Entelligence: Five gadgets that could have and should have done better
Entelligence is a column by technology strategist and author Michael Gartenberg, a man whose desire for a delicious cup of coffee and a quality New York bagel is dwarfed only by his passion for tech. In these articles, he'll explore where our industry is and where it's going -- on both micro and macro levels -- with the unique wit and insight only he can provide.
For every VHS, it seems there's also a Betamax -- a gadgets or standard that just didn't live up to the expectations of the mass market at the time. Despite being loved by niche audiences, these folks just didn't have what it took to make it to the big time. Here I celebrate some of my favorite gadgets and technologies that just couldn't catch on with the populace at large.
Media Center PCs and Extenders – It was a great idea in 1994: Combine the power of the PC, add in the Internet and toss in free DVR software that rivaled anything that competitors like TiVo were doing in that era. To make it more interesting, create extenders that could bring that experience at low cost to every TV (or screen in the home) and then create a new class of portable media players that could sync all your music, pictures and recorded TV content. The cost of the services beyond the hardware was FREE. Using these ideas, Microsoft provided a complete and powerful vision of the digital home long before any competitor, including the folks in Cupertino. But, while the devices inspired online groups of enthusiasts, they never reached the mass market. A lot had to do with timing; too much of what Microsoft wanted to do was simply ahead of its time. Home networks were not capable of slinging bits seamlessly around the house in a CE-like way. The core Media Center experience was designed for a 10' UI but the rest of Windows demanded a mouse and keyboard. Finally, as the world moved to high-definition content, MCE devices were locked into analog cable for too long. Today, MCE lives as part of Windows 7 as a feature few use or even know is there. Media Center extenders are all but extinct except for the code built into Xbox 360 and as for the portable media center, those devices are all but gone having been replaced with Redmond's own Zune hardware efforts. Many of the concepts live on, although they come from companies other than Microsoft.
Newton – It was among the first non-PC digital appliances. Launched with great fanfare by Apple -- who coined the term Personal Digital Assistant -- it was a disaster in its early incarnation. Released too soon, with too many key features missing, the Newton quickly became a technology joke to the industry and was lampooned by no less than Gary Trudeau. (Little known secret: later Newton OS versions have a secret "easter egg" designed by Mr. Trudeau.) The irony is Newton improved greatly over time. The last of the devices were powered by large screens, were highly battery efficient and boasted processors fast enough to make handwriting recognition a reality. Sadly, by that time the writing was on the wall, Steve Jobs had come back to Apple and as part of his refocusing, the company killed off a planned spin off of the Newton division that might have saved the product. Ideas of proper synchronization, persistent flash storage that kept information intact even if the battery died and other innovations all took a step back for other companies to reinvent and deploy. The Newton failed to live up to potential but with some additional time to properly come to market and Apple's faith in the later, greater revisions, Newton could have been a mass market device.
Kin – Not all products that failed to make the cut are from the last century. I've written a lot about the Kin and how it might have been a success story but it's a future that will always have a question mark around it. After years of development, Kin was finally released early this spring only to be killed by Microsoft 48 days later. Stories about the problems that Kin struggled with as it came to market are just starting to leak out, but it seems that Kin suffered through many internal political battles that, ultimately, made it the right device for the proper demographic but at the wrong time, and at a price point for wireless service the market could not bear. If Kin stories are true and the device was actually slated to include a much more robust set of features and featurephone price points, one wonders how different market acceptance would have been. One can only hope key features such as Kin Studio live on in other Microsoft mobile efforts. No doubt, Kin is hardly a success, a fact that will cost me at least one steak dinner bet, but the concept if executed well could have delivered modest success and pointed the way to a world where one device doesn't fit all.
TurboExpress – Back in the early 90's console wars, there was another set of skirmishes that rocked the gaming world for mobile consoles. When Nintendo set the bar with the original Game Boy, the folks at NEC did not stand still. The TurboExpress was a handheld that made the Game Boy look like a rusting Yugo next to a Hummer. It was big and fast and powerful and boasted the first Active Matrix Color display on a portable device. Even better, there was no need to buy new games for it, as all your current TurboGrafx games played just fine -- including R-Type, a perfect version of Galaga, Columns and my personal favorite, the late, lamented Blazing Lazers. Supply constraints (good luck finding one anywhere in the US back in the day), high price and Nintendo's extraordinary marketing machine made this a collector's dream item rather than a mass market wonder.
