Now that we've had a couple days with the
iPad, some apps are rising to the top and monopolizing our lounging time. We'll have some
more roundups for you in just a little bit, but we thought we'd start off with one of the iPad's most natural talents: gaming. The large screen and hardy processor offer a wild in-between space, much more immersive and "stunning" than a PSP, DS, or iPhone game, but hardly on par with modern laptop or desktop graphics. We haven't leapfrogged any platforms here, it's just an evolution, but it's a pretty fun evolution, complete with multitouch gestures, accelerometer tilts, and cheesy soundtracks pumped out over the iPads surprisingly loud speaker. Of course, these games aren't cheap anymore -- most clock in at $9.99, often with the threat of "introductory pricing" -- so we thought we'd wade through the masses and pluck out some of our favorites as well as a few titles to be wary of. Follow along after the break.
N.O.V.A. ($9.99)
The quintessential
Halo-esque shooter for the iPhone has received an "HD" upgrade, but probably could've used some more time in the oven. The jumbo-sized graphics look alright on the iPad, but it's certainly not the best 3D we've seen on the machine so far, and the textures are very low resolution -- almost like the game has just been directly scaled up for the iPad (like it has). The game runs pretty smoothly, and loads rapidly, but unfortunately the gameplay UI hasn't been scaled up well. In theory all the controls should be accessible with just your thumbs, but in reality you have to do a lot of moving your hands to reach the gun reload / swap control at the top of the screen, or to pull off the slightly gimmicky two finger grenade launch swipe. At least the oversized "analog" d-pad on the left is a pleasure to use. All in all,
N.O.V.A. should be an iPhone + iPad app (that is, a free download for people who've already bought it for iPhone), not a $10 standalone product. [
See in iTunes]
Mirror's Edge ($12.99)
EA has experimented with side-scrolling
Mirror's Edge before in an excellent Flash incarnation, but for the iPad they really blew out the concept. With gorgeous full screen 3D graphics and a very intuitive swipe interface (you'll feel like an expert before you're even done with the tutorial levels), this is one of our favorite iPad games so far. It's a steep price, but with 14 multi-part levels to play through, it should keep you busy for a little while. Add in speed runs and some really excellent split-screen multiplayer (check it out in the video above) and we'd say it's actually one of the few iPad games worth the price. [
See in iTunes]
Touchgrind HD ($7.99)
We'll make this simple: we loved
Touchgrind for the iPhone, despite its steep learning curve, and it's a blast to play on the iPad with all this screen real estate, but the addition of larger views (it's the same graphics with just a wider viewpoint) and split screen multiplayer hardly justifies the separate purchase or $3 premium over the iPad app. Or maybe we're just feeling cheap today. [
See in iTunes]
Real Racing HD ($9.99)
We confess, we haven't played
Real Racing on the iPhone, but we can attest to the fact that it's both
real, and
racing.
