- Field of view is relatively limited, something we could sense when spending time with Kinect at E3. The unit sees 57 degrees of horizontal and 43 degrees of vertical, with a 27 degree physical tilt to keep you in the action.
- Depth of view is similarly strict, ranging from 4 feet to 11.5 feet.
- Skeletal tracking is limited to two active players at a time, as we knew, but the system can at least keep its eye on up to six people at once -- like that totally optional pair of backup dancers in Dance Central.
- Resolution, because we know you were wondering, is detailed as well: 320 x 240, 16-bit at 30 fps (we're guessing this is the depth camera), 640 x 480, 32-bit color at 30 fps (yeah, this is the color one), and 16-bit audio at 16 kHz.
Microsoft Xbox One
Microsoft Xbox 360