IMO I don't like the sound of this. Larrabee is untested in the real world and Microsoft should not let it be on the next Xbox. Think we should stick to ATI and Nvidia as they have been well proven, it could be suicide for the Xbox.
Well, considering that the timeline for the Xbox 3 (or what have you) is not even fleshed out, there will be a decent amount of time to test and re-test Larrabee to it's full extent
Considering the weight the Xbox has in modern console gaming, it would be very loathe of Microsoft to put a sub-parr chip in what should thoretically be a much more powerful console.
The original Xbox has an Intel 733MHz Celeron-based CPU, and I'd say that things worked out pretty well with that.
The fact that it's a GPGPU means it can handle the graphics and video related tasks but also handle computational tasks like a traditional CPU. The thought of having both GPU and CPU combined could also reduce costs significantly, as well as space, heat and power requirements (all big factors when considering a chip for a console).
Since it's untested and unproven, it's hard to say what it will perform. But with Intel hoping to launch by the end of this year, we'll have enough time to gauge it's performance. If Microsoft are looking towards a 2010 launch for the next-gen Xbox, there's still plenty of time to suss out what to use. Plus, with Larabee launching soon there should be plenty of stock and prices should settle by the time Microsoft are thinking about the new console.
how well did it work? it was expensive to make, and easy for modders a GPGPU is a GPU acting as a CPU not the other way around, on the original Xbox there was a modified Celeron AND a modified nVIDIA GeForce 3 for graphics all current gen systems with an IBM CPU and either ATi or nVIDIA graphics, and if they want easy backwards compatibility they'll probably build on that
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IMO I don't like the sound of this. Larrabee is untested in the real world and Microsoft should not let it be on the next Xbox. Think we should stick to ATI and Nvidia as they have been well proven, it could be suicide for the Xbox.
Well, considering that the timeline for the Xbox 3 (or what have you) is not even fleshed out, there will be a decent amount of time to test and re-test Larrabee to it's full extent
Considering the weight the Xbox has in modern console gaming, it would be very loathe of Microsoft to put a sub-parr chip in what should thoretically be a much more powerful console.
The original Xbox has an Intel 733MHz Celeron-based CPU, and I'd say that things worked out pretty well with that.
The fact that it's a GPGPU means it can handle the graphics and video related tasks but also handle computational tasks like a traditional CPU. The thought of having both GPU and CPU combined could also reduce costs significantly, as well as space, heat and power requirements (all big factors when considering a chip for a console).
Since it's untested and unproven, it's hard to say what it will perform. But with Intel hoping to launch by the end of this year, we'll have enough time to gauge it's performance. If Microsoft are looking towards a 2010 launch for the next-gen Xbox, there's still plenty of time to suss out what to use. Plus, with Larabee launching soon there should be plenty of stock and prices should settle by the time Microsoft are thinking about the new console.
how well did it work?
it was expensive to make, and easy for modders
a GPGPU is a GPU acting as a CPU not the other way around, on the original Xbox there was a modified Celeron AND a modified nVIDIA GeForce 3 for graphics
all current gen systems with an IBM CPU and either ATi or nVIDIA graphics, and if they want easy backwards compatibility they'll probably build on that
Sorry, but I must correct you on one thing... The original Xbox's CPU was based on the Pentium 3, not the Celeron, but yes, it did fare very well.
@Zeus.:God
The Xbox had a stripped down Pentium 3, otherwise known as the Celeron.
I say throw this in with a good GPU and you'll have the power of having 2 cards...