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MechAssault Phantom War dev diary #5

IGN

has been doing a series of developer diaries for MechAssault Phantom War and they just released #5.

This diary talks with Bob Baffy about voice overs, music and sound effects for the game.

The tech wiz explains how difficult it was to score music for the DS since the speakers aren't as powerful as ones for a PC. His team ended up starting from scratch after one score attempt and realizing that, halfway through game development, they were too ambitious.

Voice overs he enjoyed and they recorded over 300 lines of dialogue. That seems quite a bot for a mech game if you ask us.

This isn't the most exciting of the dev diaries but it is from an angle most people don't think about. It is easy to forget that someone made that gunshot sound when spraying bullets. Plus, every part made in a game to create a whole puzzle takes a lot of people and they each deserve credit for their work.

So, next time you blow an enemies head off, remember that someone out there made that sound just for you.