Dungeon Defenders: First Wave ushers Unreal Engine Tech onto Android Shores
Tower Defense Action RPG brings Unreal Engine 3 Technology to the Android Platform on December 23, 2010 Device Requirements & Compatibility List Below
Gainesville, FL – 17 December 2010 – Trendy Entertainment will release their highly anticipated title Dungeon Defenders: First Wave for Android systems on December 23, 2010, just one week after its release on the iOS App Store. This title will be the first to bring the Unreal Engine technology, which powers the best-selling Infinity Blade, to the Android platform.
Gamers can purchase this tower defense online action-RPG on the Android Marketplace for $2.99. It includes an epic on and off-line campaign, challenge missions, leaderboards, and robust 4 player co-op play via GameSpy.
The game is available in multiple languages - English, French, German, Italian and Spanish. It carries an ESRB rating of "Everyone: 10+" and a PEGI Rating of 12+. It runs best on Nvidia Tegra, but device requirements are as follows:
Basic Requirements:
512 MB RAM
GPU capable of OpenGL ES 2.0
Android 2.1 Eclair
800 Mhz CPU or greater recommended
SD card with at least 400 MB free storage
Specifically Tested Compatibility List
All Tegra 2 Based Devices: Fully Compatible (DD:FW runs best on these devices)
Nexus S: Fully Compatible
Samsung Galaxy Tab: Fully Compatible
Samsung Galaxy based Cell Phones: Fully Compatible on all with 100 MB RAM free
Droid 2: Fully Compatible
Droid X: Fully Compatible
HTC Evo 4G: Fully Compatible
HTC Incredible: Fully Compatible
myTouch 4G: Mostly compatible, have some occasional stability issue
T-Mobile G2: Fully compatible
Dell Streak: Fully compatible
HTC Desire: Fully compatible
Nexus One: Fully compatible
"The game runs by far best on Tegra 2 out of any mobile device we've put the title onto. It's nearly a portable PC level of graphics capability. So while the game doesn't require Tegra 2, we do prefer to play it that way here, which provides an HD resolution, the highest quality textures, and a set of levels that simply could not be rendered on the lower-spec devices." - Jeremy Stieglitz, Development Director
Tower Defense Action RPG brings Unreal Engine 3 Technology to the Android Platform on December 23, 2010 Device Requirements & Compatibility List Below
Gainesville, FL – 17 December 2010 – Trendy Entertainment will release their highly anticipated title Dungeon Defenders: First Wave for Android systems on December 23, 2010, just one week after its release on the iOS App Store. This title will be the first to bring the Unreal Engine technology, which powers the best-selling Infinity Blade, to the Android platform.
Gamers can purchase this tower defense online action-RPG on the Android Marketplace for $2.99. It includes an epic on and off-line campaign, challenge missions, leaderboards, and robust 4 player co-op play via GameSpy.
The game is available in multiple languages - English, French, German, Italian and Spanish. It carries an ESRB rating of "Everyone: 10+" and a PEGI Rating of 12+. It runs best on Nvidia Tegra, but device requirements are as follows:
Basic Requirements:
512 MB RAM
GPU capable of OpenGL ES 2.0
Android 2.1 Eclair
800 Mhz CPU or greater recommended
SD card with at least 400 MB free storage
Specifically Tested Compatibility List
All Tegra 2 Based Devices: Fully Compatible (DD:FW runs best on these devices)
Nexus S: Fully Compatible
Samsung Galaxy Tab: Fully Compatible
Samsung Galaxy based Cell Phones: Fully Compatible on all with 100 MB RAM free
Droid 2: Fully Compatible
Droid X: Fully Compatible
HTC Evo 4G: Fully Compatible
HTC Incredible: Fully Compatible
myTouch 4G: Mostly compatible, have some occasional stability issue
T-Mobile G2: Fully compatible
Dell Streak: Fully compatible
HTC Desire: Fully compatible
Nexus One: Fully compatible
"The game runs by far best on Tegra 2 out of any mobile device we've put the title onto. It's nearly a portable PC level of graphics capability. So while the game doesn't require Tegra 2, we do prefer to play it that way here, which provides an HD resolution, the highest quality textures, and a set of levels that simply could not be rendered on the lower-spec devices." - Jeremy Stieglitz, Development Director
