"Well, I made a joke on Twitter like a month ago," Rivers told me during GDC, "where I was like 'Hey guys, if I did a horror game with a dating-sim element, would people play it?' and people were like 'Yeah!' Playing things like Mass Effect while finishing this game, playing Persona, that element of a really relationship-based game where you chase stuff like that, that's kind of my new jam."
Like Home, Rivers' next game will likely still be two-dimensional and will focus on psychologically influencing the player in subtle ways, though this time the goal will be to induce emotional attachment to a fictional character, rather than instill terror. Not that love isn't terrifying in its own right.