Real Racing HD bumps up the graphics and doubles the price for the iPad. Of course, Real Racing was perhaps a bit of a steal at $5, with a very in-depth career mode, plus plenty of tracks and cars to choose from. We understand that developers have to make a living, and at least Real Racing really does have some truly stunning graphics, and controls beautifully on the iPad, but as an overall trend we're not sure we like spending double the price just for the extra pixels. We suppose the open market will settle this in time! [
See in iTunes]
Scrabble ($9.99)
Check out our
previous post on Scrabble for the full write-up, but here's the gist: this game is a blast to play on the iPad, particularly if you bring a couple of iPhones into the fold, but it's also a little rough around the edges right now, and we hope EA patches some of the foibles in short order. With all the expanded functionality, it's a little tougher to gripe about the price, but we're still not so into the idea of $9.99 being the new norm. [
See in iTunes]
Flight Control HD ($4.99) - With some beautiful large-screen menus and great multiplayer implementation,
Flight Control HD is pretty easy to recommend if you liked it for iPhone. Sure, you feel pretty dumb sharing an iPad with a friend or loved one, aiming airplanes into their territory, but we'd like to think of it as a
good kind of dumb. We also played this in iPad vs. iPad mode, and while it was easy to set up and start games, a bit of the shared iPad magic was lost. [
See in iTunes]
AirCoaster XL ($1.99) - A 3D roller coaster simulation that makes fantastic use of the iPad's large, multitouch panel,
AirCoaster XL is great fun at a very reasonable $2 price. Graphically, the game's a little bland, with rough untextured models for both the cars and track, but it's functionally filled with fun ways to interact with the iPad, first in building insane rail systems in the game's responsive 3D engine with minimal effort, and then in taking those coasters for a dizzying first-person ride. [
See in iTunes]
Minigore HD ($4.99) - We're big fans of the
Robotron (or
Smash TV) style games for the iPhone. We've been playing
iDracula and
Minigore for quite awhile, so imagine our delight when we spied
Minigore HD for the iPad. Before we even downloaded the game, however, our Spidey-sense went off a little bit. The iPhone version is $.99, while the iPad iteration is $4.99 -- a pretty steep increase for the title. But hey, this is
higher def, right? So we figured we'd take a gamble. To our shock and surprise, the game actually does seem like just a higher res version of the iPhone title -- not necessarily a bad thing, but not super awesome either, considering the price bump. Still, it's a wildly enjoyable title to play, and the graphics do look really great (in their highly stylized form). We did find our right hand (the shooting / aiming hand) getting a little lost and sliding towards the bezel once in awhile, but it wasn't hugely detrimental to gameplay. Overall it's a fun title, but if you've got the iPhone version you might want to see how playing it in 2x mode feels -- you may find discover that another $5 out of your pocket isn't required. [
See in iTunes]
Asphalt 5 ($6.99) - Now we know everyone is making a stink about racing games on the iPad -- and
Asphalt 5 proves that there's actually a good reason for this. This game is just amazingly fun, and the controls are surprisingly nuanced. The iPad really shows off its accelerometer prowess here, letting you bank tight turns and helping to keep things stable when you frantically tap the nitro button on straightaways. The game offers solo play and head-to-head racing, either locally over Bluetooth and WiFi, or you can game with someone online. If you're planning on challenging strangers, however, you've got to sign up for a Gameloft Live account. One minor drawback is that we couldn't get the overly-complicated music controls to play from our library -- hopefully that process will be streamlined with an update. Overall, it's not the most original or engaging game we've ever played, but it's well executed and thoughtfully designed. If you're a racing enthusiast (or just looking to show off what the iPad can do to friends), you probably won't regret the small investment. [
See in iTunes]
Diner Dash Grilling Green ($4.99) -
Diner Dash is part of a whole host of games developed for the iPhone which involve time management (like
Sally's Salon and
Suzie's Sushi House), and getting a bunch of tasks done quickly. In
Diner Dash for the iPhone, you have to wait tables in a diner -- take orders, serve drinks, clean up dirty dishes and so on -- fast enough to satisfy your customers. Simple, stressful, and also pretty addictive. The iPad version of the game takes an already successful game and cranks it up a notch. These games aren't about amazing graphics -- and while the graphics are definitely better on the iPad game than they are on the iPhone -- they're still nothing to shout about. That's really beside the point, though -- the iPad version of the game (though we haven't progressed very far through it) is much better than the iPhone version. The size of the iPad and the gaming area means that you're less likely to make mistakes by moving things to the wrong location -- something that can be pretty annoying on the iPhone version. These games are fun because they're predictable -- they almost all work in exactly the same way -- and
Diner Dash for iPad is no revolution. There are some additions, however -- like the option to help the cook (this time your Granny) move a little faster by chopping ingredients and stirring pots for her in a stress-filled "mini game." Regardless, if you're already addicted to this kind of game, the iPad version of
Diner Dash is probably right up your alley. [
See in iTunes]
Civilization Revolution ($12.99) - When we heard way back when that Civilization Revolutions was out for the iPhone, it took us all of 10, maybe 15 seconds to purchase and download. Still, the experience on the smaller screen really didn't make for an enjoyable experience, and our patience quickly deteriorated. Picking it up on the iPad, however, makes for all together different vibe. The tutorial is very elaborate, and despite the complexity of the system should be easy enough for most people to follow through. Command & Conquer Red Alert is another example of a great real-time strategy transition to the tablet, but if we had to pick only one from the genre to highlight, at this stage in the game, Revolutions would be the one to hold up against all others. [
See in iTunes]
I have to admit, Mirror's Edge has better graphics on there than on my Vaio.
