anyone can understand how developing applications in flash and then compiling them for the app store can be bad. If I was using apps that felt like "interactive" flash banners, I would ditch the iphone
@killplay Plants vs Zombies was originally written in Flash. Without flash, you wouldn't have that game on the ipad. (Though the ipad version is native)
@Gigaflop I'm just generalizing about how flash interactivity is degraded when compared to native iphone applications. Anyone who understands interfacing know what I'm talking about
@killplay quality of an app has nothing to do with the tools used to program it. Decisive is the person doing the actual programming. You can make a complete piece of garbage using native tools just as you can make a "masterpiece " using flash as a development tool.
Quality of any application has nothing to do with software used to make it .....just look at some of the classic games made for machines like the Commodore 64 .Some of which pretty much put modern games to shame in terms of playability and addictiveness.
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anyone can understand how developing applications in flash and then compiling them for the app store can be bad. If I was using apps that felt like "interactive" flash banners, I would ditch the iphone
@killplay Plants vs Zombies was originally written in Flash. Without flash, you wouldn't have that game on the ipad. (Though the ipad version is native)
Flash isn't about flash ad banners you tool.
@Gigaflop I'm just generalizing about how flash interactivity is degraded when compared to native iphone applications. Anyone who understands interfacing know what I'm talking about
@killplay quality of an app has nothing to do with the tools used to program it. Decisive is the person doing the actual programming. You can make a complete piece of garbage using native tools just as you can make a "masterpiece " using flash as a development tool.
Quality of any application has nothing to do with software used to make it .....just look at some of the classic games made for machines like the Commodore 64 .Some of which pretty much put modern games to shame in terms of playability and addictiveness.