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Cargo-Bot is a deceptively simple iPad puzzle game, made on the iPad (video)

After flinging avian creatures no longer provides a suitable outlet for your mental acumen, you may wish to graduate to a more challenging level of iPad gameplay. Might we suggest moving crates? Seriously, though, while the premise behind Cargo-Bot may seem effortless, it's actually nothing of the sort. In the game, players must program a crane to properly situate boxes, but with the help of loops and conditional variables, it rewards players for discovering the most efficient method. We definitely dig the idea behind Cargo-Bot, but what makes it truly unique is the fact that it was programmed entirely on the iPad with Codea -- which also makes it a first of its kind. Go ahead and check out the free app for yourself in the source below, but if you need a bit more convincing, just hop the break for a quick premise of the game.

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Cargo-Bot

The First Game Programmed on iPad

Adelaide, Australia - April 24, 2012 - Two Lives Left and Rui Viana have released Cargo-Bot, a puzzle game where the player commands a robot to sort crates. Cargo-Bot presents players with fiendishly clever puzzles and features stunning retina graphics. It is available for free on the App Store.

Cargo-Bot was programmed entirely on iPad using Codea, a touch-based programming app for iPad created by Two Lives Left.

It's the first game of its kind, prototyped, programmed and polished on iPad. Cargo-Bot was created by Rui Viana, a Codea user who developed his initial prototype and shared it with the Codea community. Two Lives Left reached out to Rui in order to turn his prototype into a published App Store game. They also enlisted the aid of Fred Bogg, a composer who developed a music library for Codea, to create the music for Cargo-Bot.

Coinciding with the release of Cargo-Bot, Two Lives Left is releasing the Codea Runtime Library source code under the Apache License Version 2.0. Registered Apple iOS Developers will be able to export their Codea projects into the Codea Runtime Library in order to release them as standalone apps, just like Cargo-Bot.

Cargo-Bot can be found on the App Store at http://itunes.com/apps/Cargo-Bot, videos and additional media can be found at http://twolivesleft.com/CargoBot.

The Codea Runtime Library source code and documentation can be found at http://github.com/TwoLivesLeft