The Atari 400/800 – Before the Mac and PC went at it, there were home computer wars in the 1980s that made today's battles seem like modest skirmishes. Players like Commodore, Apple, Atari, Texas Instruments and others fought for a market that had little clue what a computer was or why they wanted one. The best in my opinion was the Atari 400/800 series -- the only major differences between the two machines being form factor and a full size vs. plastic membrane keyboard. They both ran graphically better than their competition and were dirt simple to use. Atari broke new ground by offering AtariWriter, an early word processor directly on a cartridge. As for games, some of the best appeared for the Atari platform. Connected to a big screen TV, Star Raiders was a sight to behold. But price wars, expensive ad campaigns and the shrewdness of Apple to keep a focus on enthusiasts and business users (and therefore maintain price and margin) meant that while Atari achieved a modicum of success, the company's computers were never going to make it in the long term. While the Apple II and later devices were sold at a premium at computer stores (and computer departments in outlets like Macy's) the rest of the home computer battle took place in the aisles of Toys-R-Us, where discounted machines simply gave way to game consoles that ultimately became the home computer of the 80s in most households.
I could probably provide more examples of the not quite great ones that didn't make it but I'll leave it to you, gentle reader, to take up the mantle. Which devices do you think could have gone on to greatness but for one reason or another just didn't cross the chasm?
Michael Gartenberg is a partner at Altimeter Group. His weblog can be found at gartenblog.net. Contact him at gartenberg AT gmail DOT com. Views expressed here are his own.
For every VHS, it seems there's also a Betamax -- a gadgets or standard that just didn't live up to the expectations of the mass market at the time. Despite being loved by niche audiences, these folks just didn't have what it took to make it to the big time. Here I celebrate some of my favorite gadgets and technologies that just couldn't catch on with the populace at large.
Media Center PCs and Extenders – It was a great idea in 1994: Combine the power of the PC, add in the Internet and toss in free DVR software that rivaled anything that competitors like TiVo were doing in that era. To make it more interesting, create extenders that could bring that experience at low cost to every TV (or screen in the home) and then create a new class of portable media players that could sync all your music, pictures and recorded TV content. The cost of the services beyond the hardware was FREE. Using these ideas, Microsoft provided a complete and powerful vision of the digital home long before any competitor, including the folks in Cupertino. But, while the devices inspired online groups of enthusiasts, they never reached the mass market. A lot had to do with timing; too much of what Microsoft wanted to do was simply ahead of its time. Home networks were not capable of slinging bits seamlessly around the house in a CE-like way. The core Media Center experience was designed for a 10' UI but the rest of Windows demanded a mouse and keyboard. Finally, as the world moved to high-definition content, MCE devices were locked into analog cable for too long. Today, MCE lives as part of Windows 7 as a feature few use or even know is there. Media Center extenders are all but extinct except for the code built into Xbox 360 and as for the portable media center, those devices are all but gone having been replaced with Redmond's own Zune hardware efforts. Many of the concepts live on, although they come from companies other than Microsoft.
Newton – It was among the first non-PC digital appliances. Launched with great fanfare by Apple -- who coined the term Personal Digital Assistant -- it was a disaster in its early incarnation. Released too soon, with too many key features missing, the Newton quickly became a technology joke to the industry and was lampooned by no less than Gary Trudeau. (Little known secret: later Newton OS versions have a secret "easter egg" designed by Mr. Trudeau.) The irony is Newton improved greatly over time. The last of the devices were powered by large screens, were highly battery efficient and boasted processors fast enough to make handwriting recognition a reality. Sadly, by that time the writing was on the wall, Steve Jobs had come back to Apple and as part of his refocusing, the company killed off a planned spin off of the Newton division that might have saved the product. Ideas of proper synchronization, persistent flash storage that kept information intact even if the battery died and other innovations all took a step back for other companies to reinvent and deploy. The Newton failed to live up to potential but with some additional time to properly come to market and Apple's faith in the later, greater revisions, Newton could have been a mass market device.
