An exclusive look inside the PlayStation 3


PS3 portal has some juicy information that has come to them by way of some anonymous, yet informative sources. You know what that means: it must be true! be cautious about what you read. Even they go as far to say that all this could change before the end.
But either way, the information sounds pretty insightful.

At any rate, these guys have some in-depth facts about the upcoming next-gen console. The details start out like any good diagnosis would: with a comparison! Giving you a rundown of the Xbox 360 system sets the reader up for what to expect when talking about the PS3. Some of the information regarding the behind-the-scenes processing is laid out below:

- 32MB
of the 256MB of available GDDR3 memory off the RSX chip
- 64MB of the 256MB of available XDR memory off the Cell CPU
- 1 SPE of 7 constantly reserved
- 1 SPE of 7 able to be "taken" by the OS at a moments notice
(games have to give it up if requested)

This is about 23% of the total system power for the PS3,
which is a far cry from the 4% set aside for the Xbox 360's OS. Of course we still don't know what kind of applications Sony has in mind for this nearly-quarter allotment, or if that's even going to be the final specification! Even so,
we'd like to believe they have a lot in store for gamers when it comes to the operating system's functionality.

[Thanks, Joe]

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