Nintendo promises 'very creative ideas' for Vitality Sensor, declines to name any

The kids at the Mercury-News have just had a sit-down with our old pal Shigeru Miyamoto, Nintendo's legendary head of game development, for a chat about the recession, game controllers, and trust. The company's plan for dealing with the ebbs and flows of the international economy is simple: "We're really just concentrating on creating something that people want... something the whole family will use." Does that include the admittedly silly Vitality Sensor? Of course: "[A]ny sort of changes to interface that allows people to get into games and enjoy games is a great trend." Any clues as to the exciting new forms of gameplay this Vitality Sensor will provide? "I don't have any indication for you (of what we have in the works) other than to say that we have lots of very creative ideas." It looks like we'll just have to trust the man with the sword for the time being.
[Via Joystiq]
[Via Joystiq]























hey, here's an idea... make some games that real gamers will want to play instead of shooting yourself in the foot by only making games for the "entire family"
love,
not bitter former Wii owner.
agreed.
With exceptions, the over all sales of "classic" GAMES (talking 70-80s arcade game, 80s-90s nintendo/SNES games, 85-2004 computer games) overshadow the sales of Wii and other "interactive GAMES" like a monolith. YES, the Wii SYSTEM sold well...but how well are Wii games selling? Other then the blockbuster Nintendo Mega-promoted releases, Disproportionately bad to that of the system. The problem is with Wii games, you play them for a week, and you are tired of making the same stupid motion over and over again and you stop playing them. Half my friends who bought a Wii in the hype don't even use it anymore (and if they do it is to only play N64 games).
What we need is more well thought out, rounded games, that offer hours of entertainment rather then a few one shot gimmicks that "set it apart" from other games.
/end rant
The Wii has been gay since day one. A bunch of useless bullshit.
The NES, N64, and Gameboy are Nintendo's greatest achievements. After the 64, Nintendo lost it's way.
Perfect Dark anyone?
That picture sums up exactly how gay Wii is
Yep, because the Wii is totally not working as Nintendo want it to.
oops, never mind, http://www.vgchartz.com/
They are scared from Sony and trying to copy SONY ideas
Before everyone bring motion senser belong to Nintendo BS, sony had Eye toy which use 3D motion sensor and face detection etc since late PS1/Early PS2 era even the PS3 controller have motion sensor
They always had that tech in other products way before PlayStation
Sony is always ahead of everyone else , once PS3 slim is out for 299$ this year = Goodbye Nintendo you had a good run lol
Don't judge thing before it come out.
I am guessing you havent played super mario galaxy have you.
@Agent .25i
Yes, of course. PD will always be a beloved classic.
That game needs to come to XBLA now. Did you see how far along they were with releasing Goldeneye for XBLA?
I wish companies would get over themselves and give the people what they want.. just out of good morality even!
Wii has jumped the shark.
Actually, I have a brand new technology coming out too, and it has some really really great ideas in it. Please buy some of my current projects, so you'll be all set when my new technology, which is both real and great remember, comes out.
If you think about it, if he was to say whatever Nintendo is working with, Sony and Microsoft would come up a year late and say they also had a vitality sensor since 1998 but weren't going to rush to market with that, but they did came up with it first. Then explained how flawed Nintendo's system is and their thing will be better a couple years later, when they finally decide to rush it to market, both companies at the same time... hasn't that been happening since Nintendo n64 rumble pack?
Not to mention, This is Miyamoto who's talking. The guy is AAA.
Oh come on man, you honestly are saying that they can't announce any games that will use the sensor because the competitors will steal the sensor tech? The sensor isn't some top secret and special device - its a pulse monitor. Besides that, the sensor was already shown, its the games that are missing. Nobody is going to steal their game from under them.
They could at least show some games that would sound interesting to the consumer instead of the typical dodge and weave bs they do.
How about making a jack off game, vitality sensor used to help pathetic men overcome premature ejaculation!
AHAHAH!!
and I'm sure you'll be at Best Buy at 5am on launch day.
well he has to be there early after all
I must say the vitality sensor is very silly. But it COULD have potential for slight game enhancement. I think a survival horror game that sensed your pulse and got scarier as your pulse rose would be slightly cool. Or a first person shooter that got more explosive when your pulse increased might be interesting. However, I don't think they have anything like that planned. :p
Better would be to turn it around. In a horror game, if you're not scared, it'll try something else; once it finds something that scares you, it remembers. (I, for one, welcome...) In an FPS, if your pulse is too low, it means your adrenaline isn't pumping, and your reflexes are slow, so there's a lag when you pull the trigger. If your pulse is too *high*, it means you're jittery, and your aim is off.
Power Glove !!!
Let me guess...it will be another rehash of Mario & Co. doing something in a strange place.
On another note, I guess, why mess with success.
If your heart rate gets too high mario suffers a sudden heart attack.
"It's like Super Mario Sunshine, but with defibrillators!"
better yet, stop making frickin attachments. the wii has become an attachments whore
That and the best games are at best techinical demos that come bundled with the attachement, IE Wii Sports, Wii Play, Wii Fit, Wii Sports Resort.
Wii Music was terrible.
Zelda was the best game, i played that for 80hrs but once done, I'm not about to replay....
Mario Kart was the same old game again with a few new tracks....
It really is a shame beacuse there is so many possabilities.
