In gaming, 3D graphics get more powerful, environments get more expansive, enemies get more intelligent, but still facial animations haven't progressed much since Pac-Man chomped his first power pellet in 1980. Finally, a major breakthrough courtesy of Australian company Depth Analysis. It has developed technology called MotionScan, which enables a high-res 3D recreation of a person's face -- not just capturing bits and pieces of facial animation but their entire head, right down to the hairstyle. It's getting its first use in next year's L.A. Noire
, a 1940s PS3
and Xbox 360
murder mystery game from Rockstar
, and while we don't know enough about the title to be able to say whether it's worth plunking down a pre-order now, after watching the video embedded below it's clear that the bar has been raised.