OTOY uses AMD GPUs, black magic to put Crysis on iPhone
No need to dust off your spectacles -- Crysis on the iPhone has been achieved. Just last week we took a peek at the graphical enhancements on the iPhone 3GS, but this demonstration didn't rely on the factory goods from Apple. Instead, a recent OTOY demonstration put to use some of AMD's newest GPU technology in order to play back one of the leading-edge 3D titles on a smartphone. In short, OTOY renders the game on remote servers and then sends information to a recipient; needless to say, an HDTV displayed all sorts of artifacts, but on a screen that's just a few inches large, those flaws become invisible. So, is this really the killer app to supplant Apple's own App Store for gaming on the iPhone? We get the feeling OTOY needs at least few clean-cut commercials with little-known underground music before they can bank on that.[Via SlashGear]






















and if it does make it watch apple pull it from the store in a matter of seconds :\
Give me a break. You can barely stream an MP3 on AT&T's 3G network... you honestly think that their connection is going to be fast and stable enough to stream a 30 fps video stream?
Hmm, just listened to streaming 128k radio streams on my 23 mile motorcycle ride to work this AM without a skip. In fact, I forgot it was even the radio until I got to my desk and it cut out after 30 secs. But I got zero reception at my desk back when I was on Verizon too, for everyone who has a chubby for the big V.
128kbps?
I can stream a dialtone over a phone too, but i don't brag about it.
Windows Mobile 7 with a 800x480 screen, this could work pretty nice and actually be playable.
Better: do it on Zune HD, with HDMI 720p output to a HD screen. Pretty a portable Xbox right there (well if you could somehow add a controller)
Interesting article on the Zune HD
[url]http://www.appleinsider.com/articles/09/09/14/from_oled_to_tegra_five_myths_of_the_zune_hd.html[/url]
Whoops
http://www.appleinsider.com/articles/09/09/14/from_oled_to_tegra_five_myths_of_the_zune_hd.html
@John Galt, How do you even read that garbage. Everything on it is so one sided it's not even worth it. Even fan boys like yourself should be disgusted a little.
I do fully admit that it is a troublingly biased article, so put on your special glasses before reading. But, the points made about Tegra using an older single core ARM11 cpu (original iPhone) with DDR1 RAM causing memory bandwidth issues are absolutely true. Also, the points that were made about OLED performing horribly outside candlelit rooms is also true.
In retrospect I should have put a disclaimer on that link.
"WARNING only pay attention to the hard facts about the history and specifications of Tegra and OLED mobile displays...IGNORE ALL THE REST"
If have the article is horribly wrong why should I believe the other half is true? Plus, why do you have to try and put down the zune? Microsoft did something right for once.
http://www.appleinsider.com/articles/09/09/14/from_oled_to_tegra_five_myths_of_the_zune_hd.html
@GunMetalBlue
No, they're tricking you into thinking they did something right.
Read the article, its from a source that engadget trusts
Except a lot of what it had in that story isn't true. The Tegra has two 600MHz ARM 11 cores as well as separate cores for handling audio, video decoding, video encoding, etc. The fact that they dismissed it as impossible is ridiculous. Also, they pointed out the 300% less efficient OLED screen but failed to mention that's only in cases of a pure white screen. Most of the time that isn't the case(in fact, most of the time the screen is relatively dark) so you will see a dramatic cut in the amount of energy used. Basically, they were comparing the absolute worse case scenario for OLED vs. the absolute best case scenario for LCD and claiming victory based on that. As they say, the proof is in the pudding and, as someone who's actually used both, the Zune HD is far smoother and the screen is far better looking than that of the iPod Touch/iPhone.
By the way, if you want to see a less biased version of a comparison between OLED and LCD technology, head over to wikipedia. Here's a quick except that just flat out proves AppleInsider(ha!) wrong:
"OLEDs enable a greater range of colors, gamut, brightness, contrast (both DR and static) and viewing angle than LCDs because OLED pixels directly emit light. OLED pixel colors appear correct and unshifted, even as the viewing angle approaches 90 degrees from normal. LCDs use a backlight and cannot show true black, while an off OLED element produces no light and consumes no power. Energy is also wasted in LCDs because they require polarizers that filter out about half of the light emitted by the backlight. Additionally, color filters in most color LCDs filter out two-thirds of the light; technology to separate backlight colors by diffraction has not been widely adopted.[citation needed]
OLEDs also have a faster response time than standard LCD screens. Whereas the fastest LCD displays currently have a 2ms response time (manufacturer's quote), an OLED can have less than 0.01ms response time."
