Specifically, CloudLift enterprise is designed for graphic intensive applications -- things like drone piloting setups, military training simulators or applications for architecture and design. OnLive says it can deliver these applications to virtually any smartphone, tablet or laptop on any operating system over fairly slow connections, as low as 2Mbps.
OnLive told us that despite the potential growth the enterprise service represents, it's not designed to replace any business from its gaming division -- in fact, the company says it's well pleased with much CloudLift gaming has grown over the past few months. "The game service will continue to be a driving force for the company," Onlive Executive chairman Mark Jung told us, explaining that its enterprise service leverages the same tech that drives its gaming services. "The development work that went into our game platform is the core technology at the center of the Enterprise PaaS solution."