AMD shows off world's first DirectX 11 GPU

AMD Demonstrates World's First Microsoft DirectX® 11 Graphics Processor
− AMD previews significant improvements to the digital media and gaming experience, commits to bring DirectX 11 to market first −
COMPUTEX 2009, Taipei - June 3, 2009 - At a press conference in Taipei, Taiwan today, AMD (NYSE: AMD) publicly demonstrated the world's first Microsoft DirectX® 11 graphics processor. The series of demonstrations shed new light on the significantly improved computing experience set to debut at the end of 2009.1 The fusion of AMD's new ground-breaking graphics processors with the forthcoming DirectX 11 programming interface is set to forever change both applications and PC gaming for the better. To illustrate, AMD showed numerous examples of faster application performance and new game features using the world's first true DirectX 11 graphics processor.
· Get ready for a revolution: Games and other applications are about to get a lot better as a result of AMD's new graphics hardware and DirectX 11. DirectX 11 features such as tessellation will bring consumers higher quality, superior performing games making use of 6th generation AMD technology. Another DirectX 11 feature, the compute shader, will enable AMD's DirectX 11 graphics cards to help make Windows 7 run faster in a wide number of applications and in a manner that's completely transparent to users, for example, in seamlessly accelerating the conversion of video for playback on portable media players through a drag-and-drop interface.2
· DirectX 11 done right on AMD: The development of DirectX 11 has been broadly influenced by AMD graphics technology. Each new version of DirectX builds on the versions that came before it, and many of the capabilities of DirectX 11 were pioneered on AMD GPUs, including DirectX 10.1, tessellation, compute shaders, Fetch4, custom filter anti-aliasing and high-definition ambient occlusion shading.
· Bringing consumers DirectX 11 sooner: The preview of the world's first DirectX 11 graphics processor at Computex 2009 validates AMD's commitment to delivering leading technologies to market before anyone else, and to continuing to foster innovation in computing.
· Fueling developer demand: It's not just consumers who are excited about the prospects of DirectX 11, game developers are also incredibly enthusiastic about taking advantage of new DirectX 11 hardware to bring even better games to market, in large part due to AMD's readiness to meet their DirectX 11 needs. Many developers have indicated their commitment to building DirectX 11 games initially on AMD's DirectX 11 hardware, delivering superior performance and compatibility.
"AMD has a long track record of delivering pioneering features that have gone on to become mainstays in the DirectX experience, and we're doing it again with two mature, AMD-developed technologies in DirectX 11 – tessellation and the compute shader – both of which enable a better DirectX 11 experience for consumers," said Rick Bergman, Senior Vice President, AMD Products Group. "Today, we're previewing AMD's DirectX 11 graphics processor to build enthusiasm for this key technology so developers will have games available at launch and shortly thereafter. With the benefits it delivers to gaming, applications and Windows 7, developers are lining up to get their hands on our hardware, and we're confident that consumers will too."





















22 times actually. Half of 22 = 11, hence DirectX 11. It's all part of a bigger plan.
I think a large part of why dx10 is somewhat rare is that companies involved in multiplatform titles couldnt do dx 10 cause console couldnt do it. Why build a game engine that would be unusable on the consoles and on only some of the pcs out there (obv alot of pcs by now). As for pc exclusives I dont know why there arent more games tho.
Yeah the Wii and PS3 use DX9...
Excuse the sarcasm, but DX is a microsoft library, and the cards are just DX10(etcetera) compliant in capabilities, and if you are working with consoles like PS3 and Wii you obviously don't use any DX whatsoever but use the environment sony/nintendo supplied to developers, which isn't DX, plus the PS3 and Wii are quite different in how they (can) do graphics from your standard graphicscards aren't they? Point being that you always need to make a separate thing for the various consoles.
I exclude the X360 from my remarks because MS supplies a cross-PC-x360 platform environment for gamemakers I understand, but if you are a console-game maker you'd still need to code for 3 systems separately, although a lot of the stuff can be re-used of course.
DX11 will be useless if consoles still remain to be the main development platform. F***ing consoles ruin everything!
