Japanese developers make 2006 resolutions

Well, sorta. Key Japanese developers speak out about their plans on future projects, their 2005 picks, and self evaluations. Here are some of the most notable comments from the IGN article:

  • [Hideo] Kojima gives himself a low 35 out of 100 for the year because he didn't release anything new. He wanted to leave Metal Gear Solid 4 to his staff so that he could start up a new game, but was unable to do this. He does admit to wanting to make games for all three next generation platforms, though, giving the nod in particular to Revolution as a platform
  • [Yu] Suzuki (of Sega) gives himself a 60 for the year. Asked about the PS3, Revolution and Xbox 360, he refers to Xbox 360 as being PC-like, Revolution as being toy-like and PS3 as being like a super home appliance. As a programmer, he states that he's most interested in whatever has the most horse power. Suzuki says that he's now started researching massively multiplayer Online RPG development (this includes Shenmue Online).
  • [Sony] promises to surprise everyone in 2006 with PlayStation-related developments, noting that the Tokyo Game Show showing of PlayStation 3 was just a glimpse at the system.
  • Square Enix Producer: He is excited about the PS3 based on the specs, although he states that it's difficult to clearly see the future for any of the next generation hardware at this point. He expresses the wish that Microsoft had slowed things down a bit between the announcement of the Xbox 360 and its release. GameCube was his most played system for 2005.

A majority of the 14 developers that were interviewed were most impressed with Shadow of the Colossus for PS2 as their top game pick of 2005. Take it for what it's worth.

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