For now, any phone running Android 2.2 or above (with support for OpenGL ES 2) is compatible, but Android tablets are not. There's a maximum resolution support of 2,048 x 2,048, and the company assures us that the "exact same filters and algorithms are implemented on both [iOS and Android builds], so there is no difference in the output other than the raw image quality that differs between phones." Eager to get going? Head to Play on your device, or visit the source link below.
Update: Check out our hands-on! %Gallery-152120%
We're excited for this launch because it is one of the most anticipated releases on the Android platform to date. As part of this excitement, we'd like to provide you with useful info to understand and cover the announcement. To help with this, we've created a Press Center: http://instagram.com/press. Here you'll find:
Screenshots & Logos for use in press
In-depth questions & answers we anticipate
Product Info & Technical Specs
We've put an incredible amount of effort into this app to make a first-class experience for Android users everywhere – we hope you'll take a moment to download the app, review the press center and reach out with any questions you might have.