Though if DX11 is good enough it'll probably get implemented in consoles in the future somehow... no guesses as to which console...
Screw Dx11 DX9 FTW! I will stick to my 8800gt thanks. Its doing wonders.
Damnit, and I JUST decided to upgrade my aging X1800XT to a HD 4870. Ah well, to hell with it. I'll still double up the HD 4870 when its like $100 or cheaper down the road. I got along fine without DX10 for a long while (hell, I still didn't install a dx10 game yet anyway, but I'll get around to it someday) so I'll get along fine without DX11 !
PS - Someone make OpenGL good again!
Just Get a pS3 you can attach a keyboard and mouse to play ALL games with it. The graphics are close to one on the PC(better Fps too). Not to mention, its got free online play, and no stuttering. Guys need to get hardware that doesn't go out of date in 3 years.
You wonder why PC gaming is shrinking here is the reason why. Not everyone has 500 bucks to blow to get the latest cards.
Further to add to this, Consoles have better variety of games compare to that of PC games. Just face the facts PC gaming IS dead. Just admit it PC gaming IS dead...
go ahead and buy all your games or fuck around with modchips, ill be married to bittorrent. oh and, look at my new mods and skins! let me see yours! oh, wait.... and about the online gaming: its the pc who started it all... and its free. well, have fun pwning online on your ps3. i'm playing on my private server =D you want one too? naa-ha you cant xD
.."Consoles have a better varietHAHAHAHAHAHAHAHAHAHAHAHAHA"
Wait, some of that wasn't supposed to be in quotes.
Go back to your joysticks, Nick Jonas, and I'll stay here at my keyboard and mouse playing online for few with constantly updating servers ranging in size from 8 players a map to 64, more mods than you could imagine and an actual gaming community
Consoles do have more variety. How many PC games were released this year compared to consoles?
Pure pwnage!
FYI PS3 and Xbox360 support Keyboard and mouse
Another one bites the dust....
@globex,
Most of the console games that come out become available on PC, and cost less. PC's also have WAY more games available than your precious PS3.
Graphics of the PS3 aren't even as good as the x360, let alone what a PC is capable of, not that many of the bastard gamecompanies don't just make poorer graphics because they don't care about the capabilities of a PC of course and are happy with a game that's OK for consoles but relatively shitty for PC's.
Yeah, rename it to something that competes to the Asus Mars!....
...mmm AMD Uranus? =D
@ Ultimatepwnage. You are one of the reasons why PC gaming screws up. You pirates are the main cause(as well as console gamers). You wonder why, the sales compared to PC vs consoles. And come back to me. Console games sell more, because, enthusiasts are dumb. People also complaint about the quality between pc and consoles. Well I beg to differ, its almost exactly the same, except the resolution and the lack of AA(and even then games lag on the PC because of AA).
I couldn't care less about mods, its just a matter of time, Mods comes to consoles(its almost certain). Do you remember the time, when they said consoles don't get patches? Yeah well now they haves patches, so it a better alternative to get a console. Get with the times.
I don't care if PC started the online gaming community. So what? And FYI not every online is free on the PC. Ever heard of WoW and MMO. PS3 does support keyboard and mouse so its going to be amazing to beat you.
No YOU are the reason PC games get shitty because they are happy with the cattle that only play consoles.
Wouhouuuu! I love PC's.
Umm, thanks for all the useless DX 11 info, but how about some info about the actual GPU's that they demonstrated DX 11 on??
@ Ultimatepwnage
laugh it up while your industry is losing players over the dumbass prices for a new high-end graphics card every time a new version of dx (or a new crisis) comes out. The one's that continue don't wanna support the software companies that make the damn games, only the hardware companies. there is no balance
PC games may have the potential to be mind blowing but there is more money in having the game support the widest audience, e.g. mid range gfx cards. they are cheaper to make and sell more, and then released on console as well. the industry has changed. the final nail was when 95% of crisis players didn't wanna pay for it. being a benchmark game on PC is not the same success story as consoles.
it is too easy to play my 360 on my 1080p plasma sitting back on my couch. graphically it is more than adequate and with 5.1 sound i am not the only one who sees the benefits. once MMOs invade consoles the PC gaming industry will lose another massive chunk of players. PC games are definitely in trouble, if the gamers don't support it, who will???
