Entelligence: Let's get digital
Entelligence is a column by technology strategist and author Michael Gartenberg, a man whose desire for a delicious cup of coffee and a quality New York bagel is dwarfed only by his passion for tech. In these articles, he'll explore where our industry is and where it's going -- on both micro and macro levels -- with the unique wit and insight only he can provide.
One of the more recent trends in UI design has been the attempt to make the digital appear analog. It arguably started with the NeXT OS, which had photorealistic icons and used clever grayscale techniques to give three-dimensional depth to windows, scroll bars and other elements. Today, Apple's iPhone compass app looks like it might be more at home on an 18th-century clipper ship, and the voice recorder app looks at home in a recording studio somewhere around 1950 -- tap on the "microphone" and the VU meter will react much as it would in real life. Google's added subtle 3D effects to Android's app scrolling. I haven't thought that much about this trend until I recently spent some time using Windows Phone 7.
It's perhaps a minor issue but one of the things I like about WP7 is that it's not a digital UI pretending to be analog. The user interface is flat. There are no photorealistic depictions of real world items, no shading, and no 3D effects. Everything is conveyed through the use of fonts, shapes and color. It's digital and it's proud. Overall, I like it, and the more I use it, the more I prefer it. Returning to a more digital approach means Microsoft was able to rethink the nature of applications and services and create the concept of hubs, where like functions meet similar functions without the need for separate applications. It takes some getting used to, but the more I use it, the more natural it feels.
There's a basic cleverness to replicating analog functions in digital form, but I fear we're going to bring more and more limits of the analog into the digital world as we attempt to recreate atoms with bits. While aesthetics are often personal, replicating the analog often means interfaces lose key benefits of being digital. For example, most desktop interfaces still use hierarchical file folders that mimic analog filing cabinets, right down to the cute file folder metaphor. It's a clever representation, but being digital means I shouldn't actually have to file anything, ever -- I just need the ability to retrieve documents. Perhaps it's nostalgic to see writing applications that mimic paper with loose-leaf holes and light blue lines, but I prefer a paper white screen with crisp black text. Gratuitous UI elements actually detract from the experience by taking up space -- which makes the writing process harder.
Don't get me wrong, there's a fine line between experiences that are uniquely digital and those that so overdo the digital motif they look like they came directly from the Starship Enterprise. Implementing a digital user experience well requires time to figure out what makes sense and how form and function should complement each other.
While the analog look is both welcoming and familiar, it's a trend I hope doesn't continue. If I want to use a moleskine notebook, a yellow legal pad or an ornate wooden compass, I will. Let's let digital be digital and keep the analog stuff where it belongs -- outside in the physical world.
Michael Gartenberg is a partner at Altimeter Group. His weblog can be found at gartenblog.net. Contact him at gartenberg AT gmail DOT com. Views expressed here are his own.
One of the more recent trends in UI design has been the attempt to make the digital appear analog. It arguably started with the NeXT OS, which had photorealistic icons and used clever grayscale techniques to give three-dimensional depth to windows, scroll bars and other elements. Today, Apple's iPhone compass app looks like it might be more at home on an 18th-century clipper ship, and the voice recorder app looks at home in a recording studio somewhere around 1950 -- tap on the "microphone" and the VU meter will react much as it would in real life. Google's added subtle 3D effects to Android's app scrolling. I haven't thought that much about this trend until I recently spent some time using Windows Phone 7.
It's perhaps a minor issue but one of the things I like about WP7 is that it's not a digital UI pretending to be analog. The user interface is flat. There are no photorealistic depictions of real world items, no shading, and no 3D effects. Everything is conveyed through the use of fonts, shapes and color. It's digital and it's proud. Overall, I like it, and the more I use it, the more I prefer it. Returning to a more digital approach means Microsoft was able to rethink the nature of applications and services and create the concept of hubs, where like functions meet similar functions without the need for separate applications. It takes some getting used to, but the more I use it, the more natural it feels.
