Xilt controller mod adds tilt sensitivity to Xbox 360 controller
Although the majority of your Xbox 360 attention is probably being directed at a much more intriguing mod at the moment, the Xilt controller setup is certainly worthy of a glance in and of itself. Hot on the heels of yet another tilt sensitivity hack, this rendition looks to give Xbox 360 users full control over the axes, or as the author puts it, "maximum user configuration for virtually any game type." Reportedly, a Lite and Advanced flavor will be available later this month, and aside from working with both wired and wireless controllers, it shouldn't take the seasoned modder over 15 minutes or so to get 'er up and running. Additionally, users will be able to ditch the "ugly switch," control all four tilt thresholds, utilize a USB Configurator, and have the firmware upgraded in the future. Unfortunately, we've just got teaser shots to mull over until this thing goes live, so be sure to click through for the only remaining glimpse of the said mod until later this month.
[Via Xbox-Scene]

[Via Xbox-Scene]


















Reader Comments (Page 1 of 1)
Big @ Apr 18th 2007 5:03PM
I have a PS3 and and XBOX360.
I feel that the 360's controller is good as is and I am not terribly awed by the PS3's SIXAXIS - perffering DUAL SHOCK. Perhaps my opinion will change when (and if) I ever get my hands on WARHAWK.
_V3ndetta_ @ Apr 18th 2007 5:58PM
Wait-- I didn't read the article thoroughly. Is this for PC use or actual 360 use? I don't have a 360, but I have the controller for my PC gaming.
Matt @ Apr 18th 2007 6:28PM
For the PC, this is cool. Nice job.
For the 360, it's pointless. I'm sure TONS of developers would support a fringe controller mod :D
Pvt_Joker @ Apr 18th 2007 6:50PM
Developers don't have to add support for a tilt mod. These tilt mods replace the need for the right analog stick (other then the R3 function) so the support is already there.
rgn1tree @ Apr 18th 2007 10:44PM
Man I hope they just joking about this "motion sensor" stuff right? I mean i don't have an PS3 or 360, but I've tried "Motorstorm" on a PS3 unit at Best Buy with the "motion Sensor" running, and whenever i tried to steer the car, it seems that the entire car wants to do a U-Turn. What Microsoft needs to do is have all Xbox 1 games playable on the 360 instead of wasting money on this "Xilt Controller" Bull SHit!!!!
James @ Apr 19th 2007 12:13PM
rgn: this is not a MS add-on, it's built by a 3rd party.
As for the general usefulness of it -- OK, for any game where really, really fine control over the analog stick is beneficial, sure, tilt control might be one way to go. But the only games I can think of that meet that description are racing/sim-type titles, and there's already an official steering wheel addon that from what I hear is very well made. So what's the point? I get the strong impression that this a "me-too" money grab, and the novelty value will soon wear off.
rgn1tree @ Apr 19th 2007 3:14PM
James: I agree with you when you said that it is a novelty value will were off. I didn't know that it is being bulit by a 3rd party?
Who is it?
A. Logitech
B. Nkyo (i hope i spelled that right)
C. Pelcian?