Call of Duty 2 multiplayer finally patched
Most of us were too busy GRAW-ing to notice, but yesterday, Infinity Ward quietly released the long overdue auto-update for Call of Duty 2's online multiplayer. Xboxic confirms that the following features have been added:
Can actively host a game
Lobbies fully implemented including game options and pre-game smack talk
Hoster can kick players
Private matches are allowed
You can select any map of choice
Score and time limits configurable
Post-game lobby after the game is over
Can invite players to the game
You can see enemy names in-game
No noticeable lag continuously disrupting games
[Thanks to everyone that sent this in]