There's a basic cleverness to replicating analog functions in digital form, but I fear we're going to bring more and more limits of the analog into the digital world as we attempt to recreate atoms with bits. While aesthetics are often personal, replicating the analog often means interfaces lose key benefits of being digital. For example, most desktop interfaces still use hierarchical file folders that mimic analog filing cabinets, right down to the cute file folder metaphor. It's a clever representation, but being digital means I shouldn't actually have to file anything, ever -- I just need the ability to retrieve documents. Perhaps it's nostalgic to see writing applications that mimic paper with loose-leaf holes and light blue lines, but I prefer a paper white screen with crisp black text. Gratuitous UI elements actually detract from the experience by taking up space -- which makes the writing process harder.
While the analog look is both welcoming and familiar, it's a trend I hope doesn't continue. |
Don't get me wrong, there's a fine line between experiences that are uniquely digital and those that so overdo the digital motif they look like they came directly from the Starship Enterprise. Implementing a digital user experience well requires time to figure out what makes sense and how form and function should complement each other.
While the analog look is both welcoming and familiar, it's a trend I hope doesn't continue. If I want to use a moleskine notebook, a yellow legal pad or an ornate wooden compass, I will. Let's let digital be digital and keep the analog stuff where it belongs -- outside in the physical world.
Michael Gartenberg is a partner at Altimeter Group. His weblog can be found at gartenblog.net. Contact him at gartenberg AT gmail DOT com. Views expressed here are his own.























Bashing wp7? You guys Aren't giving any hope to it.
@Scrubs oops, I misread. My bad
@Scrubs Anyways, I think its good that WP7 is going against he grain of what android/iOS is. It is make or break though. I dont like having everything in lists though...
@Scrubs Do you mean "misread," or "didn't read it at all so that I could be the first one to comment"?
@thinkthis No, I saw the 'Minor issue' part. Thanks for understanding though
@Scrubs
Personally, i love the UI of Windows Phone 7. Its unlike anything i've ever seen on an interface before. As a long time symbian user, iOS and Android just rehash the old icon based system, adding eye candy but this is something else. Day to day usage might not be too easy but i expect that will only be due to familiarity with the old interfaces. If screenshots of Symbian^4 are real and they've moved to having that ancient android-like bar at the top on a mobile os, then the Nokia N9/E7 or whatever that is being leaked will be my last Symbian phone while I wait for WP7 to mature. Seriously, I personally can't stand that bar at the top.
@Samunosuke
I see how you like it, its got that modern look to it, but I like having apps with the people stuff, so its not in my face when I dont want it too. I dont completly know how the organization will work on this though.
@thinkthis
Exactly correct sir, he saw this was posted and probably read one con, then 3 minutes later i'm sorry i didnt read? DownRanked.
There's a problem with this "Digital pretending to be Analogue" rejection. You see, whether you want it or not, glasses-free handheld 3D screens are the future. I'm not talking parallax barrier, but lenticular lens 3D screens. When then happens, The analogue 3D effects in Android and the light will be real 3D i.e. the icons will be separated from the background by real depth...etc.
It will look amazing.
Don't get me wrong, the more I look at WP7, the more I like it. But I do think there's way too much side scrolling and long presses beyond comfort.
@TareG
I agree. I prefer to see multiple apps per screen then something that resembles an android widget.
That Metro UI with the absurdly large fonts, cut off text everywhere and general randomness is going to get old REAL fast... just a hunch.
I'm not sure Microsoft really has the luxury of going high concept on a make-or-break phone release, just like Palm/Sprint didn't really have the luxury of going high concept with the creepy Pre ads - you see where that got them.
@Samunosuke
So you much rather have to exit what you are doing to look at what message or action just took place???? The bar a the top serves a real purpose for accessing every notification in one place. Try using the OS before you bash it troll.
@Scrubs Wow you keep on getting downranked that sucks!
@Scrubs
Get a life.
@MisterWarmth
I've been using a Zune HD for the better part of a year and I'm not sick of the Metro UI. It's actually why I'm drawn toward WinPho7 and am waiting to find out more about it before deciding on it, Android or the iPhone 4. YMMV.
@Frogboy Well hey I wish 'em well. "Anything but Apple" as they say. Microsoft will have a lot of catching up to do since Gingerbread will be dropping for Android in the same quarter as Windows Phone 7.
@Samunosuke
blah blah blah.
Here's the real deal homey. Buy a W7 phone and every iteration there after to make them fucks on wall street and investors happy.Period. All this clap trap is bullshit.