Kin – Not all products that failed to make the cut are from the last century. I've written a lot about the Kin and how it might have been a success story but it's a future that will always have a question mark around it. After years of development, Kin was finally released early this spring only to be killed by Microsoft 48 days later. Stories about the problems that Kin struggled with as it came to market are just starting to leak out, but it seems that Kin suffered through many internal political battles that, ultimately, made it the right device for the proper demographic but at the wrong time, and at a price point for wireless service the market could not bear. If Kin stories are true and the device was actually slated to include a much more robust set of features and featurephone price points, one wonders how different market acceptance would have been. One can only hope key features such as Kin Studio live on in other Microsoft mobile efforts. No doubt, Kin is hardly a success, a fact that will cost me at least one steak dinner bet, but the concept if executed well could have delivered modest success and pointed the way to a world where one device doesn't fit all.
TurboExpress – Back in the early 90's console wars, there was another set of skirmishes that rocked the gaming world for mobile consoles. When Nintendo set the bar with the original Game Boy, the folks at NEC did not stand still. The TurboExpress was a handheld that made the Game Boy look like a rusting Yugo next to a Hummer. It was big and fast and powerful and boasted the first Active Matrix Color display on a portable device. Even better, there was no need to buy new games for it, as all your current TurboGrafx games played just fine -- including R-Type, a perfect version of Galaga, Columns and my personal favorite, the late, lamented Blazing Lazers. Supply constraints (good luck finding one anywhere in the US back in the day), high price and Nintendo's extraordinary marketing machine made this a collector's dream item rather than a mass market wonder.
The Atari 400/800 – Before the Mac and PC went at it, there were home computer wars in the 1980s that made today's battles seem like modest skirmishes. Players like Commodore, Apple, Atari, Texas Instruments and others fought for a market that had little clue what a computer was or why they wanted one. The best in my opinion was the Atari 400/800 series -- the only major differences between the two machines being form factor and a full size vs. plastic membrane keyboard. They both ran graphically better than their competition and were dirt simple to use. Atari broke new ground by offering AtariWriter, an early word processor directly on a cartridge. As for games, some of the best appeared for the Atari platform. Connected to a big screen TV, Star Raiders was a sight to behold. But price wars, expensive ad campaigns and the shrewdness of Apple to keep a focus on enthusiasts and business users (and therefore maintain price and margin) meant that while Atari achieved a modicum of success, the company's computers were never going to make it in the long term. While the Apple II and later devices were sold at a premium at computer stores (and computer departments in outlets like Macy's) the rest of the home computer battle took place in the aisles of Toys-R-Us, where discounted machines simply gave way to game consoles that ultimately became the home computer of the 80s in most households.
I could probably provide more examples of the not quite great ones that didn't make it but I'll leave it to you, gentle reader, to take up the mantle. Which devices do you think could have gone on to greatness but for one reason or another just didn't cross the chasm?
Michael Gartenberg is a partner at Altimeter Group. His weblog can be found at gartenblog.net. Contact him at gartenberg AT gmail DOT com. Views expressed here are his own.






















Maybe the iPhone 4 should be on that list?
I kid.
@j03 How about N-Gage?
@NuklearPanda Agreed, N-Gage had potential.
But, Why is Kin on the list?! It NEVER sounded cool, didnt even turn out to be cool IMO.
@NuklearPanda
No, the N-Gage was as bad as it should have been.
@statickeith
Kin is at the top on my list. Maybe they should put the Samsung Glyde.
@j03
No, the iPhone4 should be on the opposite list:
"Five gadgets that could have and should have done worse"
@j03
No. Screw that, and the KIN. What about the Palm Pre?! THAT should've been better :/ shame.
@j03
What about the Zune HD? The Apps for that thing are pitiful. I wish I would've gotten an iPod Touch.
@NuklearPanda
Yeah the N-Gage!
Have a friend who worked heavily on that project... felt bad for him :(
@jjasper123
Sell it then. I have a Zune HD and an iPod Touch. I never use my Touch to play music/movies. The Zune crushes the Touch for what I use.
