Doom 3: First impressions
Dave Thomas from AutoBlog contributes this special guest-review of Doom 3 for us:
I'm not a regular Joystiq blogger. In fact, I'm usually testing new cars over at Autoblog. But for years I was a video game reviewer and recently Doom 3 made it's way to my desk. After installing it and fixing my sound card so I could hear the excellent dialogue and effects I was immediately immersed in this game. I'm not even a fan of the first person shooters, but I already love the latest edition to the signature series, although Doom 3 reminds me more of Resident Evil than the first Doom. As the hour reached 10 p.m. and the house was dark and quiet, Doom 3 took hold of my consciousness. The game is so well done that my heart was genuinely pounding as the first space zombies (I'm guessing that's what you'd call them) jumped out of the dark. Doom 3 follows the same recipe as a good scary ride at Universal Studios: build suspense, make it really dark and keep things moving quickly. I'm not sure how long the game will keep me interested but I'm willing to test my limits.