PlayStation Move first hands-on (update: video!)

- The controllers are light. Much more akin to the DualShock3 than the Wiimote in heft, and we're guessing that's due to Sony's continued love of rechargeable batteries.
- The main controller does have some subtle vibration (not DualShock or Wiimote level, but present), but we're not sure yet about the subcontroller.
- We hate to say this about "pre-alpha" software, but we're feeling lag. An on-rails shooter we tried out, dubbed The Shoot, was discernibly inferior to shooting experiences we've had on the Wii, both in precision and refresh rate of the aiming cursor.
- The gladiator game is about as fun as it looks, we'll have video after the break momentarily. Unfortunately, while it's less of a defined experience than something like the sword game on Wii Sports Resort, you're still working through a library of sensed, pre-defined actions instead of a true 1:1 fighting game with simulated physics. Not that it isn't possible with PlayStation Move, just that it's not this.
- The lightness of the controllers means we might be feeling less of that Wiimote fatigue, always a good thing! There's an aspect of the controller that feels a little cheap, but at the same time we wouldn't call it fragile.
- As far as we can tell, the control scheme for Socom 4 is quite similar to dual-controller shooter setups on the Wii, with the camera moving based on your aiming cursor hitting the edge. It's hard to see this as the preferred hardcore setup, but we're told it's configurable, so we'll try and see what else is on offer.
- The system seemed to have a bit of trouble understanding the configuration of our body in a swordfighting stance: even though we selected "left handed," it was putting our sword arm forward instead of our shield. Right-handers didn't seem to have similar problems, and we're sure this will be ironed out in time, but it certainly shows that the controllers aren't magical in their space-detection prowess.
- As would be expected, you're supposed to stand relatively center on the TV, and at a certain optimal distance. The system is forgiving, but there's a sweet spot that users will undoubtedly have to learn.
- Lag is less prominent on Socom 4, and we'd say we're pretty accurate with the controller already, though the framerate choppiness of this pre-alpha build obviously hampers that a bit. We did get a slight feel of being in "scene to scene" shootouts instead of a free-roaming FPS, perhaps a design choice to mitigate the limited camera movement offered by the controller, but we'll have to see more levels to know for sure.
Update, final edition: We've got a new video with close-up walkthroughs of the controllers and some in-depth gameplay of Socom 4.




























Would'nt even waste my money on something like this.Rather get another controller for my 120gig PS3 Slim.
Sorry Sony
Come on guys, you should know Sony has been doing this for a while.
http://www.majhost.com/gallery/Rowedahelicon/design/wtfsony.png
Red plaid's shirtsleeves are too short to box with God.
Balls, balls, colorful balls.
Seriously, those shooting are better made with the keyboard.
Hmmm...looks familiar but I can't quite place where I've been it before.
So we let our children play with dildos now?
"Wiimote fatigue"...Seriously. You need to get some exercise. A Wiimote weighs 134 grams with batteries.
And you couldn't make the videos anything other than flash. That's awesome.
Come and see
www.macaround.it
This will become a big annoyance at night time, in the dark
@mominshahab
That's exactly what I thought.. the big light in front isn't something I really like to see in a dark room, it will only distract.. So I hope you can turn it off, or at least turn it down very much (would also save the battery ofcourse)..
Is it me or does that thing look like a dildo?
i know ill make ppl angry(sonyboys) but i got to say it as i feel i do see abit ,Lag???? or is it just me?
i just want a bowling game on my ps3....better than the wii and I will buy.
It's certainly not as cool as the natal. Though I would like to see some prop like controllers to augment the natal... like a gun.
Looks like a normal controller with a light bulb on the top...not impressed.
Sony should just make a nasty move and release the Move remote with some new EyeToy software to compete with the Natal, total pwnage on both sides.
This thing looks like garbage.
Sony should just make a nasty move and release the Move remote with some new EyeToy software to compete with the Natal, total pwnage on both sides.
I am not surprised by how not impressed i am
Motion controller, that's so 2007.
Just give me a mind-controller and hook it up to Buzz.
I bet I can think the answer faster then you :-)
so pretty much after watching the video it's NOTHING like the wii. the guy is holding two wireless controllers and controlling everything with the joysticks on the controllers, seems kinda pointless.
@AM321CAN
But the bigger question is, when I have two controllers in my hands, how do I hold my beer and chips?
I want to see a game like oblivion with this motion controller, it'd be so epic.
@Bash23
Rule #34 on the Playstation Move controller. NAO.
@zangetsu2
Accidentally replied to your comment. But still.
Now they'll finally b able to make star wars game with some good motion-control light saber swingin!
Man that thing is bright. Anyone else thinking lightsaber? >_>
"We've been coming here for 50 years and performing anal probes and all that we have learned is that 1 in 10 doesn't really seem to mind!"
I still say they will probably get a law suit by Nintendo if they see this just a SUGGESTION I'm thinking here. But looks better than the Wii Remote. I don't think SONY can do motion controllers like Nintendo Wii can. Even though I own a PS3 but still think they can't match trying to sell lots of accessories or compete with motion controller but still SONY can try to out do Nintendo.
I had been hopeful reading the earlier posts, but these hands-on reviews leave me concerned the actual experience won't match the hype. I know these are early, but the launch is only 7 months away.
If Sony is going to copy Nintendo, can we get the Wii Fit for the PS3, please? That balance board and the stuff it opens up is much cooler, IMO.
"We" appears 22 times in this article.
Looks like people (no more than two) playing the Wii... three years ago.
playstations version of a dildo