Samsung Galaxy Gear review
The Galaxy Gear is a fine smartwatch, but it's just like any other first-generation Samsung device: it's a good concept, but it needs more TLC, device compatibility and third-party support.
- Smooth and responsive
- New ecosystem and limited compatibility
- No touchless controls
- S Voice is hit and miss
- Notifications are a mess
When we speak of smartwatches, what do you think of first? If you're the nostalgic type, your mind might drift back to Dick Tracy, or to those times when Michael Knight yelled at KITT to help get him out of impossibly tight spots (which, let's face it, was nearly every single episode). But those types of products, once associated with sci-fi movies and TV shows, are now a dime a dozen -- they're so numerous in 2013, in fact, that an entire industry has been built around them, and big-name companies like Google and Apple are starting to show an intense interest in them.
It was only a matter of time (har) before a large manufacturer like Samsung tossed its hat into the wearables arena. Its first attempt, known as the Galaxy Gear, was announced alongside the Galaxy Note 3 and the new Note 10.1 about a month ago. With a 1.6-inch AMOLED screen, upcoming third-party support and even a camera, this promises to be unlike any smartwatch we've played with before. Still, the suggested MSRP of $300 is a pretty high price to pay for the convenience of looking at texts on your wrist, and you may not even see Warren Beatty rocking the thing on the red carpet. But is this first-generation Samsung device executed well enough that you might consider purchasing it along with your new Galaxy Note 3? Let's see.