Unreal Tournament 2004 beta patch now available

A beta build of the next Unreal Tournament 2004 patch has been "released". The fixes in place and being tested are:

Fix for clients unable to connect with "Incompatible Games Files" message

Fixed Dom.xml for bot voice command in DDOM

Fixed F3/F8 stats now shows all players in list

Don't call destroyed powercore "green powercore" in scoreboard (after round ends)

No log or console message when player enters or leaves team. public, or local channels

Fixed Berserk combo (properly turns client side weapon changes on and off)

Fixed quadjump mutator in multiplay (was only allowing regular double jump on first jump)

Fixed gamespeed mutator "sticking" in instant action games

Don't let Cicada passengers carry flag (for VCTF)

Added OnslaughtBP.UCL to patch so bonus pack mutators will show up

Fixed problem with landing view shake sometimes not working at very low frame rates

Fixed bug where not all actors got NotifyTeamChanged() when client team changed

Assault objective announcements can come from packages other than AssaultAnnouncer

IonCannonKillVolume bug fixes

Don't allow players to change teams if team sizes are equal if bPlayersBalanceTeams is true

Fixed team balancing code bug

Fixed footstep sounds playing while in vehicle where driver isn't visible if enter while running

Removed obsolete weapon debugging code

Localization fixes for Italian, French, German, and Spanish

This is a beta release so download with caution. If any of the above items have been irritating you, then give it a whirl.

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