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Wii Cyberbike gives you a workout, costs more than the system itself

We've seen this sort of preposterousness before from BigBen, and we're no closer to falling in love now than we were back in 2009. This behemoth allows you to get the full experience in the console's Cyber Cycling Sports title, and the feeling of actually accomplishing something in the process? A presumably marketable side effect. The updated Cyberbike Magnetic Edition is available in North America this time around, relying on -- surprise, surprise -- magnetic resistance to offer a costly workout for those under 286 pounds. This oversized peripheral is available now for $199.99 (bike and game combo), which puts it a bit too far above the cost of an actual console ($150) for us to consider giving it a shot. Plus, we've already committed to biking downtown for our eventual Wii U pickup -- and frankly, that's enough to cover our yearly workout quota.

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Cyberbike for Nintendo Wii Crosses the Finish Line and is Available Now In North America

High Quality Stationary Bike and Game Bundle From Bigben Interactive Pedals Its Way to
Consumers

San Francisco, CA, June 29, 2011 – Bigben Interactive, global designer, manufacturer and distributor of peripherals, today announced that Cyberbike Magnetic Edition, a stationary bike designed exclusively for the Nintendo Wii™ system, is shipping today in North America. Rated E for Everyone, the Cyberbike Cycling Sports game will be packaged together with the Cyberbike Magnetic Edition bike and sold online with retailers such as ToysRUs.com and Amazon.com for $199.99 (free shipping in the U.S., where available). Cyberbike is the first ever biking-based exergame to be released in North America that includes a high-performance stationary bike, providing endless fun and exercise for the entire family.

"With Cyberbike for the Wii, pedaling on a stationary bike is both rewarding and fun, no matter the time of day or temperature outside," said Olivier Veyrac, vice president, North America, Bigben Interactive. "We are pleased to bring Cyberbike to North American consumers, building on the great success that took hold in Europe last year."

Already generating positive media preview impressions and consumer interest, FamilyFriendlyVideoGames.com recognized Cyberbike as the "Favorite Educational Game" and "Favorite Exercise Game" at E3 2011.

Cyberbike Magnetic Edition
The stationary exercise bike connects to the GameCube port on the Nintendo Wii console and is compatible with all Nintendo Wii games playable with a GameCube controller such as Mario Kart™. It features an adjustable, cushioned seat and pivoting handlebars, making it perfect for players of all sizes, up to 286 pounds. Magnetic resistance is set through a tension control knob providing variable and smooth resistance for all fitness levels.

Cyberbike Cycling Sports
Developed by Eko Software and published by Agetec, Inc., Cyberbike Cycling Sports features three gameplay modes – story, fitness and multiplayer – each with a variety of goals that encourages players to complete the tasks as they burn more calories.

For information on how to order Cyberbike Magnetic Edition, visit the official product website at: www.cyberbike-thegame.com.

To get the latest Cyberbike news and updates, check out: http://www.facebook.com/CyberbikeWii and for press materials, go to: http://www.cyberbike-thegame.com/press.htm.

About Bigben Interactive
Founded in 1981, Bigben Interactive designs and distributes high-quality accessories for video game consoles. The company also publishes and distributes video games such as Cyberbike (a video game and exercise bike for the Wii) and My Body Coach (a video game and dumbbells for the Wii). Headquartered in Lesquin, France, Bigben Interactive has sales in more than 25 countries and offices in the United Kingdom, Germany, Belgium, The Netherlands and Hong Kong. Bigben Interactive, a global gaming-accessories vendor, is a publicly traded French company that is expanding its presence and leadership in the U.S.