Star Citizen dogfighting debug
Cloud Imperium has publicized its relationship with Moon Collider, maker of an advanced AI middleware technology known as Kythera.

A new press release says that Star Citizen fans will get their first taste of what Kythera can do in April's dogfighting module, while CIG chairman Chris Roberts enthuses over what the tech brings to the table. "The dynamic nature of the technology allows for more realistic dogfights, but at the same time it delivers a very true-to-life universe where planetside environments will be able to display very large scale city simulations all going on at once," he explains. "Kythera will give Star Citizen a true world AI rather than a less dynamic scripted AI which you may find in other games."

You can read the full release after the cut.

[Source: CIG press release]

Moon Collider and Cloud Imperium Announce Partnership to Supply New Kythera AI Technology for Chris Roberts' Star Citizen Space Sim

Los Angeles, March 12, 2014 – Moon Collider™, the company behind the ground breaking artificial intelligence (AI) system, Kythera®, announced today a partnership with Cloud Imperium™ Games, the makers of the PC space sim, Star Citizen™, from legendary developer Chris Roberts. Today the two companies drew back the curtain on the artificial intelligence underpinning in Star Citizen's immersive universe. Kythera will be the guiding hand for computer-controlled characters and spacecraft throughout Star Citizen.

Speaking from their offices in Edinburgh, Scotland, Moon Collider officials said they were thrilled to see their hitherto-secret licensee unveiled. "You'll soon find Kythera in a range of titles, from an indie hack-and-slash to a point-and-click adventure, but we couldn't have a better showcase than Star Citizen," said founder and CEO Matthew Jack. "We call Kythera the dynamic AI, and our ambition for it is to step up to the next level of creative gameplay and immersive worlds. So it's a perfect match for Star Citizen – this generation's most dynamic and immersive PC game."

Star Citizen's eager backers will get their first glimpse of Kythera in the upcoming Dogfighting Module, which will see players jump in their spacecraft for life-and-death battles against each other and the AI. Thanks to Kythera, would-be top guns will meet computer-controlled opponents with individual, recognizable flying styles – each with weaknesses to be exploited and strengths to be feared.

"Kythera's AI is exactly what we need for a game like Star Citizen," said Cloud Imperium's Chris Roberts. "The dynamic nature of the technology allows for more realistic dogfights, but at the same time it delivers a very true-to-life universe where planetside environments will be able to display very large scale city simulations all going on at once. Kythera will give Star Citizen a true world AI rather than a less dynamic scripted AI which you may find in other games."

And according to Moon Collider's CEO, Star Citizen's success is good news for the whole industry. "Star Citizen's breadth of vision is stunning, and because we've been working so closely together, a lot of that vision is reflected in Kythera," he observed. "So to everyone who's backed the crowd funder, a big thank-you. You're not only making Star Citizen the breathtaking experience we all know it will be, you're also driving technologies which will shape the future of gaming for years to come."

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Cloud Imperium Games Corporation and its subsidiary Roberts Space Industries was founded in April 2012 by renowned game developer Chris Roberts (Wing Commander, Freelancer, Privateer) and his business partner and long-time international media attorney Ortwin Freyermuth. Under Roberts' leadership using his long-standing relationships in the game space, Cloud Imperium quickly assembled a top tier development team for the creation of art assets, story elements, and an extensive prototype for its first game Star Citizen. Star Citizen is being marketed and launched via www.robertsspaceindustries.com. Cloud Imperium's strategy is about customer acquisition through established game designer fan bases. More information about the company, including jobs and contact information can be found at www.cloudimperiumgames.com.

Moon Collider is an established artificial intelligence consultancy headquartered in Edinburgh, Scotland. Its groundbreaking AI middleware platform, Kythera, aims to shorten development cycles and unlock new styles of gameplay by responding dynamically to changes to the in-game world. The company is funded by private investment and is privately held. For more information on Moon Collider and Kythera, see www.kythera.ai.

This article was originally published on Massively.
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