For home playing, I have a PC or a Console.
For at work playing, I have Flash games, and my phone's emulators.
For the subway, I have my DS lite (soon to be replaced with the 3DS).
I don't think there's any scenario where the iPad becomes the most suitable gaming device.
@TareG
Unless someone has a "hang-out-at-Starbucks-alone-with-my-iPad" time, which I don't.
I like the concept of this article that pairs the article reviews with video walk-thru's of the apps. However, I must say that I'm a bit disappointed with the disjointed execution in this piece.
So far, I've read the review of the first 2 apps and watched the video and it is clear the person who made the video is not the same as the person who wrote the review. Or if it is, they made the videos prematurely.
The article review seems to be written by someone who has played the game for at least awhile and provides well reasoned arguments for and against the game. At the same time., while the video reviewer's intentions seem to be good, he clearly hasn't read any of the instructions for the apps and so he can't really play the game with even a beginner level proficiency. In fact with the second app, it looks like it is the first time he has ever launched/played the app. This results in a huge inconsistency between the article and the video.
Again I really like the concept of this piece, and I suspect everyone involved was well intentioned, however the execution (at least this time around) leaves much to be desired. Next time you do this (hopefully for subsequent non-game iPad app review round-ups which I will be looking forward to) please get the same person who wrote the review to do the video or make sure the video presenter has actually used the apps before.
Thanks,
Aslam
I'm not gonna lie, watching Paul fail at Touch Grind was oddly satisfying
I dont want to start any flame wars but this is pretty poor so far. The iPad as a gaming device is much like the device itself... limited. The graphics are and AI on the 3D games are very PS1-ish and the controls are tedious. I can forgive this method on something like a smart phone but on a 10" screen, its not really worth the price of admit ion. The HP Slate will most likely be better (spec wise) than the Mini 311, and be capable of playing REAL PC retail games like the FULL versions of Street Fighter 4 and Mirror's Edge, as well as Crysis, Gears of War and many others with M&K or controller support. If the Slate comes in at or around $500, it will kill the iPad as a gaming device for it price range.
@timotim I agree the Slate may be better from a gaming perspective, but you're not going to be playing those games you mentioned. I'm ready to get my Age of Empires freak on...
Even when there is no Apple new, this place manages to find something to write about... It's pathetic really.
As tired as I am of all the iPad coverage, I decided to skim this article. The fact that you ignored Sam & Max disturbs me, greatly.
I'm sorry, but in my mind, Telltale has yet to do wrong with the trenchcoat wearing dog and the hyper-kinetic rabbit... thing.
Someone figure out how to pair a Dualshock 3 with this thing, that would be insane.
@Toshi 1 day old and the 8 month old iPhone 3GS has better graphics than the PSP, don't even bother bringing up the graphics on the DS toy for primary school kids.
Wish I could see the videos. But I'm on my iPad.
@camerafan So do I, I'm in Australia and am on a PC with Adobe Flash™
Uh good job not including Sam and Max, best iPad game so far hands down.
Are there many racing games and 3rd person adventure games optimized for netbooks?
@MisterK - if you're using an Ion-equipped netbook, practically any game that came out around 2006 or before is "optimized" for your netbook...