If you want to see a less anti-Zune biased comparison between LCD and OLED, go to the wikipedia article on OLED. You can see from the "Advantages" and "Disadvantages" that a lot of what they said about OLED was flat-out false. Most of the rest was over exaggerated.
Mark,
They're not cores. It's a SoC. You and Nvidia are misusing the word core. As far as I can tell it at the moment, tegra is a single ARM11 (at least for cpu tasks). The elephant in the living room though is DDR1.
"Pretty a portable Xbox right there"
So more than 50% of Zune HDs will crap out after just a year or two?
Thanks john, that guy always talks his fanboyism.
@ridley182
No dude, people will return them by then, all 30 of them hahah
hmm does E-man = Erik = Shank = Shugg? I wonder...
I can see it now: hordes of iTrolls claiming that the iPhone is the future of gaming, and that it can play CRYSIS!!! the most advanced game EVAR!!! Why does Engadget post these articles knowing that most fanboys will see the words "Crysis" and "iPhone" in the title and assume that someone made a Crysis app?
Pretty *much* a portable Xbox right there.
I was happy having a good laugh reading comments until you killed it...
I can't find this so-called.....Black Magic app?
Great! Now we will have noobs (kids playing crysis) that are noobs and stuck up (iPhone users),even though they suck it.BTW, good luck playing at 2-3 fps on AT%T....... FUCK CRY and IPHONE
TROLL ON MY BROTHAS!
ZUNE HD DROPS MANANA!!!!
Fool.
What's a Zune?
Zune...?
Isnt that the vacuum that rolls around on its own?
. . . . . . .so. this sounds astonishingly like OnLive.
Saying it is running crysis on the iPhone is just like saying I am running the internet through my web browser.
OnLive is a similar service that is being done for PC's and such. If it all works out it will be interesting.
Frame rates and response times will be bad... But that's not really the point, is it?
No, no, no. This doesn't count.
Crysis uses enough keyboard keys to rival Microsoft Flight Simulator, how in the hell are will you play it on an iPhone?
Not to mention the nine (Speed,Strength,Weapons,Cloak,Armour,Switch weapon,fire,zoom,aiming) functions you miss just without a mouse...
@denrocks... it was just a tech demo. Don't think we're gonna see crysis on the iphone.
And to all you naysayers about the iPhone as a gaming device. I love playing games on my iPod tough. It's great casual fun. Sure I don't set aside time in my day to turn the lights off, crank the sound and get to playin my iPod. But it's absolutely great for the 15-20 minutes I have to wait between classes. And some of the newer games are literally up there to at least the Playstation level as far as depth and playability is concerned, some even have substantially better graphics. Check out Modern Combat: Sandstorm, and Real Racing if you doubt me. Sure most of the games are rip offs of major console ips, but that doesn't mean they're not fun.
ummm... thats not an iPhone..
wow, nice
Yeah, and my Gameboy's a supercomputer....
BLACK MAGIC WTFBBQSAUCE WOW
That's all good and fine....
But will it play Doom?!
That...that's the thing you see..
There is no length people will not go to make the latest greatest thing for the iPhone.
lol
It's streaming? Can you say "LAG"!?
I guess that's why the title is "PUT Crysis on iPhone", not "PLAY Crysis on iPhone".
Streaming != the system itself being capable of playing the game.
Misleading, sensational, ad Engadget.
Besides, even a rigged Ti-89 calculator ought to be able to do this, and so too should a digital picture frame with networking capabilities.
There is NOTHING special about the iPhone in this regards, it's just connecting to a network that streams the game, and does all of the processing over on the server side, the iPhone is just streaming data, nothing more, nothing less.
Did you guys didn't press the OTOY link.
watch the video:
http://de.engadget.com/2009/06/23/otoy-onlive-macht-ernst-mit-cloud-gaming-auf-handys/
it will explain everything, they just use the iPhone as a screen it doesn't even control the game.
So... The game gets rendered and processed on a remote server and the device itself doesn't actually do any calcultions... and we're supposed to believe that the phone itself is the one playing the game. Might as well pull out an iPaq from 2001, render the game on a server and say the iPaq can play Crysis.
That's like a fat guy standing behind a TV set with his head sticking out on top with the TV showing a runner sprinting on the screen and fat guy saying he's a sprinter.