" huh? You forgot to add "the technology was exhilarating" like PCzuneman above. Minus two astroturf points for you.
Apple horse, eh? Sure. Keep riding that Redmond pony, dude.
Oh, and I can't wait to see Microsoft's official Stage Lighting Kit: Home Edition (TM) to get you the camera accuracy you were "seeing" on stage.
Quix - Wow I can't believe that never came to mind.. I was sitting here thinking I just saw what video games are going to be like in 5 years, but what the hell are they going to do about lighting?? I NEVER play video games with the lights on (mostly because I play on a projector system) and while I might change that for the sake of trying something new, I gotta say I see it as something that would dramatically hold back it's "stay" power.
On a side note, I wouldn't mind wearing some sort of special outfit and/or wrist/ankle bands if it increased the accuracy and let you play in low/no light.
[I'm not sure why my above comment was low ranked, I mean obviously I'm stoked for something like what we were shown but I'm also not gullible enough to think v1.0 is going to be anything even CLOSE to that. I'm just being realistic]
"I'm not sure why my above comment was low ranked" - utahnkid
Because you dared question a Microsoft product rather than slobbering all over yourself and showering your comment with superlatives like "extremely amazing." Welcome to Engadget.
Me, I see a product with more questions than answers. And, of course, no release date. But those are, ahem, "irrelevant" to the Microtools who infest this blog.
Slap an Apple logo on this thing and watch their opinions change instantly.
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"....we don't know how much of this is real and how much is TV magic.."
Well if you got off your Apple horse for a second and actually SAW the Microsoft event you're blogging about, you'd know that they had a model on stage actually playing a game with her whole body. And it was insanely accurate and extremely amazing.
I know the guy in the video and he told me its very accurate. Like navigating the 360s panels is extremely well done, along with the way the games function and work with the new hardware.
(he did mention the skateboarding part needed work)
Dude, we had three editors there, plus the Joystiq team, and the rest of us watched it on video. We saw it in action, and while it was impressive, it was definitely choppier than this. Are you seriously accusing us of bias because we're slightly skeptical of a perfectly-executed demo video that has a prominent disclaimer?
Breathe.
Are you talking about the event where the guy kept talking to the audience, then he would say a COLOR in the middle of his talk, and the XBOX would hand him the color in his hand, which he would splash on the screen, in a move depending on the fine speed and direction of his arm's swing? That one?
I don't think it warranted a line that addressed any misinformed viewers' fears (most people didn't get to watch it live). MS did WAY TOO MUCH to show that yes, it was THAT GOOD.
Can't wait for the Kool-Aid making game.
I did see the whole conference. I also saw it do perfect facial recognition on a guy whose eyes were completely covered by very large sunglasses, so some of it was probably canned. The block breaker demo had to be real, though, and it was very cool. I've done very similar things with games for my PS3 eye, but Natal goes way beyond that. It's competition, and competition is good.
The kool-aid making game is only available for apple products.
Nilay, don't go blasting the commentators with things like the truth and honest opinion, man, that ain't fair. TareX only has their Apple-hate and their "Engadget bias" conspiracy theory to argue with, and you come packin' facts and considered opinions, it just isn't a fair fight.
That would be so unappletizing. Fear & loathing in lost wages. iDiots don't want to break out of their boxes. They're too damn pretty.
If Engadget is on an "Apple horse", despite the fact they clearly aren't if you're actually a regular reader, then you must be Microsoft's personal set of anal beads. Settle. The. Fuck. Down. This was clearly meant to be a "look what it COULD be someday" not a "look what's coming out next month" video. Matching basic kicks and punches is FAR from the absolutely perfect motion capture required to pull off the skateboarding demo for example, and if you're expecting an experience verbatim to the one shown, you're obviously biased yourself (or just stupid). Modern technology can barely pull that off with full motion capture body suits, so calling someone biased for not blindly drinking the kool-aid poured from a marketing video is the epitome of hypocrisy.
I work in the consumer electronics industry, and I know that many of these demos are fudged.
Project managers set insane deadlines, software engineers usually don't meet them, and a night before the demo the team HAS to freeze the codebase and cut a label/release. So some features are deliberately hardcoded. Not saying this one is, but until you get a hands on, company led demos always need to be taken with a pinch of salt.
I agree with Tarex,
hey N.Patel why dont you stfu and watch this, i guess your 3 editors missed it
http://www.youtube.com/watch?v=vTtlM0v7iLs
Oh good god.
Oh yeah, it's all real! I can't wait to get my hands on that game in the demo called Call A Friend And Video Chat While Picking Out Virtual Clothes For The Party!
/facepalm
@ TareX: "insanely accurate and extremely amazing" huh? You forgot to add "the technology was exhilarating" like PCzuneman above. Minus two astroturf points for you.
Apple horse, eh? Sure. Keep riding that Redmond pony, dude.
Oh, and I can't wait to see Microsoft's official Stage Lighting Kit: Home Edition (TM) to get you the camera accuracy you were "seeing" on stage.
Quix - Wow I can't believe that never came to mind.. I was sitting here thinking I just saw what video games are going to be like in 5 years, but what the hell are they going to do about lighting?? I NEVER play video games with the lights on (mostly because I play on a projector system) and while I might change that for the sake of trying something new, I gotta say I see it as something that would dramatically hold back it's "stay" power.
On a side note, I wouldn't mind wearing some sort of special outfit and/or wrist/ankle bands if it increased the accuracy and let you play in low/no light.
[I'm not sure why my above comment was low ranked, I mean obviously I'm stoked for something like what we were shown but I'm also not gullible enough to think v1.0 is going to be anything even CLOSE to that. I'm just being realistic]
i think they're referring to the stuff that wasn't demoed live, like that whole outfit scene where it applied the dress to her figure.
"I'm not sure why my above comment was low ranked" - utahnkid
Because you dared question a Microsoft product rather than slobbering all over yourself and showering your comment with superlatives like "extremely amazing." Welcome to Engadget.
Me, I see a product with more questions than answers. And, of course, no release date. But those are, ahem, "irrelevant" to the Microtools who infest this blog.
Slap an Apple logo on this thing and watch their opinions change instantly.