Other than the racing games these look like crap. It was somewhat excusable on the iphone - they were usually cheap and at least you could say "well it's not great but I can play it on the go without carrying around an extra PSP or a DS", but with this? Why would you pay for any of these? If you just want mildly entertaining mobile gaming then you have your iphone, but if you want more "serious" gaming (which I'm guessing is one of the justifications for playing anything on ipad) then you should be either going with PSP or DS, or get a light gaming laptop.
What I find truly fascinating about the iPad is that birthday app that got featured in the latest Modern Family episode. The user can literally blow out candles on a virtual birthday cake. Works really well on the iPhone too. The app is called Birthday A La Carte. Here's a link: http://itunes.apple.com/us/app/birthday-a-la-carte/id352272339?mt=8
Fucking awesome man! Just got the iPad and let me tell you, it sits so comfortable and snug, I don't even know it’s there. It seems to be super absorbent and here's the best part, no strings attached!
Hey Engadget, could you give us a way to exclude Apple in the next update of the Android app please?
what is an ipad again?
these are the most annoying reviews i've watched. someone that doesn't take the time to read what they're suppose to be doing during the game and just flat out sucking at showing the abilities these games have.
That Mirrors Edge video just affirms the fact that women can't play games at all. Coming soon Farmville iPad Edition!
What about Civilization for the iPad? Just like with past PC versions, I've become obsessesed with the game on the iPhone -- so much so that I haven't played anything else on the phone in months!
I could probably live without a d-pad and other face controls. What all these iDevices really need IMO is some equivalent to shoulder buttons.
Thanks for a decent review. ;)
news flash... devices without buttons and joysticks arent gaming devices! Remember this is only supposed to be a magical internet device and book reader!!!! MAGIC!!!!!!!
@syph007
So Natal isn't a gaming device?
Keep in mind that $9.99 was the regular price for iPhone games at the AppStore launch as well. Give it time. The market will push the prices ridiculously low.
These games look cool.. but I keep on telling myself
1) If I am gaming at home, I can get the original F.E.A.R, GTR2, and PC version of Mirror's Edge used for the same price, and play them on a $500-600 Ion Laptop..
2)Or I can spend $800 on G51vt Best Buy model and play the latest&the best games out there.
3)Or I can spend $400-500 on next gen console
4)Or I can buy great PS2 games I've missed out on. I can probably get Gran Turismo 4, Burnout Paradise..etc used for the same price.
5)If I want to game on the go, I'd rather carry the PSP or NDS than the ipad.
In other words I don't know when I would be gaming on the Ipad even if I had one.
The fun I have had with racing games on the iPhone already, I am sure better graphics will just blow me away. I struggle to think how PSP and DS will respond unless they ditch buttons and go with with hand movements but I am sure apple have covered this with a million patents! Curtains are closed, you are to late for our matinee.
why did they have someone who knows nothing about video games demonstrate them? in addition, why didn't this person take 3 minutes to learn how to work the game so we can see it played by a competent player rather than someone who curses the game where its really himself who he should blame. too much to ask?
oh and buddy playing real racing hd, i wouldn't call that a "birdseye view of the car". your description skills scare me.
Why is everyone surprised that developers are trying to quickly sell some $10 apps to people known to be willing to pre-order a $500 piece of hardware nobody even tried yet? Obviously those people are easy to part with their cash for a vague promise of something cool.
Really nice console-like games there. Although I still would have loved to have puzzle games on the list. Like, right now, within my arsenal is a good puzzle game! If you have tried Tetris or Bejeweled it might interest you to know that there is a better option for those games - StarFaces - certainly one of the best iPad app. This is my new favorite ipad puzzle game.
That was awesome! like it. but I prefer free.
so I found some free games,here is the top 8 best free iPad game that you should go ahead and download.
http://www.aneesoft.com/tutorials/ipad/best-free-ipad-games.html
I'm just throwing in an idea, why don't you get someone that can actually play games ?
This isn't fair for developer nor gamers...
thanks,
tino.
Recently became an owner to the highly acclaimed iPad from Apple; technology at its best!
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Games on the iPad are way better than the iPhone. I'm looking forward to more game being designed for the iPad.
http://ipadhelp.com