Maybe it's just me, but I think E3 was sort of a lot of indirect proof that the 360 is about maxed out graphically. There wasn't a single game shown for 360 that looked any better than anything that's coming out for 360 in the past 2 years and nothing that touched the quality of some of Sony's better crop, namely Uncharted 2. Halo ODST was essentially a smoother looking Halo, but not a new graphics engine, Forza 3 wasn't much different looking than Forza 2 and everything else followed suit. The 360 was not built with a long life cycle in mind and it's definitely beginning to show its age, hence all of the social networking updates the 360 got as opposed to talking about "pushing graphics performance" as Microsoft has been known to brag about in E3's past.
Yeah, Forza 2 pretty much had the most amazing visuals I had seen at the time, but the cars do look noticeably smoother and more refined in Forza 3, not to mention the tracks look even better.
Yeah, but even Forza 3 doesn't look better than GT5P, which is from late 2007-early 2008. In Forza 3 all they did was add globs of shine to the cars to make them look better.
Also, ODST is based off of Halo 3, hence the name "Halo 3: ODST", so why would they change graphics engines? I still think Recon was a better name than ODST, but that's just me.
You're right, it IS you. Are you saying that games like Alan Wake, Splinter Cell Conviction, and DiRT 2 don't look any better than anything that has come out for 360 in the past 2 years? You are nuts. Don't get me wrong, Sony has some beautiful games. Killzone 2 is visually amazing and Uncharted 2 looks great but its not blowing the 360 out of the water.
Microsoft went after the social networking sites because of its strategy to make the 360 the center of your your digital lifestyle, as corny as that sounds. Truthfully, how many times did you check Facebook and/or Twitter while at home today? It makes sense.
Also, I agree with Nohone, the EA VP should have given us an example of an EA studio maxing out the 360.
You gotta love how there are some people who will read this headline and maybe the article, then quote them like facts.
Props to Engadget for starting yet another flame war. MORE HITS MAKES IT EASIER TO SELL THAT AD SPACE!
Forza has never been able to match Gran Turismo ever, anti-aliasly blind or not. Forza 3 is about as close as it will ever come to matching the graphics of Gran Turismo, and that is only because both games right now are maxed at about 200,000 polygons per car (400,000 total for inside and outside views of cars). Historically, Gran Turismo has always used more polygons per car than Forza. Gran Turismo is a hallmark title for the PS console, for it has always demonstrated the very limits of each iteration of the PS console. I am also willing to bet that the only reason it is taking Polyphony so long to release the final GT5 is because they are adding more polygons...
I don't think its fair to compare GT5 to Forza3. Forza is a much younger franchise and it will take it a while before it could reach the graphics quality of GT games. That doesn't mean that Forza isn't a fun, good looking game...but GT has always had the crazier graphics.
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Maybe it's just me, but I think E3 was sort of a lot of indirect proof that the 360 is about maxed out graphically. There wasn't a single game shown for 360 that looked any better than anything that's coming out for 360 in the past 2 years and nothing that touched the quality of some of Sony's better crop, namely Uncharted 2. Halo ODST was essentially a smoother looking Halo, but not a new graphics engine, Forza 3 wasn't much different looking than Forza 2 and everything else followed suit. The 360 was not built with a long life cycle in mind and it's definitely beginning to show its age, hence all of the social networking updates the 360 got as opposed to talking about "pushing graphics performance" as Microsoft has been known to brag about in E3's past.
The reason Forza Motorsport 3 didn't look that different than Forza 2 was because Forza 2 had fuckin' amazing graphics.
Yeah, Forza 2 pretty much had the most amazing visuals I had seen at the time, but the cars do look noticeably smoother and more refined in Forza 3, not to mention the tracks look even better.
Yeah, but even Forza 3 doesn't look better than GT5P, which is from late 2007-early 2008. In Forza 3 all they did was add globs of shine to the cars to make them look better.
I've played GT5P and the cars looked blocky as hell around the edges. Polyphony needs to learn how to use AA.
Also, ODST is based off of Halo 3, hence the name "Halo 3: ODST", so why would they change graphics engines? I still think Recon was a better name than ODST, but that's just me.
You're right, it IS you. Are you saying that games like Alan Wake, Splinter Cell Conviction, and DiRT 2 don't look any better than anything that has come out for 360 in the past 2 years? You are nuts. Don't get me wrong, Sony has some beautiful games. Killzone 2 is visually amazing and Uncharted 2 looks great but its not blowing the 360 out of the water.
Microsoft went after the social networking sites because of its strategy to make the 360 the center of your your digital lifestyle, as corny as that sounds. Truthfully, how many times did you check Facebook and/or Twitter while at home today? It makes sense.
Also, I agree with Nohone, the EA VP should have given us an example of an EA studio maxing out the 360.
You gotta love how there are some people who will read this headline and maybe the article, then quote them like facts.
Props to Engadget for starting yet another flame war. MORE HITS MAKES IT EASIER TO SELL THAT AD SPACE!
Forza has never been able to match Gran Turismo ever, anti-aliasly blind or not. Forza 3 is about as close as it will ever come to matching the graphics of Gran Turismo, and that is only because both games right now are maxed at about 200,000 polygons per car (400,000 total for inside and outside views of cars). Historically, Gran Turismo has always used more polygons per car than Forza. Gran Turismo is a hallmark title for the PS console, for it has always demonstrated the very limits of each iteration of the PS console. I am also willing to bet that the only reason it is taking Polyphony so long to release the final GT5 is because they are adding more polygons...
I don't think its fair to compare GT5 to Forza3. Forza is a much younger franchise and it will take it a while before it could reach the graphics quality of GT games. That doesn't mean that Forza isn't a fun, good looking game...but GT has always had the crazier graphics.