Key phrase, you paid a hundred bucks for a proprietary hard drive enclosure to get that 1080p, so you really have a pro that you assembled yourself. Great job there Stephen A. Douglas, that was some grade A argumentation.
Are you high? The Arcade comes with 1080i, and as the other guy mentioned you need to buy a HDD to enable 1080p. As for WiFi gaming, I have absolutely zero lag, so I don't know what you're getting at with that one.
I'm confused, a search on Google for Xbox 360 Arcade 1080p and hard drive turns up nothing relevant as far as I can tell. Why do you need a hard drive for 1080p on an Arcade?
The Xbox 360 Arcade has the same hardware features of the rest of the current Xbox 360s!! It can do HDMI 1080P right out of the box, you just need an HDMI cable!!
i fairly certain you have some lag (latency), even if it's low. i'm also fairly certain that if you do a ping test with wireless and then again with wired you'll probably pull a faster time with wires. it wont be much, but if you play online shooters, you'll want the fastest time possible. 70ms may seem slow, but taken in to account that's only one-way, and human reaction times, it begins to add up.
@brothertim: uh, what? Ping is a measure of round trip latency. That is, to say, bidirectional. And comparing GigE to wifi on my network results in unmeasurable differences. And that is not taking into account that on my home network, the wifi portion is on a seperate vlan, travelling through 2 procurve managed switches before it hits the router, and the location that test machine and 360 that uses wifi are in is situated directly between 2 overlapping procurve PoE waps, and often switches back and forth between the 2. So no, there's no disadvantage in using wifi. And yeah, my home network is probably massive overkill, but when you get free high end network gear, why not?
what i meant by "one way" is your computer and the server on the other end. Then, in turn, that server must communicate with all other players in the match to show them what you just did. unless you're connected directly to another player, which usually equates into bad experience for everyone (read: gears of war 1 host powers).
and your network isn't the norm. most people will have Xbox>router>modem>onlines. simple and straightforward, with minor tweaking. i'm sure you can get a stable connection from wireless, but is it worth the hassle if your console sits 1 foot from your router.
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How about they include the damn wifi dongle with the console, and stop gimping the arcade with only 1080i.
I have an Arcade I put a hard drive on, and it does 1080p just fine. Someone is misinformed.
Key phrase, you paid a hundred bucks for a proprietary hard drive enclosure to get that 1080p, so you really have a pro that you assembled yourself. Great job there Stephen A. Douglas, that was some grade A argumentation.
The arcade comes with HDMI and 1080p.
Also, if you're using wifi for gaming, you're doing it wrong.
@CaramelZappa
Are you high? The Arcade comes with 1080i, and as the other guy mentioned you need to buy a HDD to enable 1080p. As for WiFi gaming, I have absolutely zero lag, so I don't know what you're getting at with that one.
I'm confused, a search on Google for Xbox 360 Arcade 1080p and hard drive turns up nothing relevant as far as I can tell. Why do you need a hard drive for 1080p on an Arcade?
The Xbox 360 Arcade has the same hardware features of the rest of the current Xbox 360s!! It can do HDMI 1080P right out of the box, you just need an HDMI cable!!
Just googled it, firmware update allowed native 1080p support for arcade
http://www.xbox.com/en-gb/community/news/systemupdate.htm
I was wrong, retrieving my katana for some old fashion Seppuku
i fairly certain you have some lag (latency), even if it's low. i'm also fairly certain that if you do a ping test with wireless and then again with wired you'll probably pull a faster time with wires. it wont be much, but if you play online shooters, you'll want the fastest time possible. 70ms may seem slow, but taken in to account that's only one-way, and human reaction times, it begins to add up.
@brothertim: uh, what? Ping is a measure of round trip latency. That is, to say, bidirectional. And comparing GigE to wifi on my network results in unmeasurable differences. And that is not taking into account that on my home network, the wifi portion is on a seperate vlan, travelling through 2 procurve managed switches before it hits the router, and the location that test machine and 360 that uses wifi are in is situated directly between 2 overlapping procurve PoE waps, and often switches back and forth between the 2. So no, there's no disadvantage in using wifi. And yeah, my home network is probably massive overkill, but when you get free high end network gear, why not?
@ outphase84
what i meant by "one way" is your computer and the server on the other end. Then, in turn, that server must communicate with all other players in the match to show them what you just did. unless you're connected directly to another player, which usually equates into bad experience for everyone (read: gears of war 1 host powers).
and your network isn't the norm. most people will have Xbox>router>modem>onlines. simple and straightforward, with minor tweaking. i'm sure you can get a stable connection from wireless, but is it worth the hassle if your console sits 1 foot from your router.
different strokes for different folks.
"Also, if you're using wifi for gaming, you're doing it wrong."
Not all of us play online games. Some of us just want to download demos and stuff, WiFi is fine and dandy for that.