Besides, MS doesn't touch celly hardware. they are only concerned at this junction in having a presence for marketing sake. It will be folks like LG and HTC for example having to deal with manufacturing the hardware, shipping it and advertising it.
@Frogboy I agree. I really enjoy the ZUNE HD interface, but I PRAY there isn't too much movement to the UI of the KIN. That thing was soo cluttered, it was literally unusable.
@Frogboy I too own a Zune HD and recently have picked up a Samsung Captivate. To be honest, while the "back" arrow on the Android handset seems like its more intuitive, I keep finding myself trying to tap the top of the screen to go back just like in the Zune HD. I don't know if its the training from owning the Zune HD longer, but everything about the Zune HD OS just feels more natural to me than the Android equivalent. And I bought the Zune HD the day it came out, I use it every day and every day I love the UI more and more. It never gets old and it just looks really good all the time, of course maybe that's the OLED.
Anyway, I'm really torn cause I am very happy with my Samsung Captivate and it's gorgeous design and amazing screen, but I want so badly to be an early adopter of WinPhone7. Will definitely be standing in line at my local AT&T store to play with the phones when they launch.
@reuterrat I feel much the same way with the zune HD and my droid X. I love the droid x for its funcionality and massive screen , but the UI on the Zune is just brilliant , fun , natural , attractive whereas the Android UI is just ( very) functional and iOS just seems dumbed down( not bashing , it is obviously made to be as simple as possible , which is a good thing for many). They all have their advantages.but for me the UI alone could pry me away from my beloved android if its as good as the Zune HDs.
@Samunosuke I hate the bar on symbian as well it's what puts me off. It looked ok years ago when symbian was on smaller screened phones but we have moved on, can't believe it wasn't the first thing to go in the new look.
@thinkthis I can't stand the UI. It's cluttered, ambiguous, too organic to be any good as a UI.
@Kid Red And you're coming at us with almost no information on the subject or experience using the UI so of course we trust your opinion on this :P
Bagelphile
@mrspiteri
You are...?
@mrspiteri Btw I strongly believe the reason the default template for ui controls in windows phone 7 is so basic is purely to keep the number of visuals in the visual tree as low as possible to ensure good performance. Silverlight can really chug even on a core i7 so a snapdragon is no match....
@mrspiteri
Good point, but there isnt any pixel pushing. its stagnent text that you see, kind of like an e reader. I dont know how organizing apps will be on this, and that you have to scroll though 1 long list of apps, instead of going through displays of multiple apps...
@mrspiteri actually your wayyyy off silverlight is actually produces much lighter programs with usually more features and ridiculously easy programming especially using expression blend but good try sir.
@mrspiteri Silverlight running as an interpreted language (like the browser-based plug-in) will certainly use up more resources than when it is compiled once and run natively (as happens on the phone - I think). It means it doesn't have to compile libraries and such before(/while) it's run(ning).
@Ralven I do silverlight development as my job. Do you? And that doesn't include much expression blend....we (the developers) get the designers to use that....
@Scrubs
You can have a display of multiple apps side by side and up and down... just pin them to the WP7 home screen.
On a sidenote I just think the whole app addiction is getting out of hand. Do people really need 100, 200 apps in their smartphone? I was playing with about a dozen apps in my gf's Android phone and suddenly i realized that most of those things were built-in functions in my Nokia from 2006.
@mrspiteri Its .NET on both platforms so it gets JIT'd when you run it (look it up). Performance is great for your logic code but the ui rendering is handled elsewhere and can get very bogged down quite quickly
@shishi very few apps accomplish tasks that can't be accomplished just using a web browser. hell a lot of them are just limited Google search. while there are some extremely awesome and useful apps out there its a very small percentage of the total.
@Scrubs
The whole idea is that you will search, by text or voice, for your apps. Because that's what computers are good at, sifting through info quickly. That's how desktop computers should work too. You should think about what you want, tell your computer to FIND IT FOR YOU, and then you have it right away.
