If i were a betting man, I would say drivers are primarily responsible for the discrepancy; drivers are a huge factor in determining performance. Because windows has such vastly superior market share graphics makers are going to spend much more of their time making sure the windows drivers perform well and leave Mac OS and Linux as an afterthought.
This. The only code that sits between OpenGL calls and the GPU are the video drivers. Okay that's not completely true, but drivers are where the CPU is going to spend most of its time. Turning OpenGL calls into some stream of DMA transfers.
@Jimbob Rest assured, no Apple fanboy will let Windows have this victory. I completely agree with you, Apple people always blame 3rd party "badly written" code when the OS doesn't match up, but really it is just because Windows is better for gaming. By a very big margin.
The device is aimed at gamers and TV watchers, generating a 3D image with use of a pair of 0.7-inch OLED panels, which each display separate images, doing away with the ghost imagery that often comes along with 3D displays.
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If i were a betting man, I would say drivers are primarily responsible for the discrepancy; drivers are a huge factor in determining performance. Because windows has such vastly superior market share graphics makers are going to spend much more of their time making sure the windows drivers perform well and leave Mac OS and Linux as an afterthought.
@urukon
Don't Apple work closely with nVidia for their drivers? In fact, don't nVidia make special one-offs just for Apple.
I know it's hard for some people, but Windows won simply because it does it better.
@urukon
This. The only code that sits between OpenGL calls and the GPU are the video drivers. Okay that's not completely true, but drivers are where the CPU is going to spend most of its time. Turning OpenGL calls into some stream of DMA transfers.
@Jimbob Rest assured, no Apple fanboy will let Windows have this victory. I completely agree with you, Apple people always blame 3rd party "badly written" code when the OS doesn't match up, but really it is just because Windows is better for gaming. By a very big margin.
@David Bailey
Just as Steve will forever blame Flash for poor performance whereas the poor guy runs well on Windows.