NVIDIA launches Fermi next-gen GPGPU architecture, CUDA and OpenCL get even faster
NVIDIA had told us it would be accelerating its CUDA program to try and get an advantage over its competitors as OpenCL brings general-purpose GPU computing to the mainstream, and it looks like that effort's paying off -- the company just announced its new Fermi CUDA architecture, which will also serve as the foundation of its next-gen GeForce and Quadro products. The new features are all pretty technical -- the world's first true cache hierarchy in a GPU, anyone? -- but the big takeaway is that CUDA and OpenCl should run even faster on this new silicon, and that's never a bad thing. Hit up the read links for the nitty-gritty, if that's what gets you going.
Read - NVIDIA Fermi site
Read - Hot Hardware analysis
Read - PC Perspective analysis
Read - NVIDIA Fermi site
Read - Hot Hardware analysis
Read - PC Perspective analysis






















But who supports CUDA? Well there's Nvidia and.... Nvidia. Oh, right.
I won't support CUDA unless it goes open so Intel, ATI etc. can support CUDA programs.
*cancels return*
@Reuben
A month or two? $400? Did you even bother to read the article or the visit the Nvidia links?
They've only announced the *architecture*. There's nothing to indicate a retail product based on this technology will be available for sale in 2 months or that it will priced around the $400 mark. That's just pure speculation on your part.
Ati/AMD have a product on sale now that will deliver a quantifiable performance level for a known price.
You could just as easily wait 6 months for Fermi architecture to appear in a retail product and then find it's priced nearer the $600 mark. My point is, until an actual product is released anything else is just guess work.
If you need/want the fastest DX11 graphics card available now, the 58xx series is a good choice. If you want to wait for the next great innovation in graphics technology (and Fermi looks pretty interesting) then by all means do so but to suggest anyone who buys now is an idiot makes your comments discourteous at best.
the playstation 3 was supposed to have real time raytracing capabilities, from a research paper I read in 2005. Doesn't that use an NVIDIA chip? Well we all know how that worked out.
FOUR DEE GAMING! C'mon, don't lump nvidia into Sony's empty promises. PS3's marketing revolved around deceipt, showing pre-rendered video in place of actual game play. Talk about smoke and mirrors.
I doubt Sony is going to make the same mistake in the future. Maybe for the next gen they won't be so terrified of the competition, pre-release.
It can do it. You just need 3 of them:
http://www.youtube.com/watch?v=oLte5f34ya8
And I'm pretty sure that every single resources of the cpu is used for rendering meaning no games possible....
from what i see it looks like Nvidia is trying to bypass using Intel CPUs in the future nvidia is laying down the Base for a ture GPGPU Like Intel's Larrabee.
Looks like Apple's new technological innovations on the parallel computing front are beginning to sprout with the fantastic management skills of the Khronos group.