Well said mate, but a few things I would like to tell you.
Few points which I like to counter argue mate.
1. Crysis is not a benchmark game, its infact better than a LOT of the shooters out there that I have to agree with. The gameplay is truly spectacular. Hence why I got a 8800gt(good enough to play).
2. Xbox360 Native resolution isn't 1080p from my memory, either some are or some aren't not sure.
3. I agree on the ridiculous prices of the gfx and that's why they are losing numbers. Even mid-range are very expensive.
4.Keyboard and mouse will = best gameplay. That's why I got a PS3, it supports both. I don't even use the damn controller lol. I just plug in my PC and attach it to my monitor runs sweet.
5.PC gaming is going to die off very soon. Once We see wow in the console market, PC gaming is dead for sure!
Guys get with the times, stop wasting money on crappy machines.
globex97: fyi, pirating exists for consoles too
I know on xbox360 but not ps3...No one has cracked it
Did anybody bother to try?
Haven't people been saying that PC gaming is dead for years and been utterly wrong?
No change there then.
Yes but this time its different. You see Consoles these days are getting more sales. At that, time the gaming wasn't as big as it is now. Its now officially, making over billions dollars, driving the nation's economy.
I partly blame the manufacturers of the graphic card industry for giving the PC gaming industry such a bad name. Though, you don't NEED to spend 5000 dollars on the PC, you can't deny that a 400 dollar, console BEATS a 400 dollar PC. Its just the facts. Yes you can get graphics cards for 200 dollars, but, how long do they really last compared to the PS3, which has a lifespan of 10 years according to sony.
If hardware for PC were cheaper(mainly the GPU) then things would be different.
OK. What are the sales distributions for each of the consoles for 2008 vs PC? Make sure you include digital distribution and subscription services.
You may be surprised.
Could someone tell me what is the best keyboard/mouse combination to get for the PS3?
First ATI DX11 card:2010
First working 64bit drivers without huge bugs for that card: 2013
Hope that doesn't bring bad luck for them eh.
It's great to see so many members of this forum taking an interest in the AMD DirectX 11 announcements made at Computex. With respect to what will happen in terms of game developer adoption of DX 11, we are finding a lot of interest because of support for key technologies like compute shader, tessellation and true multi-threading capabilities. The following video captures some comments made by the developer community.
http://www.youtube.com/watch?v=ghazN5L7Ncw
Please PLEASE do not make this like the birth of DX10 where nothing took advantage of it for bloody ages and we had to wait for the second generation of DirectX 10 hardware for it to be any good and for nVidia and ATi/AMD to stop spamming the market with low end shit they claimed to be DirectX 10 compatible. Urgh.
Please refrain from the fanboy babble on either side. OpenGL did make something better OpenCL but it's geared more towards a different market than the gaming community.
As for DX11 one thing that is important to me is that the new standard is forcing the Video Card makers to conform to an actual STANDARD rather than some suggestions. This will make it easier on game developers to code games for either card.
I'm sure that AMD and Nvidia will find thier little tricks to gain an edge in this game or that one but overall it will come down to straight up performance.
Also thier is talk that with DX11 we may also see the days having 2 cards from different companies work in the same machine together. That means you could buy the best performer for your money today and when you want to upgrade you could by the best for your money at that time even if it's from the other guy.
Now I'm sure that the competitors will try to come up with something to cripple the other guys card or thier own when used in the same system as the "enemy". But I can always hope and dream.
Forgive my ignorance but, I thought DX11 was going to be released for Vista also? Everyone is going on about it being exclusive to Win7.
I've gaming for nearly sixteen yrs now, and the way things are going, I think something maybe wrong. I say that because I don't know how many people realized this but I think something is wrong when I have to buy a new piece of hardware for a new version of DirectX. I currently own a 1gig 4870 in Vista without any problems whatsoever, but the thought of buying a new GPU for a revision in the API doesn't sit well in my stomach or mind. What do you all think?