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Like it or not, the hiring practices of on-demand internet companies just became an election issue. Presidential candidate Hillary Clinton has outlined her economic policies, and it's clear that she's not fond of Uber and other firms relying on contracted workers instead of regular employees. Whil...

July 13th 2015 at 5:54pm 0 Comments
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Bungie made some mistakes with the first bit of Destiny DLC. That's not editorializing; that's a takeaway from a post that designer Luke Smith made regarding mistakes that will not be repeated for the game's second bit of downloaded content, House of Wolves. Smith explains the shard economy essenti...

January 27th 2015 at 2:00pm 0 Comments
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So here's a funny story: Yesterday, the Massively writers were shooting the breeze in team chat when the subject of sandbox devs who were not also closet-gankers came up. "When do you think Raph Koster will finally make a new sandbox?" I asked, half kidding and half wistful. "Never," Jef answered....

January 22nd 2015 at 11:00am 0 Comments
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Guild Wars 2's economy remains a hot-button issue even two-and-a-half years after its release. In this week's exploration of the blogosphere, one writer pulls out all the stops to let you know what's broken about this MMO's economy -- and how it can be fixed. In addition to this thoughtful read, G...

January 20th 2015 at 8:00pm 0 Comments
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Trove Game Director Andrew Krausnick isn't above making grand statements, saying in his 2015 preview letter that he wants the title to become the ultimate sandvox. "Modest, right?" he begins. "Simply put, if there's something fun to do with voxels in an MMO adventure setting, we're going to be ther...

January 18th 2015 at 4:00pm 0 Comments
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The old school servers for RuneScape are something of a community experiment. Yes, the servers are meant to keep a classic feeling alive alongside the modern game, but they're also meant to be fun for the players. This is why the developers have opened up a thread for discussing whether or not to b...

January 12th 2015 at 4:00pm 0 Comments
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If you missed out on snagging one of your World of Warcraft garrison followers or are willing to trade gold for time to complete your collection, then Blizzard is prepared to humbly accept your patronage. The studio announced on the forums that it will be adding a follower vendor in the next patch....

January 9th 2015 at 2:00pm 0 Comments
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There was a bit of a to-do recently about money in Elite: Dangerous. A bug caused numerous players to receive a credit "refund" that wound up making them instant billionaires, which might have had some long-term ramifications for anyone who had hoped to actually play in the sandbox economy in the f...

January 9th 2015 at 9:00am 0 Comments
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Let's talk about rollbacks. ArcheAge, Elite: Dangerous, Neverwinter -- whenever an MMO pops up in the news with a bug, there's usually an accompanying cry for a rollback, and each of these games has seen such in the last few months. Rollbacks used to be quite common, but modern MMO companies almos...

January 8th 2015 at 8:00pm 0 Comments
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There's a lot of hate for "clicky" crafting in MMOs -- you know, the old "click a button, crafted item pops into your bag" trope. I'd call it the World of Warcraft style, but MMOs all the way back to Ultima Online did crafting that way. And this might sound crazy, but even as a hardcore crafter, I...

December 26th 2014 at 8:00am 0 Comments
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Russian shoppers hoping to score an iPhone or iPad before the biggest gift-giving day of the year will now find higher prices than ever thanks to the ruble's continued path downward. This news comes shortly after Apple decided to put a halt on online sales in Russia thanks to the extremely volatile...

December 19th 2014 at 12:30pm 0 Comments
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WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? Professions in Warlords of Draenor feel completely different than at any other era in WoW. Creating powerful items is no l...

December 17th 2014 at 5:00pm 0 Comments