WoW reimagined as a text adventure

Lore Sjöberg, formerly of Brunching Shuttlecocks, has reimagined massively multiplayer online role-playing juggernaut World of Warcraft as... what else? A text adventure! It begins:

"You are standing at the end of a road before a small brick building. Around you is a forest. A small stream flows out of the building and down a gully. There is an elf with an exclamation point above her head here.

>Talk elf

"Alas," she says. "There is a great darkness upon the land. Fifty years ago the Dwarf Lord Al'ham'bra came upon the Dragon Locket in the Miremuck Caverns. He immediately recognized the ..."

> Click Accept

"Hey," the elf protests. "This is important expository. Azeroth is a rich and storied land, with a tapestry of interwoven ..."

>
Click Accept"

Good stuff. When will the practice of reinterpreting things as text adventures get old? (Don't answer that if you disagree!)

See also:
Gamers respond with Thompson text-adventures
Hamlet – The Text Adventure
Iraq war as text
(mis)adventure

[Via Boing Boing]

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