Given the Asian stresses on different things than western doctors (who I am among) I'd guess something like using galvanic skin response or a pulse rate detector, something that could be small and hopefully wireless. These things are commonly-available and no doubt Nintendo could contribute something not only to their games (not a huge fan here but the bowling *is* fun) but bringing the cost of such sensors down low enough that medical suppliers could no longer justify their high price.
Hey! I have the same T-shirt as Shigeru Miyamoto! (with a big 1UP) How cool is that? :-P
Sorry I know nobody cares so I'll stay on topic now.
I'm not convinced at all by the Vitality Sensor. Recently I have the feeling that Nintendo stopped being innovative in a right way. I mean their main target now is the "casual" gamer and because of that their games and accessories stopped being interesting to me. I guess it's really good for their business though...
What I'd really really really like from Nintendo is a brand new franchise more oriented to real Nintendo's fans. With games up to par with Mario and Zelda, but new and original while avoiding the "family game" stuff.
I have hope, but not really faith in Nintendo anymore...
I'm wearing that shirt at work today. WOOT!
I can see a really embarrassing truth or dare type game.
...stop being insolent...
...Shigsy was creating the greatest games of all time before you were born...
...he has more creativity in his pinky finger [vitality sensor reference, get it?] than you do in your entire body...
Yeah, just like they promised to be creative with the wii. We all know how that turned out.
Best. photoshop. ever.
Agreed.
They better be pretty damn creative
I don't mind the Wii. I just think Nintendo is taking off in the wrong direction.
The only time I use my Wii anymore is to play Gamecube games on it, or play Brawl that I use with my Gamecube controllers.
There're a few really good games. They just need to come out with a less "revolutionary" product and come out with some hardcore gaming stuff.
while i respect miyamoto for what hes done to the gaming industry, he is seriously the gayest motherfucker on the planet
You obviously don't know many Japanese men. He's more or less the norm.
Why would a homosexual man have sex with his mother?
While the vitality sensor is admittedly a weird attachment, I don't get why people are complaining so much about it. Don't like it? Don't buy it. Simple.
And quite frankly, if Shiggy is behind the development of the Vitality Sensor games, then we have nothing to worry about. Say what you want about most of the games out for the Wii and the direction they're taking the system in, but Shigeru Miyamoto is unquestionably a videogame genius. When everyone else is dissapointing, Miyamoto comes up with something great. Hence why Mario Galaxy is arguably the best game on the system.
Also, you folk who think the Wii is going to start selling worse relative to the other systems, I ask you to think again. Have you realized Nintendo hasn't even released other colors for the system yet in the US? Let alone drop their price. in 2006, the Wii was estimated to cost 158 to manufacture, and in April they said costs had sunk by 45 percent. Nintendo can decrease their price by alootttt and still have the edge.
I do agree though that the system needs more hardcore games, but those seem to be coming next year. Mario Galaxy 2 and metroid other m :D.
one good use for the vitality sensor- it came to me while watching one of the hulk movies... use it for a hulk game, so that when your pulse gets over a certain limit, you turn into the hulk in game, just like in the movie! except 200 is a little high... maybe like 145 or something, lol...
another good use: fighting game/fps: higher pulse leads to slightly slowed motion to let you react better...
They cant name any because it would destroy their parental fan base.
Meaning that the games they have in mind, makes use of the vitality sensor on the penis.
You PS3 fanbois and Xbots are acting stupidly. Did you know that there are more casual gamers than there are hardcore gamers? Nintendo is targeting new/casual gamers, it's a much bigger market. That is why they are successful.
Eh... I'd say it's a chicken or the egg type of situation.
It could be said that the reason that the Wii exists in the first place, is because all these hardcore gamers that have been devoted fans ever since Super Mario first rescued the princess from King Koopa.
Although I see, very clearly, that Nintendo could not have continued to be successful, without the interest of the casual audience.
I think Nintendo recognizes the significance of both, but is currently taking the hardcore audience for granted, which might hurt them in the long run.
You guys have no imagination. The sensor can be used in survival horror games. IF you get nervous and fustrated the game can send more zombies at you then normal.
Combine the sensor and the sword games from wii sports resort and it can change the difficulty depending on how nervous you are.
They can make it so if you get nervous or fustrated the view in game gets all distorted.
This thing has tons of uses for hardcore games. This is why niontendo is doing so good. they have the imagination that hardcore gamers just dont have.
ironic that you claim we have no imagination, then suggest something that others have suggested many times before
over 9000!!!!!
This is one of those Nintendo things that makes you go Hmmmmm.....
I think maybe they should work on getting the Wiimote to actually work properly with a sword fighting game first.
The idea is pretty good, but the way it's going to be used is pretty horrible. Gotta connect another addon to the Wiimote? I can just see FPS using vitality (not the Wii's but a vitality sensor in general) where depending on the player, depends on the characters movement, the more out of breath a player gets, the slower their character, the more adrenalin the player experiences, the faster the refelxes in the games. Games like Illbleed can use something of this sort to work better, also probably other horror games. Too bad the sensor is something that's a late add on, they should have built something like it into the wiimote like the motion plus junk so it can be used from the get go (like squeezing the controller, measuring moisture from the palm, etc to measure vitality). Good in theory, but this is just going to fail as a late add on.
I can see some party game uses, and a lie detector type game. It could be cool for integration of fps or a horror game (like Eternal Darkness where it works you up). I have doublts but knowing Nintendo they will sell a lot.
Dan