I like Adobe's site, good implementation of flash and even runs well on my [runsflashlikecrap]bookpro, I could see that used in other places and it would be way better if it always ran that well. Go Google go!
You saying this makes me wonder if the reason Flash sucks on Macs isn't because of Adobe being ahem "lazy" and not because Apple doesn't want to give deep enough access, but more because web designers are running around and using poor coding.
As an educated guess. a mixture of the latter two.
Adobe makes money from Flash by selling the tools to make flash content. It's in their best interests to make Flash run on every possible platform. Because the more people using flash, the more attractive the technology is. Look at Silverlight. A few places tried it, and most have dropped it and gone back to flash. Not enough customer interest. Even my Nokia N800 has Flash.Slow, but it's there. My Linux boxes run flash very well. So well, my 1.8 Ghz think pad with 1 gig memory is easily able to do full screen Youtube video. It maxes out the processor, but this is a known thing with Flash video.
The anti flash bile has just started since the iPhone and touch came out, which don't have the power to run Flash. But rather than admit an imperfection.. Apple are not "unable to offer a worthwhile flash implementation", they "reject flash". In the same way I reject the ability to levitate.
Flash videos will not play smoothly on low powered processors (in comparison to a laptop or desktop). And no right thinking person really expects them to. It's that simple.
The Flash instability on OSX, I have no idea of. It's smooth as silk on my Linux boxes, and on my Windows box. Perhaps some low level Apple stuff interferes with Flash, perhaps Apple have not allowed low level calls, but why worry about a minority platform, when the owners don't want to cooperate?
@BigJayDogg3 Adobe pushes various best practices for Flash, but the fact is that Flash is used by many designers who throw together buggy code without knowing what they are doing.
However, Adobe is trying to address this with Flash Player 10.1. This is the first time a new release of the Flash IDE is coming out without a major revision of the Flash Player. Instead Adobe has worked to reduced the CPU and memory of Flash. Also they've added things like global error handling, making it very easy now for Flash content creators to catch bugs. This allows Flash to work on mobile devices without problem, but desktop users also benefit from these improvements.
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I like Adobe's site, good implementation of flash and even runs well on my [runsflashlikecrap]bookpro, I could see that used in other places and it would be way better if it always ran that well. Go Google go!
@yulebellow
You saying this makes me wonder if the reason Flash sucks on Macs isn't because of Adobe being ahem "lazy" and not because Apple doesn't want to give deep enough access, but more because web designers are running around and using poor coding.
Anyone got an answer fer me?
@BigJayDogg3
As an educated guess. a mixture of the latter two.
Adobe makes money from Flash by selling the tools to make flash content. It's in their best interests to make Flash run on every possible platform. Because the more people using flash, the more attractive the technology is.
Look at Silverlight. A few places tried it, and most have dropped it and gone back to flash. Not enough customer interest.
Even my Nokia N800 has Flash.Slow, but it's there. My Linux boxes run flash very well. So well, my 1.8 Ghz think pad with 1 gig memory is easily able to do full screen Youtube video. It maxes out the processor, but this is a known thing with Flash video.
The anti flash bile has just started since the iPhone and touch came out, which don't have the power to run Flash. But rather than admit an imperfection.. Apple are not "unable to offer a worthwhile flash implementation", they "reject flash". In the same way I reject the ability to levitate.
Flash videos will not play smoothly on low powered processors (in comparison to a laptop or desktop). And no right thinking person really expects them to. It's that simple.
The Flash instability on OSX, I have no idea of. It's smooth as silk on my Linux boxes, and on my Windows box. Perhaps some low level Apple stuff interferes with Flash, perhaps Apple have not allowed low level calls, but why worry about a minority platform, when the owners don't want to cooperate?
@BigJayDogg3 Adobe pushes various best practices for Flash, but the fact is that Flash is used by many designers who throw together buggy code without knowing what they are doing.
However, Adobe is trying to address this with Flash Player 10.1. This is the first time a new release of the Flash IDE is coming out without a major revision of the Flash Player. Instead Adobe has worked to reduced the CPU and memory of Flash. Also they've added things like global error handling, making it very easy now for Flash content creators to catch bugs. This allows Flash to work on mobile devices without problem, but desktop users also benefit from these improvements.