@shishi
I agree about the app count and app store/market places being over hyped. It has become a trend these days to judge the usefulness of a phone in terms of number of apps in its store. After I got my Galaxy S, I installed about 20 apps at best and the ones I really use are for functionality I get out of the box on Symbain phones. iOS and Android app store/market places are like those Chinese NES clone cartridges with 9999999 in 1 labels. The count is achieved by redundancies/rehashes of the same basic apps coupled in with a lot of junk that you are never going to install or use.
@mrspiteri
A Zuneslate that would be nice :D
@Deloren
This. Do it, Microsoft!
@mrspiteri "Its .NET on both platforms so it gets JIT'd when you run it (look it up). Performance is great for your logic code but the ui rendering is handled elsewhere and can get very bogged down quite quickly"
ngen.exe would like to discuss pre-JITting with you. It would be beyond silly to expect the phone to JIT the code given that the variability of the phone hardware is much smaller than the desktop and all application installs go through the Marketplace - just ngen it before downloading it to the phone.
@Lokitoth hey, you're absolutely right. At least I was less inaccurate than the original :)
Didnt you hear? There's a jailbreak out...
@MVMNT
I don't use that sense, I prefer reading my gadget news...
All fantastic points. A good read.
@SolidSnake My sarcasm detector must be stuck on analog or something, not picking up these digital internet feeds.
So, are you serious?
@juanvaldez
http://rlv.zcache.com/are_you_serious_tshirt-p235016460785159605ae3i2_210.jpg
@SolidSnake I completely agree! I've been saying this for almost a year now! We're stuck "inside the box", trying to give everything texture when we don't need to. Real texture clutters things up, and makes it confusing to some extent. I mean, isn't the device supposed to show off the advantages of digital in the first place, instead of being the next best thing to reality?
THANK YOU, BAGEL MAN
@Very Powerfull Codfish I understand that was a theme of the article, but I thought it was a piss poor intro, I mean:
" Today, Apple's iPhone compass app looks like it might be more at home on an 18th-century clipper ship, and the voice recorder app looks at home in a recording studio somewhere around 1950 -- tap on the "microphone" and the VU meter will react much as it would in real life. "
OK, so using pocket compass pic would be better? Using a 21st century microphone or perhaps 21st century recording studio icon pic would be better?
And I don't really, and this might just be my ignorance showing through, see how going 3D is going analog while going text and a picture is digital? Again, the thesis and them of the article are lost on me.
Lastly, "For example, most desktop interfaces still use hierarchical file folders that mimic analog filing cabinets, right down to the cute file folder metaphor. It's a clever representation, but being digital means I shouldn't actually have to file anything, ever -- I just need the ability to retrieve documents. Perhaps it's nostalgic to see writing applications that mimic paper with loose-leaf holes and light blue lines, but I prefer a paper white screen with crisp black text."
I disagree with the premise, this system has been in place for 20+ years and was introduced at a time when people were making digital *transitions* and so, IMHO, the system wasn't created with a design trying to create nostalgia taking you back to the 1950s, it was created at a time when people were still filing in a 19th/20th century fashion. This isn't like the microphone/compass *retro* feel at all, in fact it is the opposite, and the author *should* be stating that the icon theme should *evolve* (again, my premise here being that, upon creation it wasn't trying to look retro, it was trying to look contemporary).
@juanvaldez
You're missing the point. The dates and time periods aren't important; he was only pointing out that these things try to replicate reality inside of a computer. Computer folder systems shouldn't be limited to what filing is like in reality.
@Frostyeel
I see your point, but different people like different things. I'm only 28 myself, but I always dislike it when I'm not allowed to sort things in a hierarchical fashion and have to put up with a loose, flimsy tagging system. I realize some people like it, but I don't. I like the hard, definite control of putting things in folders where they will stay because they have been absolutely categorized as I wish them to be. Not flitting about all day into a thousand different clouds of tags. It's the tree versus the cloud.
Trying to demand that one method is far more "digital" and thus should be the way of the future is a bit short-sighted.
@SolidSnake
I think this is the first Entelegence that I've actually found interesting and read all the way through.
@fais Me too. Gartenberg must have contracted this out I never agree or care about what he's writing about but this article was spot on.
And I totally agree that the look of Windows Phone 7 looks crisp and new compared to the hipster chic of Apple's OS designs through the last decade. Now that most luddites have acclimated to modern technology we can drop the faux Analog style and embrace the fact that we're surrounded by a digital future.