It's real simple, and two things at that. One, E3 organizers actually made it more difficult for people within the industry to attend (yet pleebs who work at Gamestop could walk right in), so those of us who used the event as a way to meet up with friends in this industry were quickly excluded. Secondly, all at once developers, studios, and businesses in general realized that pissing away large sums of money and wasting valuable game development time just to show off an early build of a game to a public that would instantly see the same material online was ludicrously stupid and counterproductive to the actually development of good games.
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It's real simple, and two things at that. One, E3 organizers actually made it more difficult for people within the industry to attend (yet pleebs who work at Gamestop could walk right in), so those of us who used the event as a way to meet up with friends in this industry were quickly excluded. Secondly, all at once developers, studios, and businesses in general realized that pissing away large sums of money and wasting valuable game development time just to show off an early build of a game to a public that would instantly see the same material online was ludicrously stupid and counterproductive to the actually development of good games.