Media Center is a really interesting entry. I have been using it since XP. I absolutely love it. I agree it's a niche product that never got the attention it deserved. The biggest problem was that most people didn't (and don't) have a PC hooked up to a TV. Yet, when people come over and see my set-up (with Media Browser) they are blown away. Done right, Media Center is the absolute bomb. Now, Apple TV ... that's a dog of a product.
@Dustin
The Pre isn't on the list because it isn't dead yet.
@statickeith
The Kin could've killed had it had a cheap data plan/price.
@jjasper123
The ZuneHD isn't a complete flop like everything else on this list. If you wanted apps, you should have gotten an iPod Touch.
iPod touch is an apps device that happens to play music, ZuneHD is a music device that happens to have apps. Microsoft focuses on the media, Apple focuses on the apps.
Determine which you value more and buy accordingly.
@jjasper123 Well, the Zune HD is a media player and not an app launcher...and it is the best portable media player you can get...
@j03 Nope, the iPhone 4 was and is a success, still
@Smart People Play Tuba Nope, Kin was sorta over priced and ugly looking which wouldnt attract customers. plus, although it was designed for teens, stats showed that about 70% teens dont even use a data plan. which is what kin was all about. Social networking. it was good at it though, cant deny that. Marketing strategy was poor too. it was never an Attractive phone in terms of looks, price and features (to some extent)
@bjsguess
Media Center should benefit from the fact that more TVs and more PCs these days feature HDMI connections, making it easier than ever to connect them together.
@jjasper123 The Zune HD was never designed for a plethora of Apps and Microsoft announced this. They made it a media player first and nothing else. I've owned both an iPod touch and every model of zune and I know for a fact that the sound quality on the ZHD is far better (same headphones, same song, much better)
Depending on how and where you watch your movies I find the screen for the ZHD is far better for videos as well.
@Dustin
I think the Pre was a great product, despite its flaws...but it's not even dead yet, and it's still available on 3 USA carriers...I think the bigger let down will be if there are no more WebOS phones coming out in the future...that would really suck.
@Sad Sack "The Pre isn't on the list because it isn't dead yet"
Last time I checked, neither was Windows Media Center, but you know I haven't used it since yesterday so who knows what's happened since then...
@j03
It will surely be on a similar list in 20 years ;)
@NuklearPanda
Lol the N-Gage was a joke a guy i lived with had one and it was so funny to watch him take calls on it,
@j03 Why would you bring the iphone into this post?
@NuklearPanda
Hey! I had an Ngage! It was a great phon-- ah who am I kidding. No-one can defend that monstrosity *shudders as memories of it flood back* .
@statickeith
kinstudio dumbfuck RTFA
@j03
U mad brah?
@statickeith
it had potential, you would know if you read engadget's eulogy;
http://www.engadget.com/2010/07/02/life-and-death-of-microsoft-kin-the-inside-story/
that said, if microsoft wanted to make a cut down WinPho7 device, all they had to was add some phone hardware and a dialer app to the Zune HD, seriously, they just ended up spending more R&D on something worse
@NuklearPanda
N-gage user here (the first one with taco talkin) It was a great phone, but a lousy game system, ofcourse it had better graphics that the GBA and something close to the DS, but the games werent there. Great phone with many features that until now apple and others are implementing in their phones, dont get me started please..
By the way, when I read the headline the Kin jumped into my mind.
@Lopek
You have no idea how good the iPhone 4 really is! People who use it love it. The antenna issue is easily avoidable and impacts a very small user group.
It's still the phone the competition wished they had!
Like the iPad, the iPhone is a product you have to personally experience to know how well it is implemented. If you can do a side by side of an iPhone 4 with a competitor like the HTC Incredible. The difference is remarkable.
@j03 all of those products together; never solod 3 million units. so no, the iphone 4 shouldn't be on that list.
I'm sorry, but there is nothing about the Zune HD that's better for media than the iPod touch. Nothing. It doesn't sound any better, the display is smaller and less accurate, it has far less integration with car and home stereos and accessories, it has less apps... The list goes on. The only reason someone might prefer it is if they prefer the Zune client to iTunes, in which case they are using windows and I feel sorry for them anyways.
