Quickdev16 SNES developers cart: now you too can make games no one will ever play
If homebrew SNES development was an obscure affair in the days that the platform reigned supreme, undertaking such a project almost two decades later can be nothing left than a labor of true geek love. But if you've always dreamed of writing the next great first-person shooter for a retired game platform you're in luck: the Quickdev 16 is a cartridge that includes everything necessary for bringing your creations to the Super Nintendo, including the Atmel AVR ATmega644 with boot loader, USB connection for placing your code on the cart, 16 megabits of SRAM, and an RS232 converter for a debugging terminal. Works with Windows, Mac, and Linux systems as long as you know your way around a command line (and if you've read this far, you just might). Available now for $120 including shipping.
[Via Hack-A-Day]
[Via Hack-A-Day]



















wohoooo!!!!!!!!!!!!!!!
..................................................o...wait...
Sonic on the snes.
Is this how one makes those awesome self playing mario to techno music?
I think they usually do it through a level editor called Lunar Magic, though you have to have the ROM to do it.
"(and if you've read this far, you just might)." - Looks around i shame..
40 dollars would be pusshing it for me. but 120 that is just to much.
It doesn't look like more than $20 in parts, but there is something to be said for just knowing how to do it. Also, the AVR is the control unit that the arduino uses. You can get them for $4.
"retired game platform"? I still have one in my living room thank you very much. Super Mario World is the best game of all time.
you are correct sir. ive got about 40 snes games in my living room though i only play a handful still (DKC, LTTP, SMW, FF6)
I wonder how easy it would be to replace the music on the cart with the techno remixes... would be so awesome.
I am not the only own. :) Just picked up Earthbound for the first time. My SNES is between the NES, N64, Dreamcast, and PS3. SNES will hopefully never go away.
I have mine hooked up to, on account of I just bought Battletoads in Battlemaniacs (even harder than the first!) and Super Return of the Jedi.
Anyone ever heard what happened to Grand Theftendo?
SNES was and still is the king of 16 bit gaming. Hopefully this will encourage homebrew games for many more years to come.
Heh,
Fun! (really!) but why not dev an SMC for use on the Wii/psp/gba/DS/DSi/Xbox/360//PS2/PS3/GP2X/Pandora etc?
You can Homebrew for those consoles free, though there's something to be said for having your own physical cartridge, I guess!
the SNES is the only system I have in my dorm room. I am definitely looking in to this.
simply awesome.
There comes a time for products to die gracefully, and while the SNES was a great product, it might be time for it to pack up and go home.....
you shut your mouth
can i still program new games compatible with fx-chip technology?
No but you can feel free to "DO A BARREL ROLL!"
Only 16 Mb of memory? That's kind of disappointing considering the price you are paying the the dev cart. They should have it least put 32 Mb of memory, although I would have been happy with 24 Mb.
Can the SNES even access that much?
It has 24bit memory addressing, so 2^24 = 16 MB. Although not all of it is mapped to the cartridge. You could put extra hardware in the cartridge to switch between different memory banks.
About 20 years too late...
doesn't support save games. Only currently supports games that do not save.... Worthless in it's current form!!!
I alway have been and forever will be a Genesis fanatic. But I also got me a healthy respect for the SNES and know something good when I see it. And this is.
Good show.
time to make crappy porno versions of all my favorite games (by modifying existing roms of course). Bwahahaha
I know a guy making an NES game. He's almost finished with it and will release it in actual cart form, purchasable on retrousb.com. Be warned though, that his game is cool, and the ones on retrousb.com right now aren't. Lessee if I can find the link to the demo.
http://kayin.pyoko.org/iwbtg/forums/index.php?topic=5027.0
I don't have anything to do with it, just tried it and think it's awesome. There's a link to the demo on that page. It's a ROM playable on any NES emulator, and is likely the only ROM I've ever played that is actually legal ^_^
I guess my point is, maybe if there are people doing this on NES still, there are people doing this on SNES too. I'm gonna Google for a while...
I'm working on an SNES cart with 64Mbits, on board SD Card slot and FPGA to facilitate special chip emulation (theoretically).
It also saves the game to SD Card. However I'm in Germany and the regulations make it virtually impossible to sell.
Currently there's no demo video, but some pics showing the progress so far (from breadboard to pcb) are available here:
http://www.flickr.com/photos/sd2snes
actually, this would probably be a godsend for the SNES emulation developer... slapping test proggies to aid in reverse engineering hardware, mmmmm