Now that the Peregrine gaming glove is finalized and taking pre-orders, we had a chance to sit down with creator and company CEO Brent Baier, who guided us through the use of the military-spec'd mitt and gave us our first glimpse at the calibration / key-mapping software (PC only for now, Mac coming later). We're still fiddling with our review unit, and while the gaming aspect is intriguing, we're actually pretty interested in how it could be applied to production and design software. The one issue with that is a conscience decision to limit each finger press to activating only one key at a time -- macros are theoretically possible, but according to Baier that would disqualify the glove from being used in professional gaming competitions. Maybe down the line, perhaps? Video after the break.
Question for Brent, if you're still here; I'm a professional animator using Maya, and I'm really interested in finding a device that is comfortable to use and customizable, (as far as keyboard strokes go.) I've read that macro commands cannot be programmed in, and that is fine... But how about modifier combinations? Can I set a single touch point to ctrl + s for example? Or modification button presses on their own? (Setting a touch point to register as a press of the alt button, for example.) These are basic commands in Maya, and I cannot work with them or similar commands. If you tell me 'yes, the Peregrine glove can do that,' right now, I'm ordering two :~)
@blainet Hey Blainet, The Peregrine does support multi-touch, so yes you can have shift + f or whatever, not on a single touchpoint but say picky to palm as shift, and thumb tip to finger tip/side as the "s" i use it for playing wow and have it set up to do just that, so i can open up one bag, or all my bags at once, with the shift + B, for example.
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now you're playing with power!
Question for Brent, if you're still here; I'm a professional animator using Maya, and I'm really interested in finding a device that is comfortable to use and customizable, (as far as keyboard strokes go.) I've read that macro commands cannot be programmed in, and that is fine... But how about modifier combinations? Can I set a single touch point to ctrl + s for example? Or modification button presses on their own? (Setting a touch point to register as a press of the alt button, for example.) These are basic commands in Maya, and I cannot work with them or similar commands. If you tell me 'yes, the Peregrine glove can do that,' right now, I'm ordering two :~)
@blainet Hey Blainet, The Peregrine does support multi-touch, so yes you can have shift + f or whatever, not on a single touchpoint but say picky to palm as shift, and thumb tip to finger tip/side as the "s" i use it for playing wow and have it set up to do just that, so i can open up one bag, or all my bags at once, with the shift + B, for example.