@jjasper123
you've got to be kidding me. The Zune is substantially better than the Touch although there might not be a lot of apps for it, it wasn't necessarily designed for it. But at least the apps on it are all above decent and free. Although I might not use my Zune for the apps anymore, it still owns in every other way. I'll admit that the only place where the iPod Touch has an advantage is the app market but if you wanted apps, then you seriously should've gotten a iPod Touch instead. If I really am bored or so, I can just go to my HTC Evo anyways.
@jjasper123 You're right just ask this guy http://www.youtube.com/user/ZuneHDAppReviewer
@HAL2000 Itunes is the dog turd of media players even on my macbook
@bluefisch200
Not heard of a Cowon S9. Fantastic video and music quality with expandable storage. It's all I want.
@opc100
J3 I mean, my bad.
@NuklearPanda
The N-Gage and KINs were "fails" the moment they were announced.
Who are you kiNNing?
@PBB
I don't think it's fair to say that Apple doesn't focus on media, considering they brought digital music (i.e files, not CDs) to mass market with the iTunes store and the iPod. The iPod touch is still the best iPod available in my opinion, even though it does apps too.
@jaffreywali
Hi Steve, please get of Engadget, you're not welcome.
@HAL2000 The Zune client is 10x better than iTunes. And I'm not sure why you would feel bad for Windows users, they are perfectly fine.
@jjasper123
Yea, what was Microsoft thinking? Don't they know that media players are for running apps, phones are for surfing the internet, social networking and navigation and taking pictures.
Now I think I'll go listen to some music or watch a movie on my GPS. If I could just get my digital camera to make a phone call. At least when I hold it in my left hand I don't lose the signal.
(BTW, my GPS really does play MP3's and movies.)
@Darkroom
What the heck are you talking about? Blu-rays are more popular than ever and are replacing DVDs little by little.
Now hd-DVDs... There's only one device that uses them now.
@jjasper123 Have to disagree. Zune HD is far and away the best PMP on the market. The iPod Touch has apps, and that's all its got on the Zune HD. Love my Zune HD and use it every day.
@Ziv Considering the Atari 400/800 8 bit family sold at least 2 million units (http://jeremyreimer.com/postman/node/329) that would mean the other 4 combined sold less than 1 million units. I would find that hard to believe.
@j03
My top pick would have been the Sega Dreamcast. It was ahead of its time only to die too soon because of hackers and bad decisions.
@j03 "Five gadgets that could have and should have done better"
Exactly what I was thinking iPhone 4(it is kind of sad that they suck at testing an antennae)
@jjasper123
How could you hate the ZHD? Its such a smooth and awesome device. Going from an iPod Touch to a ZHD ill never look back. The Zune is miles faster, though i will agree the apps are in short supply but seriously, i use my MP3 player for music and my phone for Apps. So i guess im not bothered.
a N1 with a ZHD is my favorite combo. :) I will never buy an apple product again. :\ I had to argue with Apple numerous times about my crappy itouch. :| It ALWAYS froze, ALWAYS... Apps would crash randomly and i was always on WiFi trying to download the apps which would never work.
It was a joke. My ZHD hasnt left my pockets since i bought it. :) It has its own special place lol.
Its far from the fail list.
Maybe it should be on the
"5 Items People Missed Out On, Due to Being Sheeple and Scared of Change."
@MrFluffyThing
Sad that the itouch can have it's sound quality beat by players half the price or lower, it's equalizer sucks, zune hd or a Sony walkman are the best audio players out there
Got a walkman16GB player with mini USB for easy hook-up and I can actually touch the music folders to share Music with others and
My iPod touch works better as a web browser and app runner
@Lundmark all apple did was make it acceptable to buy compressed lossy music for the same price as high quality lossless music with a smile.
they probably did more to hurt music and the advancement of high fidelity music technology than help. plus, actual music quality on their portables is secondary to apps, which is ridiculous. don't believe me?listen to a cowan. they need to offer lossless music now!
@aimran Even more so, the Atari Jaguar or the Panasonic 3DO
/fail